Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 8081500378190333603 102 alphamango the Conjurer (level 4, -2/30 HPs) Began as a Human Conjurer on Mar 21, 2025. Slain by an ice beast (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:35 (2746 turns). alphamango the Conjurer (Human Conjurer) Turns: 2746, Time: 00:03:35 Health: -2/30 AC: 2 Str: 7 XL: 4 Next: 77% Magic: 2/8 EV: 10 Int: 21 God: Gold: 228 SH: 3 Dex: 11 Spells: 2/9 levels left rFire . . . - Nothing wielded rCold . . . d - +0 buckler rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: about to teleport A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 228 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 buckler (worn) Jewellery k - a ring of positive energy (worn) Scrolls c - 2 scrolls of teleportation e - a scroll of poison {unknown} g - 3 scrolls of identify {unknown} i - a scroll of fog {unknown} l - a scroll of enchant weapon {unknown} n - 2 scrolls of amnesia {unknown} Potions b - a potion of ambrosia {unknown} f - 3 potions of curing h - a potion of mutation {unknown} j - a potion of haste {unknown} m - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging * Level 2.8 Stealth * Level 3.0 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 4% 2 c - Fulminant Prism Conj/Alch 6% 3d7 61% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 12% 2 Blink Tloc 6% N/A 32% 2 Lesser Beckoning Tloc 6% N/A 32% 2 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed translucent doors Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You finish memorising. Spell assigned to 'c'. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (asleep, 100% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray misses the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. You stop channelling your searing ray. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You feel better. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled ASADWIYSTRE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The ice beast barely misses you. The ice beast attacks as it pursues you! The ice beast hits you. You die... ##.## ###..#.# #........) ##..###....#.### #....<.[[. ###.....##.#...## #......... ....######..## .. ###.#....... ..#...# ##.# #.## ##...#######. ..###.#####.####..###.......####. ...)..........###.#...#####...##. .#####.#####....Y...###...###.... .# .# #.###@#.##.......###.. .# # #.# #.#.#...###....##. .# #.# #.#.#..# #....#. .# ... #...#.. ##..Z#. .## ... ###.## #...+. ..## #... #.. #...+. #..# #.. #..#. ##.$.+. ##.# #.##.Z #....#. #.# #.#... #....#. You could see an ice beast. Vanquished Creatures An orc wizard (D:3) 3 adders (D:2) A dart slug (D:1) 3 orcs (D:3) 3 endoplasms 4 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins 2 jackals (D:1) 2 kobolds A quokka (D:1) 6 ball pythons 5 bats 4 frilled lizards 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alphamango the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 158 | D:1 | Found a faded altar of an unknown god. 234 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 237 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:1 | Reached XP level 3. HP: 19/24 MP: 2/6 1587 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2127 | D:3 | Reached skill level 5 in Conjurations 2205 | D:3 | Found a runed translucent gate. 2206 | D:3 | Found a runed translucent gate. 2207 | D:3 | Found a runed translucent gate. 2246 | D:3 | Noticed an ice beast 2696 | D:3 | Learned a level 4 spell: Fulminant Prism 2746 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, shapermc_ecumenical_altar_venn, minmay_vboxes D:2: layout_basic D:3: kennysheep_goblin_castle, layout_rooms, gammafunk_ghost_icy, kennysheep_generic_room_9 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.0 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 42 | || 42 Cast: Magic Dart | 51 | 25 || 76 Searing Ray | 4 | 3 || 7 Use: Potion | 1 | 2 || 3 Scroll | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 27 | 8 || 35 Dodge: Dodged | 33 | 3 || 36 Block: Buckler | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2745 | 2659 | 86 | 0 | 2397 | 3 | 915.0 | Dungeon | 2745 | 2659 | 86 | 0 | 2397 | 3 | 915.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1109 daAuts D:2: 1046 daAuts D:3: 589 daAuts