Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 1246958136521817108 16 amelas the Magician (level 2, 13/13 HPs) Began as a Felid Hedge Wizard on Oct 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (804 turns). amelas the Magician (Felid Hedge Wizard) Turns: 804, Time: 00:01:17 Health: 13/13 AC: 1 Str: 6 XL: 2 Next: 37% Magic: 7/7 EV: 16 Int: 17 God: Gold: 61 SH: 0 Dex: 15 Spells: 4/7 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Jewellery a - a ring of protection from fire b - an amulet of the acrobat Scrolls c - a scroll of brand weapon {unknown} d - a scroll of fear {unknown} e - a scroll of noise {unknown} h - a scroll of revelation {unknown} j - a scroll of identify {unknown} Potions f - a potion of ambrosia {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting - Level 1.7 Conjurations + Level 1.8 Summonings - Level 1.0 Necromancy - Level 1.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 14% 2 Grave Claw Necr 12% 2d7 17% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 36% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Brom's Barrelling Bould Conj/Erth 5% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11196 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your cerulean imp closely misses the jackal. The jackal closely misses your cerulean imp. The jackal misses your cerulean imp. Your cerulean imp completely misses the jackal. The ball python bites your cerulean imp but does no damage. The ball python grabs your cerulean imp. The ball python constricts your cerulean imp. The jackal bites your cerulean imp. The jackal bites your cerulean imp but does no damage. The jackal pauses to sniff the ground. The jackal barely misses your cerulean imp. The ball python loses its grip on your cerulean imp. Your cerulean imp closely misses the jackal. The jackal closely misses your cerulean imp. Magic courses through your body. Your cerulean imp barely misses the jackal. The jackal barely misses your cerulean imp. You recovered 6 MP! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You miscast Magic Dart. Nothing appears to happen. Your cerulean imp barely misses the jackal. The jackal closely misses your cerulean imp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. You took 1 damage! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. The jackal completely misses you. The ball python misses you. x2 The jackal bites you. You die... You rejoin the land of the living... You recovered 12 HP! You recovered 1 MP! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..........#.# #†#.#.#.#### #..........#.#####.#.#.#..... #.......####.......#.#.###### #.......####.......#.#....... #..................#.#####.## #######......#####..... #.## #......#######.#.# #... #..............#.# #... #.....@.#....###.###... ..........+.............. .........†.#.............. #...........#.............. #...........#....###.###... #.................##....... ........##.....######### .......###..........#### ...... #.....#........ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amelas the Felid Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 458 | D:1 | Reached XP level 2. HP: 13/13 MP: 5/7 461 | D:1 | Learned a level 2 spell: Call Imp 803 | D:1 | Slain by a jackal 803 | D:1 | Lost a life (0 lives remaining) 804 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Magic Dart || 34 Call Imp || 2 Drink: Magic || 1 Armour: None || 13 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 804 | 804 | 0 | 0 | 709 | 1 | 804.0 | Dungeon | 804 | 804 | 0 | 0 | 709 | 1 | 804.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 804 daAuts