amelas Level 1 of the Dungeon (0, 12, D:1) a +0 robe (3, 32, D:1) a +1 dagger of venom (4, -1, D:1) a frilled lizard corpse (skeletalised by now) (6, 26, D:1) a +0 ring mail (6, 30, D:1) a +0 short sword (10, 18, D:1) a +0 pair of boots (19, 4, D:1) a +0 short sword (20, 3, D:1) a +2 dagger of freezing 3 stones (26, 23, D:1) a bat skeleton (29, 28, D:1) a +0 mace (29, 29, D:1) a +0 plate armour (29, 30, D:1) 2 gold pieces (30, 28, D:1) a +0 quarterstaff (30, 29, D:1) 10 gold pieces (30, 30, D:1) a scroll of poison (31, 28, D:1) a potion of lignification (31, 29, D:1) 15 gold pieces (31, 30, D:1) 5 gold pieces (35, 0, D:1) a +0 club (38, 5, D:1) a +0 club a goblin skeleton (38, 12, D:1) a rat skeleton Level 2 of the Dungeon (1, 8, D:2) a bat corpse (skeletalised by now) (7, -19, D:2) a +0 dagger (13, -8, D:2) a +0 dagger 5 stones a kobold skeleton (15, -9, D:2) a rat skeleton (15, -8, D:2) a hobgoblin skeleton (21, -28, D:2) a +0 dagger a +0 sling 4 boomerangs a kobold corpse (skeletalised by now) (26, -27, D:2) an adder corpse (skeletalised by now) (26, -26, D:2) a quill talisman (26, -15, D:2) a frilled lizard skeleton (34, -21, D:2) a +0 dagger (34, -3, D:2) a ball python corpse (skeletalised by now) (42, 9, D:2) a +0 leather armour (45, 2, D:2) a +1 dagger of draining 3 stones a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 22, D:3) a scroll of enchant armour (3, 3, D:3) a ball python skeleton (6, 4, D:3) a +0 short sword 4 stones (17, 18, D:3) a +0 mace (17, 19, D:3) a +0 hand axe (21, 12, D:3) a bat skeleton (21, 15, D:3) a +0 short sword a +0 dagger an orc skeleton (21, 16, D:3) a quokka skeleton (22, 10, D:3) a +0 robe (22, 16, D:3) an orb of energy a frilled lizard skeleton (26, 32, D:3) a +0 club a goblin skeleton (32, -3, D:3) a +0 falchion (32, 21, D:3) a +0 long sword (33, 12, D:3) a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) (33, 31, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (35, 10, D:3) a +0 club (38, 15, D:3) a parchment of Confusing Touch a ball python corpse (skeletalised by now) (41, 18, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (1, -5, D:4) a +0 whip (1, 1, D:4) a ring of see invisible (17, -6, D:4) a jackal skeleton (19, -5, D:4) a +0 orcbow (20, 0, D:4) 4 boomerangs (22, 13, D:4) a +0 club (37, 15, D:4) a +0 robe (44, 3, D:4) a hobgoblin skeleton (48, -6, D:4) a +0 dagger (49, 7, D:4) a hobgoblin corpse (skeletalised by now) (52, 6, D:4) a +0 short sword a kobold skeleton (52, 11, D:4) a +0 club a +0 sling a goblin skeleton (62, 16, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (13, 4, D:5) a +0 club (17, -22, D:5) a +0 hand axe (18, -22, D:5) a +0 falchion a +0 ring mail (18, 8, D:5) a +0 giant club an ogre corpse (skeletalised by now) (19, -22, D:5) a +0 trident a +0 falchion (21, -22, D:5) a +0 dagger (24, -17, D:5) a +0 trident (28, -21, D:5) a +0 giant spiked club (29, -22, D:5) a +1 antimagic hand axe Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of the Forest {rC+} (1600 gold) rC+: It protects you from cold. the granite talisman of the Necropolis {Str+4 Int+4 Dex-3} (10350 gold) [granite talisman] Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). the +0 leather armour of Dishonesty {rF+ Str+5} (2650 gold) rF+: It protects you from fire. Str+5: It affects your strength (+5). the dragon-coil talisman of the Desolation of Salt {rN++ Slay+3} (13720 gold) [dragon-coil talisman] rN++: It greatly protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Hejusyes" {Fly rPois rF+ Will+} (4130 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. the ring of Zown {rPois Int+9 SInv} (5770 gold) [ring of intelligence] rPois: It protects you from poison. Int+9: It affects your intelligence (+9). SInv: It lets you see invisible. the +6 short sword "Ecvoj" {flame, rCorr} (4800 gold) rCorr: It protects you from acid and corrosion. the amulet "Plog" {Dissipate rC+} (4400 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. the +1 dagger of Conscience {distort, SInv} (2120 gold) SInv: It lets you see invisible. the fortress talisman of the Marlin {rPois rF+ rC+ Str-4} (5100 gold) [fortress talisman] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Str-4: It affects your strength (-4). the blade talisman of Lies {Str+4} (4800 gold) [blade talisman] Str+4: It affects your strength (+4). the +5 short sword of Blood-Lust {flame, rN+} (4160 gold) rN+: It protects you from negative energy. the amulet "Zassan" {Regen+ Int+8 Dex+2 SInv} (6220 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+8: It affects your intelligence (+8). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the amulet of Linearity {Acrobat ^Drain rN+ Will+ rCorr} (4680 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +2 cloak of Optimism {*Silence MP+6 Int+4 Slay+3} (4950 gold) *Silence: It may silence you when you take damage. MP+6: It affects your magic capacity (+6). Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +4 robe of a treasure trove {rF+} (3490 gold) rF+: It protects you from fire. the blade talisman "Yxelic" {Harm Int+2} (3900 gold) [blade talisman] Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). the +2 robe of Tink {rPois Dex+2} (2630 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). the amulet "Byriwnem" {Wildshape Str+7} (5170 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+7: It affects your strength (+7). the ring "Ynkehus" {rN+++ Will+ MP-9 Int+4} (4250 gold) [ring of willpower] rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. MP-9: It affects your magic capacity (-9). Int+4: It affects your intelligence (+4). (0, 0, D:6) a +0 ring mail (13, 2, D:6) a +0 dagger (17, 0, D:6) a +0 war axe (28, -15, D:6) a +0 mace (43, -17, D:6) an adder corpse (skeletalised by now) (51, 9, D:6) a +0 dagger an orc corpse (57, 3, D:6) 6 javelins (60, -2, D:6) a +0 arbalest (61, -2, D:6) a +2 flail of venom a +0 ring mail (61, 0, D:6) the felid corpse of amelas the Ecumenical Temple