Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 7252403813143304121 288 alphamango the Conjurer (level 6, 0/41 HPs) Began as a Human Conjurer on Oct 23, 2025. Slain by an orc ... wielding a +0 whip (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:20 (3575 turns). alphamango the Conjurer (Human Conjurer) Turns: 3575, Time: 00:06:21 Health: 0/41 AC: 2 Str: 7 XL: 6 Next: 31% Magic: 7/11 EV: 11 Int: 20 God: Gold: 90 SH: 0 Dex: 12 Spells: 9/12 levels left rFire . . . (100%) d - +2 short sword (protect) rCold . . . (100%) b - orb {Energy} rNeg . . . (100%) e - +0 toga "Victory" {*Victory Clar} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: clarity, channel magic (15%) @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons d - a +2 short sword of protection (weapon) Armour b - an orb of energy (worn) c - the +0 robe "Kennaw" {Will++} (You found it on level 2 of the Dungeon) Will++: It greatly increases your willpower. e - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 3 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Jewellery a - an amulet of dissipation Scrolls c - 2 scrolls of fear {unknown} e - a scroll of poison {unknown} t - 3 scrolls of teleportation m - 4 scrolls of identify {unknown} n - a scroll of acquirement {unknown} o - 2 scrolls of fog {unknown} q - a scroll of butterflies {unknown} h - a scroll of immolation {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of might {unknown} j - a potion of resistance {unknown} k - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} p - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 4.0 Stealth + Level 3.5 Spellcasting + Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 6% 1 b - Searing Ray Conj 52% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 32% 1 Soul Splinter Necr 12% N/A 32% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 41% 2 Gloom Hex/Necr 6% N/A 61% 3 Launch Clockwork Bee Frge 3% N/A 61% 3 Fulminant Prism Conj/Alch 7% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 61% 4 Forge Lightning Spire Air/Frge 3% 3d4 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (77% to hit) You focus your ray upon the shadow imp. The searing ray hits the shadow imp. The shadow imp is lightly wounded. The searing ray misses the orc. (Press . to maintain the ray.) The hobgoblin shouts! Magical energy flows into your mind! A dart slug comes into view. The searing ray hits the shadow imp. The shadow imp is severely wounded. The searing ray hits the bombardier beetle but does no damage. The dart slug launches a dart at you. The slug dart misses you. The shadow imp gestures at you. You barely resist. The searing ray hits the shadow imp. You kill the shadow imp! The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The orc hits you with a +0 flail! You stop channelling your searing ray. The liquid fire burns you! The orc hits you with a +0 flail! The orc barely misses you. You shake off some of the fire as you move. You climb upwards. The liquid fire burns you! There is a stone staircase leading down here. You shake off some of the fire as you move. The liquid fire burns you! The orc attacks as it pursues you! The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You shake off the liquid fire. The orc attacks as it pursues you! The orc hits you with a +0 whip. You die... #....##.##..........#.##.. #....##..#..).......#.##.. #....##..#..........#.##.. ###....##..#.##.......#.#... #............############... #...............# #... #.........#>#############.). #.#######..oo...##ß...ß#ß... #.# ###@######.....#.... #.# #.#...##.....'.._. #.# ######.#.####.....#.... #.# #...)..#.# #ß...ß#ß... #.# #÷##.###.# ########... #)# #.<#..##.### #... #)# #...)......#########... #)# ##.#).##.####.......... #.# #.#(.#..####...)....#. You could see 2 orcs. Vanquished Creatures A gnoll sergeant (D:3) A bombardier beetle (D:3) An orc priest (D:3) 6 gnolls (D:3) 5 adders A shadow imp (D:4) A dart slug (D:1) 2 ribbon worms 8 orcs 7 endoplasms 7 hobgoblins A quokka (D:3) 2 ball pythons 4 bats (D:1) 3 frilled lizards 5 goblins 6 kobolds A rat (D:2) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alphamango the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 334 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 337 | D:1 | Learned a level 2 spell: Searing Ray 935 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1013 | D:2 | Identified the +0 robe "Kennaw" {Will++} 1914 | D:3 | Reached XP level 4. HP: 25/30 MP: 4/7 2016 | D:3 | Reached skill level 5 in Conjurations 2389 | D:3 | Reached XP level 5. HP: 33/35 MP: 5/9 2677 | D:3 | Found a faded altar of an unknown god. 3070 | D:3 | Found an iron altar of Okawaru. 3076 | D:3 | Found the +0 toga "Victory" {*Victory Clar} 3262 | D:3 | Reached XP level 6. HP: 9/41 MP: 0/11 3444 | D:3 | Got the +0 toga "Victory" {*Victory Clar} 3575 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, st_stairs_2, chequers_serial_rivers_small_a D:2: layout_loops_ring, serial_park_square3 [serial_park_minivault_5x5_6], roderic_st_hans_cross, dreamdust_princess_bridge, minmay_misc_feat_room, chequers_hall_statues_y D:3: layout_basic, nicolae_overflow_guarded_unrand_okawaru_victory, hellmonk_ecumenical_altar_zigzags, st_stairs_5 D:4: layout_cave_pools, marbit_many_paths, item_on_display_a_b, minmay_cut_off Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Conjurations | 5 | 5.7 Spellcasting | 3 | 3.5 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 9 || 25 Melee: Unarmed | 8 | || 8 Dagger | 8 | 5 || 13 Short sword | | 4 || 4 Cast: Magic Dart | 49 | 22 || 71 Searing Ray | 6 | 13 || 19 Read: Teleportation | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 15 | 22 || 37 Dodge: Dodged | 18 | 17 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3573 | 3470 | 103 | 106 | 2925 | 4 | 893.2 | Dungeon | 3573 | 3470 | 103 | 106 | 2925 | 4 | 893.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1568 daAuts D:2: 1067 daAuts D:1: 928 daAuts D:4: 8 daAuts