amelas Level 1 of the Dungeon (2, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, -7, D:1) a parchment of Summon Seismosaurus Egg (13, 15, D:1) a +0 dagger a bat corpse (skeletalised by now) (17, -11, D:1) a +0 plate armour (23, -8, D:1) a +0 club a kobold skeleton (23, 16, D:1) a +0 whip (24, -9, D:1) a frilled lizard skeleton a ball python skeleton (27, 10, D:1) a frilled lizard skeleton (28, 9, D:1) a ball python skeleton (29, 7, D:1) a +0 dagger (32, 22, D:1) a +0 dagger (39, -20, D:1) a quokka corpse (skeletalised by now) (44, 20, D:1) a +0 short sword a stone a +0 club a kobold skeleton (44, 34, D:1) a rat skeleton (46, -19, D:1) a +0 club (46, 1, D:1) a quokka skeleton (46, 15, D:1) a +0 whip 2 stones (47, 29, D:1) a potion of moonshine (47, 39, D:1) a hobgoblin corpse (skeletalised by now) (48, 32, D:1) a potion of moonshine (49, 27, D:1) a potion of moonshine (51, 33, D:1) a +0 club (51, 34, D:1) a +0 dagger (52, 33, D:1) a hobgoblin corpse (skeletalised by now) (53, -12, D:1) a bat corpse (skeletalised by now) (55, 9, D:1) a quokka corpse (skeletalised by now) (60, 30, D:1) a +0 club (62, 28, D:1) a potion of ambrosia (63, 29, D:1) a potion of moonshine Level 2 of the Dungeon (6, 6, D:2) the inkwell talisman of Spite {*Corrode Int+5} [inkwell talisman] *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). (9, 9, D:2) a +0 leather armour (10, 27, D:2) a frilled lizard corpse (skeletalised by now) (13, -8, D:2) a rat corpse (skeletalised by now) (13, 26, D:2) a ball python corpse (skeletalised by now) (14, 9, D:2) a rat corpse (skeletalised by now) (15, 10, D:2) a quokka corpse (skeletalised by now) (17, 12, D:2) a rat corpse (skeletalised by now) (18, -1, D:2) an adder corpse (skeletalised by now) (18, 14, D:2) a potion of curing a rat skeleton (19, 11, D:2) a +0 chain mail (24, 39, D:2) the +6 sling of Suosoxt {antimagic, rElec rPois rF-} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. It cannot be enchanted further. (25, 3, D:2) a hobgoblin corpse (skeletalised by now) (26, 9, D:2) a ball python corpse (skeletalised by now) (26, 20, D:2) a hobgoblin corpse (skeletalised by now) (31, 20, D:2) an amulet of faith (36, -5, D:2) a ring of poison resistance (38, 2, D:2) a rat corpse (skeletalised by now) (44, 35, D:2) a hobgoblin corpse (skeletalised by now) (45, 35, D:2) a +0 dagger (46, -15, D:2) a +0 leather armour (47, 33, D:2) a +0 club a goblin corpse (skeletalised by now) (47, 34, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (48, 34, D:2) a +0 short sword (49, 34, D:2) a ring of poison resistance (51, 35, D:2) a storm talisman Level 3 of the Dungeon (0, 0, D:3) 6 boomerangs (2, -32, D:3) a +0 hand axe a +0 club a +0 leather armour an orc skeleton an orc skeleton (2, -31, D:3) a +0 flail a +0 dagger an orc skeleton a rat skeleton (2, -22, D:3) a +1 dagger of venom (7, -27, D:3) a parchment of Ensorcelled Hibernation (11, -48, D:3) a potion of magic (11, -29, D:3) a frilled lizard skeleton (19, -40, D:3) a +0 falchion (22, -38, D:3) a +0 spear (22, -33, D:3) a +0 whip a kobold skeleton (22, -30, D:3) a +0 short sword (26, -18, D:3) a +0 leather armour a +0 dagger a kobold skeleton (28, -21, D:3) a +0 spear (32, -50, D:3) a ball python corpse (skeletalised by now) (32, -1, D:3) a +0 dagger (37, -22, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of might (7, -6, D:4) a potion of resistance (9, -9, D:4) a potion of invisibility (18, 5, D:4) a +0 club (18, 25, D:4) a +0 dagger (19, 8, D:4) a hobgoblin skeleton (22, 16, D:4) a +0 giant spiked club (24, 16, D:4) a +0 hand axe (26, 31, D:4) a +0 mace 3 stones a kobold skeleton (27, 31, D:4) a potion of lignification (30, 33, D:4) a +0 club (36, 1, D:4) a jackal corpse (skeletalised by now) (37, 4, D:4) a +0 dagger a kobold corpse (skeletalised by now) (38, 11, D:4) a +0 ring mail (42, 21, D:4) the +0 dagger "Xurchopuf" {drain, *Slow rElec rPois} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (51, 25, D:4) an adder skeleton (52, 26, D:4) a river rat skeleton Level 5 of the Dungeon (4, -34, D:5) a +0 robe (5, -15, D:5) a +0 scale mail (5, -14, D:5) a +0 club (7, -34, D:5) a +0 whip (8, -34, D:5) a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail (9, -34, D:5) a +0 dagger (15, -3, D:5) 6 large rocks (18, 7, D:5) a potion of lignification (38, -28, D:5) a +0 flail (38, -27, D:5) a +0 whip (39, -26, D:5) a +0 halberd (39, -25, D:5) a +0 club (39, -22, D:5) a +0 whip a +0 club (39, -14, D:5) a +0 club a +0 club (41, -33, D:5) a +0 short sword (41, -29, D:5) a potion of attraction (41, -17, D:5) a +0 trident (45, 7, D:5) a +0 dagger a +0 robe (45, 9, D:5) a +0 hand axe a +0 ring mail (46, 8, D:5) a +0 dagger a +0 robe (52, -9, D:5) a +0 scale mail (66, -38, D:5) a +2 war axe of distortion Level 6 of the Dungeon (2, 27, D:6) a potion of curing (5, 37, D:6) a +0 leather armour (6, -7, D:6) a +0 leather armour (15, 12, D:6) a +0 orcbow (18, 20, D:6) a potion of curing (19, 11, D:6) a +0 ring mail a +0 dagger a +0 ring mail a +0 whip a +0 ring mail a +0 mace a +0 plate armour a +0 scimitar (20, 11, D:6) a +0 leather armour a +0 hand axe (26, 39, D:6) a +0 ring mail (32, 43, D:6) a +0 club (33, 47, D:6) the +6 battleaxe of Quick Death {antimagic, Will+ rCorr Int-4 Dex+2} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (49, 48, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (4, 27, D:7) a +0 hand axe (5, 26, D:7) a +0 hand axe (5, 28, D:7) a +0 hand axe of electrocution (6, 27, D:7) a +0 hand axe (8, 29, D:7) a potion of heal wounds (32, 29, D:7) a +0 orcbow (33, -13, D:7) a +0 dagger (46, 2, D:7) a +0 scale mail (51, -4, D:7) a +0 club (52, -3, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (53, -28, D:7) a +0 shortbow (56, -17, D:7) a +0 dagger a stone (57, -19, D:7) a +0 short sword (57, -18, D:7) a +0 dagger (62, 18, D:7) a +0 short sword (63, 21, D:7) a +0 dagger a +0 robe (65, 28, D:7) a potion of haste (66, 17, D:7) a +0 shortbow (66, 23, D:7) a +0 dagger a +0 chain mail Level 8 of the Dungeon (2, 5, D:8) a +0 war axe (5, 12, D:8) a +0 battleaxe a +0 robe (6, 10, D:8) a +1 falchion a +0 robe (6, 12, D:8) a +2 short sword a +0 robe (6, 14, D:8) a +2 great sword a +0 robe (7, -16, D:8) a potion of attraction (10, 18, D:8) a +0 dire flail a +0 robe (15, -12, D:8) a parchment of Teleport Other (17, -15, D:8) a +0 dagger a +0 ring mail (17, 0, D:8) a +0 short sword a +0 robe (18, -20, D:8) a +0 dagger a +0 robe (19, -18, D:8) a +0 flail (19, -15, D:8) a +0 flail a +0 plate armour (19, -10, D:8) a +3 dagger (20, -17, D:8) a +0 ring mail (20, -15, D:8) a +0 dagger a +0 robe (20, -11, D:8) a +0 club (20, 13, D:8) a +0 great sword (21, -16, D:8) a +0 flail a +0 chain mail (21, -14, D:8) a +0 dagger a +0 robe (21, -13, D:8) a +0 flail a +0 scale mail (25, -5, D:8) a +0 rapier (26, 0, D:8) a +0 scale mail (34, 9, D:8) a +0 dagger (35, 6, D:8) a potion of cancellation (40, 7, D:8) 2 flux baubles Level 9 of the Dungeon (5, 6, D:9) a storm talisman (23, -17, D:9) 2 potions of berserk rage (26, 0, D:9) a +0 chain mail (27, 5, D:9) a +0 club (31, 27, D:9) a +0 chain mail (39, 2, D:9) a +0 giant club a +0 giant club (41, 0, D:9) a +0 robe a +3 long sword (41, 8, D:9) a +0 robe a +0 long sword (42, 8, D:9) a +0 robe a +0 dagger (42, 12, D:9) a +0 robe a +0 spear (42, 13, D:9) a +0 robe a +3 great sword (45, -22, D:9) a +0 whip (48, 5, D:9) a rimehorn talisman (50, 9, D:9) a potion of brilliance (60, 2, D:9) a +0 quarterstaff Level 10 of the Dungeon [Shop] Fodaohom's Antique Weapon Shoppe a +1 broad axe of draining (556 gold) a +1 morningstar of holy wrath (427 gold) a +5 trident of protection (748 gold) the +11 flail "Ogrebane" {heavy, rPois Str+4 Dex+5} (2193 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +10 morningstar "Eos" {elec, Halo rElec} (1896 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. a +4 heavy glaive (960 gold) (8, 11, D:10) a +0 orcbow (12, 11, D:10) a +0 dagger a +0 robe (12, 16, D:10) a +0 dire flail a +0 ring mail (16, 9, D:10) 5 large rocks (20, 10, D:10) a +0 dagger (23, -10, D:10) a +0 dagger a +0 robe (24, -15, D:10) a +0 orcbow (24, -10, D:10) a +0 hand axe (26, -8, D:10) a potion of brilliance (27, -14, D:10) a +4 flail (27, -8, D:10) a +0 hand axe a +0 dagger a +0 robe (29, -8, D:10) a +0 short sword (30, -8, D:10) a +0 scale mail a +0 dagger (31, -8, D:10) a +0 scale mail a +0 hand axe (31, -7, D:10) a +0 club (32, -8, D:10) a +0 ring mail a +0 whip (33, -25, D:10) a +0 club (33, -8, D:10) a +0 club (33, -7, D:10) a +0 mace a +0 dagger a +0 dagger (35, -15, D:10) a +0 short sword of distortion (35, 23, D:10) a +0 short sword (36, -4, D:10) a +0 robe a +0 dagger (36, 5, D:10) a +0 mace (37, -10, D:10) a +0 club a +0 short sword a +0 dagger (37, -8, D:10) a +0 hand axe (38, -13, D:10) a +0 flail (38, -12, D:10) a +0 short sword (38, -8, D:10) a +0 whip (38, 3, D:10) a +0 whip (39, -9, D:10) a +0 robe (39, -8, D:10) a +0 ring mail (39, 2, D:10) a +0 club (40, 1, D:10) a +0 falchion a +0 mace (40, 13, D:10) a +0 shortbow (41, -14, D:10) a +0 leather armour a +0 club (41, 0, D:10) a +0 plate armour a +0 dire flail a +0 plate armour a +0 short sword (41, 18, D:10) a +0 dagger a +0 robe (43, 2, D:10) a +0 leather armour a +0 club (43, 19, D:10) a +0 whip (45, 15, D:10) a +0 trident a +0 plate armour (46, 11, D:10) a +0 war axe (55, -12, D:10) a +0 hand axe (56, -11, D:10) a +0 robe a +0 dagger (56, -7, D:10) a +0 chain mail a +0 hand axe a +0 hand axe (56, -6, D:10) a +0 robe a +0 whip (57, -7, D:10) a +0 chain mail a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (9, -45, D:11) a +0 club a +0 ring mail (10, -47, D:11) a +0 dagger a +0 robe (11, -45, D:11) a +0 dagger a +0 robe (24, -36, D:11) a +0 robe (30, -11, D:11) a +0 hand axe (31, -6, D:11) a potion of magic (33, -30, D:11) a +0 robe (33, -17, D:11) a +0 spear a +0 ring mail (34, -17, D:11) a +0 spear (36, -17, D:11) a +6 trident a +0 ring mail (38, -45, D:11) a +0 club a +0 ring mail a ring of see invisible (40, -17, D:11) a +0 spear 6 boomerangs (43, -44, D:11) a +0 robe (56, -44, D:11) a ring of poison resistance (57, -38, D:11) a parchment of Ensorcelled Hibernation (58, -3, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a potion of curing (3, -1, D:12) a +0 dagger (7, -4, D:12) a parchment of Teleport Other (14, -7, D:12) a +0 plate armour (31, -44, D:12) a potion of brilliance (42, -14, D:12) a potion of brilliance (45, -30, D:12) a +0 falchion (47, -18, D:12) a potion of might (51, -45, D:12) a potion of mutation (52, -30, D:12) a +0 mace Level 13 of the Dungeon (2, 3, D:13) a +0 dagger (3, 0, D:13) a +0 orcbow (11, -24, D:13) a +0 leather armour (17, 8, D:13) a ring of flight (19, 5, D:13) a potion of brilliance (25, -4, D:13) 2 potions of might (26, -1, D:13) a +1 pair of boots of stealth (27, -18, D:13) a +0 shortbow (28, -19, D:13) a +3 orcbow (32, -19, D:13) a +0 giant club a +2 robe of positive energy (33, -12, D:13) a +0 giant club a +0 giant spiked club (33, -6, D:13) a potion of attraction (34, -26, D:13) a +0 great sword (34, -17, D:13) a +0 giant club a +0 giant club (34, 3, D:13) a +0 sling (44, -3, D:13) a parchment of Eringya's Surprising Crocodile (53, -8, D:13) a +0 giant spiked club a +0 giant spiked club Level 14 of the Dungeon [Shop] Kiommofi's Distillery 2 potions of heal wounds (344 gold) a potion of ambrosia (172 gold) a potion of enlightenment (unknown) (107 gold) a potion of brilliance (86 gold) a potion of brilliance (86 gold) a potion of lignification (64 gold) a potion of haste (215 gold) a potion of attraction (64 gold) a potion of ambrosia (172 gold) a potion of curing (64 gold) (0, 0, D:14) 2 scrolls of identify 3 scrolls of noise (2, -3, D:14) a +0 plate armour (3, -13, D:14) a +0 hand axe a +0 shortbow (10, -29, D:14) a medusa talisman (17, -5, D:14) a +0 plate armour a +0 great sword (18, -14, D:14) 2 boomerangs (18, -3, D:14) a +0 dire flail a +0 giant club (20, -30, D:14) a +0 arbalest a +0 battleaxe a +0 leather armour (22, -2, D:14) a +0 shortbow (29, -43, D:14) a +0 quarterstaff (30, -34, D:14) a +0 long sword a +0 ring mail a +0 buckler (30, -8, D:14) a +2 dagger of venom (31, -34, D:14) a +0 short sword a +0 robe (31, -20, D:14) a +0 pair of boots of stealth (31, -14, D:14) a potion of heal wounds (36, -21, D:14) a +0 pair of boots (37, -5, D:14) a ring of resist corrosion (39, -5, D:14) a +0 dagger a +0 robe (44, -19, D:14) a +0 robe (45, -4, D:14) a +0 whip a +0 robe (45, 2, D:14) a potion of mutation (49, -42, D:14) a +0 broad axe a +0 leather armour a +0 buckler (56, -9, D:14) 3 large rocks (57, -15, D:14) a parchment of Blink (60, -33, D:14) a +0 long sword a +0 long sword (60, -30, D:14) a +2 rapier of venom (61, -34, D:14) a +0 short sword (61, -16, D:14) a +0 club (62, -40, D:14) a +0 orcbow Level 15 of the Dungeon [Shop] Heorhyju's General Store a +0 heavy halberd (184 gold) a scroll of enchant weapon (175 gold) a parchment of Confusing Touch (176 gold) a storm talisman (1100 gold) a potion of heal wounds (186 gold) (8, -2, D:15) a +0 orcbow (15, -23, D:15) a +0 rapier (18, -2, D:15) a parchment of Summon Seismosaurus Egg (20, 6, D:15) a +0 robe a +0 quarterstaff (27, -21, D:15) a scroll of identify (35, 11, D:15) a +0 ring mail (36, 9, D:15) a +0 partisan a +0 ring mail (41, 11, D:15) a +0 hand axe of venom (46, -18, D:15) a +0 arbalest (48, 6, D:15) a +0 robe (49, -26, D:15) a +0 ring mail (49, -15, D:15) a +0 rapier a +0 robe (50, -15, D:15) a +0 sling a +0 arbalest (59, 14, D:15) a +0 club (59, 15, D:15) a +0 flail (59, 16, D:15) a +0 long sword a +0 chain mail (60, 11, D:15) a +0 whip a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Xeceir's Overcharged Wands a wand of digging (11) (693 gold) a wand of polymorph (18) (378 gold) a wand of quicksilver (18) (1134 gold) a wand of polymorph (18) (378 gold) a wand of polymorph (18) (378 gold) a wand of flame (40) (420 gold) [Shop] Pobink's Antique Armour Shoppe a +1 leather armour of positive energy (198 gold) a +2 pair of gloves of dexterity (387 gold) a +0 pair of gloves of stealth (207 gold) a +8 chain mail of ponderousness (414 gold) a +3 scale mail of willpower (468 gold) a +2 scale mail of death (351 gold) a +2 scale mail of poison resistance (324 gold) a +2 leather armour of willpower (342 gold) [Shop] Aceuc Fud's CLEARANCE SALE! a parchment of Bombard (100 gold) a +0 club (2 gold) a +2 rapier of flaming (87 gold) (0, 0, Orc:1) a +2 falchion of electrocution a +0 scale mail (0, 1, Orc:1) a +0 hand axe a +0 short sword of electrocution a +0 chain mail (1, 3, Orc:1) a +0 war axe (3, 0, Orc:1) a +0 arbalest a +0 arbalest (3, 2, Orc:1) a +0 trident (3, 3, Orc:1) a +0 plate armour (4, 3, Orc:1) a +0 giant spiked club (5, 4, Orc:1) a +1 dagger of chaos (6, 5, Orc:1) a +0 giant club (8, 7, Orc:1) 15 stones (11, -17, Orc:1) a +0 club (12, -23, Orc:1) a +1 pair of boots of rampaging a +0 buckler (13, -17, Orc:1) a +0 chain mail a +0 morningstar a +0 orcbow (15, -20, Orc:1) a +0 plate armour a +0 scimitar (15, -18, Orc:1) a +0 mace a +0 leather armour a +0 hand axe (16, -18, Orc:1) a +0 hand axe (16, 9, Orc:1) a +0 dagger a +0 robe (18, 5, Orc:1) a +0 dagger a +0 robe (19, 6, Orc:1) a +0 trident a +0 chain mail 3 large rocks (20, 5, Orc:1) a +0 dagger (20, 6, Orc:1) a +0 flail a +0 plate armour (22, 9, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Caejor's General Store the +0 plate armour "Hekuxkeh" {rPois SInv} (534 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. a scroll of revelation (124 gold) a scroll of vulnerability (66 gold) a parchment of Forge Blazeheart Golem (208 gold) a +0 sling (24 gold) a +0 longbow (176 gold) a ring of willpower (400 gold) [Shop] Qyinliam's Magic Scroll Shoppe a scroll of identify (36 gold) a parchment of Alistair's Walking Alembic (312 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) [Shop] Pizunt's Book Boutique a parchment of Frozen Ramparts (140 gold) a parchment of Lee's Rapid Deconstruction (294 gold) a parchment of Freezing Cloud (294 gold) a parchment of Spellspark Servitor (524 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Death Channel (400 gold) a parchment of Gloom (140 gold) a parchment of Leda's Liquefaction (208 gold) a parchment of Ozocubu's Armour (140 gold) a parchment of Alistair's Intoxication (294 gold) a parchment of Gell's Gavotte (400 gold) a parchment of Call Imp (92 gold) a parchment of Tukima's Dance (140 gold) a parchment of Freeze (64 gold) [Shop] Lojifruiga's Antique Armour Shop a +0 helmet (126 gold) a +0 scale mail (112 gold) a +4 chain mail (784 gold) a +0 chain mail (168 gold) an orb of mesmerism (728 gold) [Shop] Palaf's General Store a scroll of enchant weapon (234 gold) a phial of floods (960 gold) a parchment of Airstrike (312 gold) a parchment of Static Discharge (139 gold) a staff of conjuration (600 gold) a scroll of fear (124 gold) a scroll of fear (124 gold) a phial of floods (960 gold) a lightning rod (4/4) (960 gold) a +3 chain mail of cold resistance (672 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (16, 16, Orc:2) a +0 plate armour a +0 halberd (16, 44, Orc:2) a +0 plate armour a +0 mace a +0 plate armour a +0 glaive (17, 14, Orc:2) a +0 scale mail a +4 broad axe (17, 43, Orc:2) a +0 ring mail a +0 dagger (17, 45, Orc:2) a +0 robe a +0 dagger (18, 15, Orc:2) a +0 leather armour a +0 hand axe (18, 27, Orc:2) a +0 club (19, 23, Orc:2) a +0 chain mail a +0 long sword of protection (19, 25, Orc:2) a +0 chain mail a +0 glaive (19, 48, Orc:2) a +0 plate armour a +0 hand axe (22, 21, Orc:2) a +0 leather armour a +0 hand axe (23, 21, Orc:2) a +0 leather armour a +0 club a +0 ring mail a +0 club (24, 19, Orc:2) a +0 war axe (24, 20, Orc:2) a +0 chain mail a +0 glaive a +0 flail (25, 18, Orc:2) a +0 dagger a +0 plate armour a +0 short sword (25, 19, Orc:2) a +0 chain mail a +0 dire flail a +0 leather armour a +0 falchion a +0 hand axe (25, 48, Orc:2) a +0 robe a +0 war axe (26, 17, Orc:2) a +0 chain mail a +0 club (26, 18, Orc:2) a +0 flail (26, 23, Orc:2) a +0 chain mail a +0 glaive (27, 17, Orc:2) a +0 plate armour a +0 hand axe (28, 17, Orc:2) a +0 chain mail a +0 morningstar (28, 19, Orc:2) a +0 chain mail a +0 hand axe (29, 27, Orc:2) a +0 robe a +0 dagger (30, 17, Orc:2) a +0 short sword (30, 29, Orc:2) a +0 robe a +2 hand axe of freezing (31, 30, Orc:2) a +0 robe a +0 dagger (32, 32, Orc:2) a +0 plate armour a +0 dire flail (32, 49, Orc:2) a +0 trident (33, 31, Orc:2) a +0 plate armour 3 boomerangs a +0 partisan (33, 33, Orc:2) a +0 chain mail a +0 short sword a +0 robe a +0 short sword (33, 46, Orc:2) a +0 battleaxe a +0 chain mail (33, 47, Orc:2) a +0 trident a +0 chain mail a +0 dagger a +0 robe (34, 18, Orc:2) a +0 plate armour a boomerang a +0 battleaxe (35, 16, Orc:2) a +0 plate armour a +0 great mace (35, 19, Orc:2) a +0 chain mail a +0 morningstar (35, 20, Orc:2) a +0 chain mail a +1 battleaxe of flaming (35, 21, Orc:2) a +0 chain mail a +0 flail a +0 orcbow (35, 27, Orc:2) a +0 leather armour a +0 glaive (35, 28, Orc:2) a +0 robe a +0 dagger (35, 46, Orc:2) a +0 dagger a +0 scale mail (35, 47, Orc:2) a +0 trident a +0 ring mail (36, 19, Orc:2) a +0 robe a +0 long sword (36, 20, Orc:2) a +0 robe a +0 dagger (36, 21, Orc:2) a +0 chain mail a +0 long sword (36, 22, Orc:2) a +0 robe a +2 war axe of freezing (36, 32, Orc:2) a +0 robe a +0 trident (36, 43, Orc:2) a +0 war axe 2 boomerangs a +0 leather armour (36, 44, Orc:2) a +4 dagger of protection (36, 48, Orc:2) a +0 halberd a +0 chain mail (37, 22, Orc:2) a +0 club a +0 leather armour a +0 short sword (38, 23, Orc:2) a +0 plate armour a +2 war axe a +0 arbalest (38, 37, Orc:2) a +0 morningstar (39, 33, Orc:2) a +0 club (47, 25, Orc:2) a +0 club (48, 25, Orc:2) a +0 hand axe (52, 3, Orc:2) 7 stones (52, 7, Orc:2) 2 large rocks 4 stones 7 stones 3 stones (52, 11, Orc:2) 5 large rocks 5 stones 5 stones 6 stones (52, 16, Orc:2) a +0 plate armour a +0 flail (54, 11, Orc:2) a +0 leather armour a +0 falchion (54, 13, Orc:2) a +0 dagger a +0 chain mail a +0 long sword (56, 10, Orc:2) a +0 giant club Level 1 of the Elven Halls [Shop] Riepro's Book Shoppe a parchment of Static Discharge (81 gold) a parchment of Fulsome Fusillade (585 gold) a parchment of Olgreb's Toxic Radiance (182 gold) a parchment of Iskenderun's Battlesphere (182 gold) a parchment of Ignite Poison (182 gold) a parchment of Alistair's Intoxication (257 gold) a parchment of Awaken Armour (182 gold) a parchment of Bombard (350 gold) a parchment of Forge Phalanx Beetle (350 gold) a parchment of Vhi's Electric Charge (182 gold) a parchment of Maxwell's Capacitive Coupling (585 gold) a parchment of Freeze (56 gold) [Shop] Rejuz's Magic Scroll Shop a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of vulnerability (52 gold) a scroll of fog (52 gold) a scroll of enchant weapon (97 gold) a scroll of poison (52 gold) a scroll of poison (52 gold) [Shop] Sunel's Armour Emporium a +2 leather armour of willpower (285 gold) the +0 pair of boots of the Constellations {Dex+2} (235 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 leather armour "Mumea" {-Tele Rampage rElec rC+} (315 gold) -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +2 scale mail of cold resistance (315 gold) an orb of attunement (390 gold) the +10 plate armour of Cobon {Resonance, Harm} (1177 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. a +2 scale mail of willpower (315 gold) the +3 cloak "Suilid" {Dex+2} (460 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, Elf:1) a +0 rapier a +0 robe (2, 22, Elf:1) a +0 long sword a +0 robe (14, 16, Elf:1) a scroll of identify (15, -11, Elf:1) a +0 dagger (15, 3, Elf:1) a potion of lignification (15, 4, Elf:1) a potion of might (16, -12, Elf:1) a storm talisman (16, -5, Elf:1) the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. a +0 robe (16, -4, Elf:1) a +0 rapier a +0 ring mail (19, -7, Elf:1) a +0 short sword a +0 robe (30, -1, Elf:1) a +0 ring mail a +0 long sword (30, 0, Elf:1) a +0 robe a +0 long sword (30, 1, Elf:1) a +0 leather armour a +0 dagger a +2 heavy longbow (31, -5, Elf:1) a +0 leather armour a +0 scimitar (32, 2, Elf:1) a +0 ring mail a +0 robe a +0 short sword (33, 15, Elf:1) a +0 ring mail a +4 athame (34, 18, Elf:1) a +0 rapier a +0 leather armour (35, -2, Elf:1) a potion of curing a +0 robe a +0 scimitar (35, 16, Elf:1) a parchment of Confusing Touch (37, 19, Elf:1) a +0 war axe a +0 ring mail (38, -2, Elf:1) a +0 leather armour a +1 devious short sword a +0 shortbow (38, 19, Elf:1) a +0 long sword a +0 robe a +0 buckler (42, -8, Elf:1) a +0 leather armour (43, 14, Elf:1) a +0 robe a +0 rapier (43, 18, Elf:1) a +0 robe a +0 long sword (47, 26, Elf:1) a +0 short sword (54, 20, Elf:1) a +0 plate armour (55, -1, Elf:1) a +0 robe a +0 falchion of freezing Level 2 of the Elven Halls (2, 23, Elf:2) a blade talisman (7, 54, Elf:2) a +0 hand axe (7, 63, Elf:2) a +0 mace a +2 shortbow of freezing a +0 leather armour (8, 11, Elf:2) a +0 longbow a +0 robe (9, 12, Elf:2) a +0 dagger a +0 leather armour (9, 38, Elf:2) a +0 leather armour a +0 dagger (9, 57, Elf:2) a +0 long sword a +0 robe (10, 17, Elf:2) a +0 scimitar a +0 robe (10, 21, Elf:2) a +0 long sword a +0 robe (10, 50, Elf:2) a +0 flail (11, 16, Elf:2) a +0 rapier a +0 leather armour (11, 36, Elf:2) a scroll of identify (13, 19, Elf:2) a +0 scimitar a +1 rapier of venom a +0 scale mail (15, 16, Elf:2) a +0 rapier a +0 robe (15, 19, Elf:2) a +0 robe (16, 18, Elf:2) a +0 short sword a +0 leather armour (17, 17, Elf:2) a +0 short sword a +0 longbow a +0 robe (17, 47, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow a +0 buckler a +0 robe a +0 long sword a +0 robe a +0 dagger a +0 ring mail a +0 scimitar a +0 shortbow a +0 leather armour of poison resistance a +0 short sword a +0 shortbow of draining (17, 48, Elf:2) a +0 scale mail a +1 heavy long sword a +0 leather armour a +0 dagger a +0 longbow a +0 ring mail a +0 scimitar a +0 shortbow (17, 49, Elf:2) a +2 ring mail of cold resistance a +0 long sword (17, 50, Elf:2) a +0 robe a +0 long sword (17, 52, Elf:2) a +0 arbalest (17, 61, Elf:2) a +0 short sword (18, 21, Elf:2) a +2 scimitar of flaming (18, 47, Elf:2) a +0 leather armour a +0 short sword (18, 48, Elf:2) a +0 ring mail a +0 dagger (18, 49, Elf:2) a +0 robe a +0 long sword (19, 21, Elf:2) a +0 dagger a +0 scale mail (19, 49, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (20, 16, Elf:2) a +0 dagger a +0 robe (21, 19, Elf:2) a +0 scimitar a +0 robe a +0 buckler (23, 56, Elf:2) a +0 scale mail a +0 rapier (26, 44, Elf:2) a +0 long sword a +0 leather armour (26, 58, Elf:2) a +0 long sword a +0 scale mail a +0 long sword a +0 leather armour a +0 buckler a +2 long sword of flaming a +0 longbow a +0 robe a +0 scimitar a +0 robe (28, 44, Elf:2) 5 large rocks (28, 61, Elf:2) a +0 plate armour (30, 62, Elf:2) a +0 scale mail (35, 49, Elf:2) a +0 rapier a +0 ring mail (41, 21, Elf:2) a +0 rapier a +0 robe (44, 46, Elf:2) a +0 rapier (45, 45, Elf:2) a +0 longbow a +2 dagger of speed a +0 leather armour (50, 39, Elf:2) a +0 rapier a +2 scale mail of resonance (51, 50, Elf:2) a +0 battleaxe (52, 38, Elf:2) a +0 rapier a +0 robe a +0 quarterstaff a +0 ring mail (52, 42, Elf:2) a +0 dagger a +0 robe (53, 15, Elf:2) a +0 kite shield a +2 buckler a +0 hat of ice a +1 robe 42 poisoned darts a +1 trident of venom a +2 dagger of venom a +0 short sword (53, 37, Elf:2) a +0 long sword a +0 robe (54, 36, Elf:2) a +0 dagger a +0 robe a +0 short sword a +0 robe (57, 31, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (58, 27, Elf:2) a potion of curing (59, 19, Elf:2) a +0 ring mail Level 3 of the Elven Halls (0, 0, Elf:3) a +3 antimagic spear (1, -2, Elf:3) a parchment of Infestation (1, -1, Elf:3) a staff of alchemy (1, 0, Elf:3) a +0 robe (2, -3, Elf:3) a parchment of Ensorcelled Hibernation (2, -2, Elf:3) a +0 quarterstaff (3, -2, Elf:3) the +1 whip "Hoxkeasuv" {flame, Will+ rCorr Str+3 Dex+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (5, -2, Elf:3) a +0 robe (6, -3, Elf:3) a potion of resistance (6, -2, Elf:3) a +1 athame of flaming a +0 robe (6, 10, Elf:3) a +2 scimitar a +0 robe the +6 war axe of Proximity {heavy, rPois Dex+5} rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 leather armour a ring of poison resistance (7, -2, Elf:3) a +0 plate armour (7, 24, Elf:3) a +0 long sword a +1 antimagic arbalest a +0 leather armour of willpower (8, 20, Elf:3) a +1 athame of flaming a +0 robe (8, 24, Elf:3) a +0 longbow a +0 ring mail a +0 scimitar a +0 robe a +0 trident of venom a +0 robe a +3 athame a +0 robe (8, 25, Elf:3) a +1 falchion of flaming a +0 ring mail a +0 short sword a +0 robe (9, -3, Elf:3) a +0 robe (9, 25, Elf:3) a +2 long sword of flaming a +0 scale mail a +1 scimitar a +0 robe a +2 broad axe of freezing the +0 leather armour of the Desert {*Slow rC+ Slay+2} *Slow: It may slow you when you take damage. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 short sword a +0 robe a +3 scimitar of flaming a +0 robe a +0 short sword a +0 leather armour a +0 long sword a +0 robe a +0 scimitar a +0 robe (10, -3, Elf:3) a staff of earth (10, 8, Elf:3) a +0 long sword a +0 leather armour (10, 11, Elf:3) a +1 scimitar of freezing a +0 robe (10, 15, Elf:3) a +0 shortbow a +0 scimitar a +0 scale mail (10, 25, Elf:3) a +0 heavy quarterstaff a +0 robe a ring of poison resistance a +0 scimitar of freezing a +0 robe a +2 long sword of holy wrath a +0 ring mail a +0 rapier a +0 leather armour (11, -2, Elf:3) a parchment of Animate Dead (11, 4, Elf:3) a +0 robe (11, 25, Elf:3) a +0 long sword a +0 shortbow a +2 scale mail of archery a +2 rapier a +0 robe (12, -3, Elf:3) a parchment of Dimensional Bullseye (12, 0, Elf:3) 2 potions of haste (12, 25, Elf:3) a +0 longbow a +0 leather armour (13, -2, Elf:3) a +0 cloak (13, 1, Elf:3) a potion of ambrosia (13, 25, Elf:3) a +2 scimitar a +0 leather armour (14, -2, Elf:3) a potion of heal wounds (14, 1, Elf:3) a potion of lignification (15, -3, Elf:3) a +0 robe (15, 1, Elf:3) a +0 robe (15, 25, Elf:3) a +0 long sword a +0 robe (16, -3, Elf:3) a +0 short sword (16, 0, Elf:3) a parchment of Shatter (16, 4, Elf:3) a +0 dagger (16, 28, Elf:3) a +2 dagger of draining the +1 robe of the Chimera {+Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. the +10 orcbow of the Candle {drain, Will+} Will+: It increases your willpower. It cannot be enchanted further. a +4 rapier of speed a +0 robe (17, -2, Elf:3) the +0 dagger of Beogh's Generosity {flame, ^Drain Str+2 Dex+5 SInv} ^Drain: It drains your maximum health when unequipped. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. (17, -1, Elf:3) a staff of conjuration (17, 0, Elf:3) a +0 short sword of draining (17, 2, Elf:3) a +0 robe (17, 3, Elf:3) a parchment of Diamond Sawblades (17, 4, Elf:3) a parchment of Arcjolt (17, 29, Elf:3) a +0 dagger a +0 longbow a +0 leather armour (17, 33, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (18, -2, Elf:3) a +2 dagger of venom (18, -1, Elf:3) a +2 dagger of venom (18, 0, Elf:3) a +2 athame (18, 41, Elf:3) a +0 scale mail (22, 29, Elf:3) a +0 dagger a +0 leather armour (22, 30, Elf:3) a +0 short sword of draining a +0 robe (29, 42, Elf:3) a +0 long sword a +0 ring mail (34, 7, Elf:3) a potion of curing (36, 45, Elf:3) a +0 robe a +0 rapier (38, 53, Elf:3) the amulet of Umaf {Chemistry Rampage rN+ Stlth+} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the amulet of Uwnuthre {Wildshape Will+ Str-4 Int+3} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). a +2 buckler of poison resistance an amulet of the acrobat a ring of willpower a +6 ring of dexterity an amulet of magic regeneration a +6 ring of strength a +5 ring of evasion a +6 ring of dexterity a ring of willpower a ring of magical power an amulet of guardian spirit a ring of protection from fire a ring of see invisible a ring of resist corrosion a ring of magical power an amulet of reflection a +6 ring of strength a +6 ring of intelligence a ring of flight a +5 ring of evasion (42, 16, Elf:3) a +0 rapier 2 poisoned darts a +0 robe (42, 21, Elf:3) a +0 long sword a +0 robe (42, 40, Elf:3) a +0 leather armour a +0 dagger a +0 longbow (43, 16, Elf:3) a +0 short sword a +0 leather armour (43, 18, Elf:3) a +0 long sword a +0 ring mail a +0 shortbow a +0 dagger a +0 leather armour (44, 21, Elf:3) a +0 dagger (44, 22, Elf:3) a +0 robe (45, 31, Elf:3) a +0 sling (46, 20, Elf:3) a +0 long sword a +0 robe (46, 28, Elf:3) a +4 long sword a +0 robe (49, 36, Elf:3) a +0 ring mail (51, 34, Elf:3) a +0 robe a +0 shortbow (53, 27, Elf:3) a +0 short sword a +0 robe (55, 23, Elf:3) a scroll of identify Level 1 of the Lair of Beasts (16, 31, Lair:1) a parchment of Animate Dead (17, -5, Lair:1) a potion of might (17, -1, Lair:1) a +0 leather armour (25, -24, Lair:1) the +0 ring mail "Hixyeh" {rPois Will- Slay+2} rPois: It protects you from poison. Will-: It decreases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (26, -12, Lair:1) a -1 heavy halberd a +2 animal skin (26, 35, Lair:1) a +1 heavy morningstar (46, 24, Lair:1) a spore talisman Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of attraction (6, 6, Lair:2) a +0 scale mail (15, -28, Lair:2) a +0 flail (15, -20, Lair:2) a +0 ring mail (15, -5, Lair:2) a potion of magic (16, -10, Lair:2) a +0 falchion (34, 0, Lair:2) a +0 chain mail (46, -21, Lair:2) a +0 ring mail (48, -19, Lair:2) a +0 war axe (56, -20, Lair:2) a +0 morningstar Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (5, -6, Lair:3) a +0 leather armour (20, -16, Lair:3) a potion of experience (21, 8, Lair:3) a human skeleton (40, 3, Lair:3) a potion of lignification (42, 5, Lair:3) a +0 ring mail (43, 4, Lair:3) a +2 short sword of venom (53, 0, Lair:3) a hive talisman (54, 10, Lair:3) a +0 falchion (55, 12, Lair:3) a +0 leather armour (65, -11, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (7, -34, Lair:4) a potion of curing (8, -29, Lair:4) a +0 chain mail (31, -9, Lair:4) a potion of heal wounds (32, 14, Lair:4) 2 flux baubles (36, 21, Lair:4) a potion of might (43, 12, Lair:4) a potion of heal wounds (48, -35, Lair:4) a +0 trident (55, -5, Lair:4) a +1 battleaxe of electrocution (59, -21, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 partisan (23, -2, Lair:5) a +0 spear 3 boomerangs (27, -21, Lair:5) an orb of energy (29, -8, Lair:5) a ring of see invisible (33, 2, Lair:5) a +0 trident (37, 19, Lair:5) a +0 club (39, -17, Lair:5) a +0 cloak of corrosion resistance (42, -8, Lair:5) a +0 spear (42, 23, Lair:5) a +0 falchion (51, 2, Lair:5) a +0 club (53, -24, Lair:5) the scarab talisman of Ecvod {rN+} [scarab talisman] rN+: It protects you from negative energy. (57, 24, Lair:5) a +0 heavy spear (58, -5, Lair:5) a +0 pair of gloves (58, 25, Lair:5) a +0 short sword a +0 robe (59, 23, Lair:5) a +0 short sword a +0 robe (59, 26, Lair:5) a +0 dagger a +0 robe (60, 21, Lair:5) a +0 rapier a +0 robe (60, 22, Lair:5) a +0 short sword a +0 robe (60, 26, Lair:5) a +0 spear a +0 rapier a +0 robe (62, 20, Lair:5) a +0 dagger a +0 robe a +0 rapier a +0 robe (66, 23, Lair:5) a potion of ambrosia (67, 5, Lair:5) a +0 rapier a +0 robe (71, 4, Lair:5) a +0 rapier a +0 robe (72, 4, Lair:5) a +0 short sword a +0 robe (74, 18, Lair:5) the blade talisman of the Devil's Advocate {rElec Will+} [blade talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. (74, 20, Lair:5) a +0 halberd a staff of necromancy Level 1 of the Swamp (14, 37, Swamp:1) a +0 rapier (16, 6, Swamp:1) a potion of magic (20, 14, Swamp:1) a human skeleton (29, 30, Swamp:1) a +0 quarterstaff (31, 4, Swamp:1) a +0 leather armour (33, -1, Swamp:1) a +0 dagger (35, 19, Swamp:1) a +0 spear a +0 robe a +0 quarterstaff (36, 21, Swamp:1) a +0 robe a +0 rapier (37, 20, Swamp:1) a +0 buckler a +0 spear (39, 20, Swamp:1) a parchment of Arcjolt (42, 22, Swamp:1) a +2 spear of venom Level 2 of the Swamp (0, 0, Swamp:2) a parchment of Summon Forest (6, -8, Swamp:2) a scroll of identify (7, 12, Swamp:2) a potion of cancellation (9, -6, Swamp:2) a +0 hand axe (14, -13, Swamp:2) a +0 animal skin a +0 antimagic hand axe (16, -3, Swamp:2) a potion of enlightenment (20, -28, Swamp:2) a potion of attraction (20, -21, Swamp:2) a +3 rapier of electrocution a +0 cloak of stealth a +0 pair of gloves (23, -25, Swamp:2) a +0 quarterstaff a +0 robe (30, -31, Swamp:2) a scroll of identify (32, -16, Swamp:2) a +0 pair of boots (36, 0, Swamp:2) a +0 chain mail Level 3 of the Swamp (6, 3, Swamp:3) a potion of heal wounds (16, 29, Swamp:3) a +0 falchion (17, 32, Swamp:3) a potion of curing (20, 24, Swamp:3) a +0 leather armour (29, 19, Swamp:3) a scroll of identify (32, 36, Swamp:3) a +0 hand axe (44, 20, Swamp:3) a +1 spectral quarterstaff (49, 11, Swamp:3) a potion of attraction Level 4 of the Swamp (0, 0, Swamp:4) a +0 buckler (2, 4, Swamp:4) a parchment of Launch Clockwork Bee (6, -7, Swamp:4) a +0 hand axe (10, 2, Swamp:4) a +2 spectral quarterstaff a +0 robe (22, 7, Swamp:4) a +0 robe (23, 6, Swamp:4) a potion of attraction (24, 4, Swamp:4) a parchment of Summon Small Mammal (32, -4, Swamp:4) a +0 dagger a +0 robe a +0 buckler (32, -2, Swamp:4) a +0 dagger a +0 robe (35, 0, Swamp:4) a +0 quarterstaff a +0 robe (36, 13, Swamp:4) a +0 dagger (38, 4, Swamp:4) a +0 robe a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 quarterstaff (39, 4, Swamp:4) the serpent talisman "Ahisarr" {rC+++ Will- Str-4 Int+3} [serpent talisman] rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Level 1 of the Spider Nest (2, -16, Spider:1) a +0 chain mail (3, -7, Spider:1) a +0 short sword (9, 15, Spider:1) a +0 falchion (17, 11, Spider:1) a +0 leather armour (19, 12, Spider:1) +0 ice dragon scales (40, -1, Spider:1) a parchment of Slow (57, 10, Spider:1) a scroll of noise Level 2 of the Spider Nest [Shop] Ajoveg's Jewellery Shop a talisman of death (1100 gold) a +6 ring of dexterity (720 gold) a +6 ring of intelligence (720 gold) a +4 ring of protection (720 gold) an amulet of the acrobat (600 gold) the ring "Oreucrez" {rN+ Slay+3} (792 gold) [ring of positive energy] rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an amulet of chemistry (unknown) (600 gold) (13, -10, Spider:2) a +4 lajatang of venom a +0 robe (17, -20, Spider:2) a potion of resistance (30, -24, Spider:2) a parchment of Mercury Arrow (41, 2, Spider:2) a staff of earth a +0 robe (47, -20, Spider:2) a scroll of identify (48, -31, Spider:2) a +0 glaive (49, -11, Spider:2) a +0 pair of gloves (53, 3, Spider:2) a potion of attraction Level 3 of the Spider Nest (2, 16, Spider:3) the +1 shortbow "Gobua" {heavy, rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (11, -3, Spider:3) a +0 rapier (13, -25, Spider:3) a parchment of Gloom (29, -7, Spider:3) a +0 chain mail a +1 broad axe of freezing (30, -17, Spider:3) a potion of lignification (30, 2, Spider:3) a +0 robe (43, 12, Spider:3) a +0 orcbow (45, -2, Spider:3) a +0 chain mail (46, -7, Spider:3) a potion of mutation (47, 3, Spider:3) a +1 chain mail of archery (47, 9, Spider:3) a +0 dagger Level 4 of the Spider Nest (0, 0, Spider:4) a +0 great sword (4, -11, Spider:4) a potion of resistance (4, -4, Spider:4) a potion of ambrosia (5, -11, Spider:4) a +0 shortbow a scarf of repulsion (5, -10, Spider:4) a potion of resistance (5, -9, Spider:4) a +0 war axe (5, -8, Spider:4) an orb of energy (5, -7, Spider:4) a potion of resistance (5, -5, Spider:4) a potion of might (6, -14, Spider:4) a potion of ambrosia (6, -9, Spider:4) an orb of mesmerism (6, -5, Spider:4) a potion of ambrosia (6, -4, Spider:4) an orb of attunement (27, 6, Spider:4) a +0 club (31, -23, Spider:4) a +0 quarterstaff (32, -21, Spider:4) a +0 scale mail (35, -1, Spider:4) a +0 rapier (40, -1, Spider:4) a +0 chain mail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime (0, 0, Slime:3) 7 gold pieces (1, 0, Slime:3) 4 gold pieces (3, -1, Slime:3) 20 gold pieces (4, 0, Slime:3) 14 gold pieces (4, 1, Slime:3) 4 gold pieces (4, 2, Slime:3) 6 gold pieces (5, -1, Slime:3) 7 gold pieces (6, -1, Slime:3) 8 gold pieces (6, 0, Slime:3) 6 gold pieces Level 1 of the Vaults (0, 0, Vaults:1) 2 potions of attraction (9, -22, Vaults:1) a +0 ring mail (9, 12, Vaults:1) 3 scrolls of identify (28, 5, Vaults:1) a +0 robe a +0 short sword (28, 7, Vaults:1) a +0 scale mail a +0 dire flail (29, 8, Vaults:1) a +0 chain mail a +0 broad axe a +0 heavy arbalest (30, 8, Vaults:1) a +0 ring mail a +0 long sword (30, 10, Vaults:1) a +0 falchion a +0 ring mail (30, 24, Vaults:1) a +0 scale mail (31, 13, Vaults:1) a +0 great mace a +0 ring mail (31, 17, Vaults:1) a +0 shortbow a +0 long sword a +0 ring mail (32, 13, Vaults:1) a +0 morningstar a +0 scale mail (32, 21, Vaults:1) a +0 long sword a +0 leather armour of fire resistance (32, 23, Vaults:1) a +0 dire flail a +0 ring mail (33, 13, Vaults:1) a parchment of Sculpt Simulacrum (33, 17, Vaults:1) a +0 scimitar a +0 robe (40, 7, Vaults:1) a +0 mace (55, 30, Vaults:1) a scroll of identify (66, -4, Vaults:1) a +0 ring mail (67, -11, Vaults:1) a +0 flail a +0 ring mail (68, -5, Vaults:1) a +0 long sword a +0 ring mail (71, -4, Vaults:1) a +0 falchion a +0 scale mail (74, -24, Vaults:1) a +0 flail a +0 leather armour (74, 27, Vaults:1) a +0 dagger a +0 robe (75, 3, Vaults:1) a +0 ring mail (75, 14, Vaults:1) a +2 morningstar of concussion a +0 ring mail (75, 26, Vaults:1) a +0 trident (76, 16, Vaults:1) a +0 ring mail Level 2 of the Vaults [Shop] Laisaqodd's Jewellery Emporium a +6 ring of dexterity (792 gold) a storm talisman (1210 gold) a ring of resist corrosion (440 gold) an amulet of reflection (660 gold) a +4 ring of protection (792 gold) a +6 ring of strength (792 gold) an amulet of reflection (660 gold) a +4 ring of slaying (unknown) (792 gold) [Shop] Ymom's Magic Scroll Boutique 2 scrolls of fog (145 gold) a scroll of amnesia (72 gold) a scroll of fog (72 gold) a parchment of Chain Lightning (884 gold) a scroll of immolation (72 gold) [Shop] Ugurrale's Book Emporium a parchment of Martyr's Knell (247 gold) a parchment of Curse of Agony (349 gold) a parchment of Rending Blade (247 gold) a parchment of Permafrost Eruption (475 gold) a parchment of Summon Cactus Giant (475 gold) a parchment of Gloom (167 gold) a parchment of Iskenderun's Mystic Blast (247 gold) a parchment of Spellspark Servitor (623 gold) a parchment of Cause Fear (247 gold) a parchment of Rimeblight (623 gold) a parchment of Airstrike (247 gold) a parchment of Alistair's Intoxication (349 gold) a parchment of Anguish (247 gold) [Shop] Hyithrish's Book Shoppe a parchment of Orb of Destruction (688 gold) a parchment of Platinum Paragon (1092 gold) a manual of Polearms (1680 gold) a parchment of Borgnjor's Revivification (877 gold) a parchment of Searing Ray (121 gold) a manual of Axes (1680 gold) a parchment of Cigotuvi's Putrefaction (273 gold) a parchment of Forge Lightning Spire (273 gold) a parchment of Arcjolt (386 gold) a parchment of Sculpt Simulacrum (525 gold) (0, 0, Vaults:2) a +2 dire flail of protection a +0 animal skin (1, -41, Vaults:2) a +0 animal skin (2, -38, Vaults:2) a +0 partisan a +0 animal skin (4, -39, Vaults:2) a +0 partisan a +0 leather armour (7, -36, Vaults:2) a +0 barding (8, -13, Vaults:2) a +0 dire flail a +0 animal skin (10, -31, Vaults:2) a +3 plate armour of cold resistance (12, 10, Vaults:2) 2 potions of curing (13, -37, Vaults:2) a +0 great mace (14, -31, Vaults:2) a +2 demon whip of electrocution a +0 animal skin (14, -30, Vaults:2) a +0 flail a +0 ring mail (15, -30, Vaults:2) a +0 long sword a +0 chain mail (15, -29, Vaults:2) a +0 morningstar a +0 arbalest a +0 scale mail (15, -19, Vaults:2) a +0 great mace a +0 ring mail (16, -29, Vaults:2) a +0 long sword a +0 ring mail (17, -29, Vaults:2) a +0 great mace a +0 scale mail (17, -24, Vaults:2) a +0 flail a +0 scale mail (18, -2, Vaults:2) a +2 great mace of concussion a +0 chain mail a +0 great sword a +0 chain mail a +0 morningstar a +0 leather armour a +0 morningstar a +0 plate armour a +0 kite shield (18, -1, Vaults:2) a +0 arbalest a +0 battleaxe a +0 plate armour (19, -27, Vaults:2) a +0 cloak (21, -28, Vaults:2) a +0 leather armour (21, -27, Vaults:2) a +0 great mace a +0 leather armour (22, -28, Vaults:2) a +0 flail (22, -10, Vaults:2) a +3 halberd of draining a +2 plate armour of poison resistance (23, -10, Vaults:2) a +0 flail (23, -9, Vaults:2) a +0 ring mail a +0 trident a +0 long sword (23, -8, Vaults:2) a +0 trident (23, 6, Vaults:2) a +0 scale mail a +0 mace a +0 ring mail a +0 dire flail (24, -3, Vaults:2) a +0 scimitar (48, -26, Vaults:2) an orc skeleton (48, -25, Vaults:2) the +1 leather armour of Negation {Harm Rampage rElec MP-5} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. MP-5: It affects your magic capacity (-5). It cannot be enchanted further. (49, -31, Vaults:2) a +0 chain mail (49, 10, Vaults:2) a +0 plate armour a +1 bardiche of venom a +0 bardiche a +0 ring mail a +0 flail a +0 ring mail a +0 falchion a +0 plate armour a +0 great sword (50, -22, Vaults:2) a +0 great mace of draining a +0 chain mail a +0 falchion a +0 scale mail (50, -18, Vaults:2) a +0 shortbow (50, -17, Vaults:2) a +0 dire flail a +0 plate armour (50, 6, Vaults:2) a +0 ring mail a +0 dire flail a +0 scale mail a +1 long sword of holy wrath a +0 scale mail a +3 dire flail (50, 7, Vaults:2) a +0 leather armour a +1 dire flail of draining (50, 9, Vaults:2) a +0 leather armour a +0 great mace (51, -24, Vaults:2) a +0 flail (51, -7, Vaults:2) a +2 long sword of holy wrath a +0 ring mail (52, -13, Vaults:2) a +0 arbalest a +0 arbalest (53, -27, Vaults:2) a human skeleton (55, -25, Vaults:2) a human skeleton (60, -26, Vaults:2) a human skeleton Level 3 of the Vaults (0, 0, Vaults:3) a parchment of Shock (2, -15, Vaults:3) a +0 pair of gloves (3, -22, Vaults:3) a +1 long sword of freezing (5, -22, Vaults:3) a +0 robe of cold resistance (5, 4, Vaults:3) a +0 hat (7, -29, Vaults:3) a potion of invisibility (8, -34, Vaults:3) a +1 leather armour of cold resistance (10, -34, Vaults:3) a +2 long sword of freezing (11, -34, Vaults:3) a scroll of identify (11, 2, Vaults:3) a parchment of Kinetic Grapnel (13, 18, Vaults:3) a scarf of shadows (15, -8, Vaults:3) a +0 cloak of stealth (15, 19, Vaults:3) a scroll of identify (16, -5, Vaults:3) a +0 morningstar a +0 ring mail (18, -7, Vaults:3) a +0 dire flail a +0 leather armour (20, -7, Vaults:3) a +0 long sword a +0 scale mail (21, -7, Vaults:3) a +0 morningstar a +0 ring mail a +0 scale mail (22, -7, Vaults:3) a +0 ring mail (28, -8, Vaults:3) a +0 orcbow a +0 trident a +1 robe of resistance (33, 20, Vaults:3) a +0 flail a +0 leather armour (37, -14, Vaults:3) an orb of energy (39, 13, Vaults:3) a +0 dire flail a +0 animal skin (40, 12, Vaults:3) a +0 war axe a +0 scale mail (41, 10, Vaults:3) a +0 long sword a +0 plate armour (41, 11, Vaults:3) a +0 arbalest (41, 12, Vaults:3) a +0 arbalest of draining a +0 arbalest (41, 13, Vaults:3) a +0 arbalest (41, 18, Vaults:3) a +0 ring mail (43, 7, Vaults:3) a +0 robe (45, -2, Vaults:3) a +0 war axe (50, -16, Vaults:3) a potion of brilliance (51, 3, Vaults:3) a +0 flail (51, 11, Vaults:3) a +0 morningstar (52, 6, Vaults:3) a +0 leather armour a +0 great mace (52, 7, Vaults:3) a +0 great mace a +0 chain mail (52, 11, Vaults:3) a +0 scale mail (52, 12, Vaults:3) a +0 scale mail (53, 12, Vaults:3) a +0 tower shield a +0 plate armour a +0 war axe (54, -27, Vaults:3) a scroll of identify (54, 11, Vaults:3) a +0 chain mail a +0 halberd (54, 12, Vaults:3) a +0 leather armour a +0 mace (54, 19, Vaults:3) a +0 glaive (56, 11, Vaults:3) a +0 scale mail a +0 falchion a +0 arbalest (57, -31, Vaults:3) a +0 leather armour (57, -19, Vaults:3) a +0 ring mail a +1 flail of protection (58, -20, Vaults:3) a +0 chain mail a +0 great mace (59, -20, Vaults:3) a +0 robe a +0 dagger (59, -19, Vaults:3) a +0 arbalest (59, -17, Vaults:3) a +0 chain mail a +2 dire flail of holy wrath (61, -16, Vaults:3) a +0 robe (61, -15, Vaults:3) a +0 trident (61, -14, Vaults:3) a +0 dagger (61, 7, Vaults:3) a +0 arbalest (61, 8, Vaults:3) a +0 arbalest (62, 6, Vaults:3) a +0 plate armour a +3 long sword of draining (62, 8, Vaults:3) a +0 arbalest (62, 9, Vaults:3) a +0 barding a +0 arbalest (63, -16, Vaults:3) a +0 animal skin (68, -6, Vaults:3) a +0 ring mail a +0 war axe a +0 arbalest (72, -23, Vaults:3) a +0 great sword Level 4 of the Vaults (2, -32, Vaults:4) 2 potions of invisibility (3, 1, Vaults:4) a +0 cloak of willpower (5, -33, Vaults:4) a +0 broad axe (7, -30, Vaults:4) a +0 arbalest (9, -40, Vaults:4) a +0 arbalest of freezing a +0 long sword a +0 scale mail (9, -34, Vaults:4) a +0 arbalest (10, -38, Vaults:4) a +0 great sword of valour a +0 plate armour (11, -32, Vaults:4) a +0 arbalest (14, -40, Vaults:4) a +0 long sword a +0 ring mail (16, -31, Vaults:4) a +0 whip a +0 animal skin (19, -45, Vaults:4) a +0 plate armour (20, -35, Vaults:4) a parchment of Death's Door (26, 5, Vaults:4) a +0 flail a +0 scale mail (31, -8, Vaults:4) a +0 morningstar a +0 ring mail (31, -2, Vaults:4) a +1 great sword of protection a +0 chain mail (32, -8, Vaults:4) a +0 morningstar a +0 scale mail (32, -7, Vaults:4) a +4 heavy demon trident a +0 chain mail a +0 dire flail a +0 animal skin a +2 partisan of flaming a +0 plate armour a +0 kite shield of reflection (32, -6, Vaults:4) a +0 scale mail a +0 great mace a +0 ring mail a +0 scale mail (32, -5, Vaults:4) a +3 long sword of electrocution a +0 plate armour (36, 5, Vaults:4) a +0 great mace a +0 dire flail (38, -23, Vaults:4) a +0 great mace a +0 ring mail (39, -16, Vaults:4) a scroll of identify (46, -46, Vaults:4) a +0 war axe a +0 plate armour (46, -45, Vaults:4) a +3 bardiche a +0 plate armour (46, -44, Vaults:4) a +0 heavy flail a +0 leather armour (47, -15, Vaults:4) a +0 flail a +0 scale mail (48, -32, Vaults:4) a scroll of identify (48, -3, Vaults:4) a +1 plate armour of cold resistance (49, -22, Vaults:4) a potion of enlightenment (49, 6, Vaults:4) a +1 robe of fire resistance (51, -6, Vaults:4) a +0 leather armour (52, -31, Vaults:4) a +2 helmet of intelligence (55, -34, Vaults:4) a +0 dire flail a +0 ring mail (58, -26, Vaults:4) a +0 scale mail (61, -47, Vaults:4) a +0 mace (61, -22, Vaults:4) a parchment of Spellspark Servitor (64, 5, Vaults:4) a scroll of identify (67, 5, Vaults:4) a +0 long sword a +0 ring mail (69, 0, Vaults:4) a book of Touch (71, -15, Vaults:4) a +0 dire flail a +0 ring mail Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe a +0 whip (0, 3, Crypt:1) a +0 leather armour a +0 rapier of freezing (1, 1, Crypt:1) a +0 morningstar (1, 3, Crypt:1) a +0 dire flail (2, -4, Crypt:1) a scroll of identify (8, 10, Crypt:1) a +0 flail (12, 17, Crypt:1) a potion of curing (15, 25, Crypt:1) 2 boomerangs (16, 34, Crypt:1) a +0 kite shield (19, -10, Crypt:1) a +0 robe (29, 29, Crypt:1) a ghoul skeleton (29, 31, Crypt:1) a cognitogaunt skeleton (29, 35, Crypt:1) a parchment of Maxwell's Portable Piledriver (33, -9, Crypt:1) a parchment of Arcjolt (34, 34, Crypt:1) a parchment of Dispel Undead (34, 36, Crypt:1) a human skeleton (35, -16, Crypt:1) a parchment of Freezing Cloud (35, -9, Crypt:1) a parchment of Petrify (41, -12, Crypt:1) a +3 dagger of holy wrath a +0 robe an amulet of wildshape (42, 4, Crypt:1) a +0 glaive (43, -11, Crypt:1) a +2 rapier of flaming a +0 robe (44, 4, Crypt:1) a +1 antimagic halberd a +0 chain mail (47, 18, Crypt:1) a cognitogaunt skeleton (48, -6, Crypt:1) a +0 lajatang (49, 18, Crypt:1) a human skeleton (51, 18, Crypt:1) a parchment of Summon Forest (53, 3, Crypt:1) a +0 rapier Level 2 of the Crypt (0, 0, Crypt:2) a +0 halberd (1, -29, Crypt:2) a +0 battleaxe a +0 chain mail (1, -2, Crypt:2) a +0 dire flail (2, -2, Crypt:2) a +0 battleaxe a +0 plate armour (3, -2, Crypt:2) a +0 hand axe (10, -38, Crypt:2) a +0 short sword (10, -16, Crypt:2) a potion of might (11, -39, Crypt:2) a +0 dagger a +2 robe of fire resistance (11, -16, Crypt:2) a +3 great mace of freezing a +0 chain mail (16, -40, Crypt:2) a +1 sacred scourge of holy wrath a +0 tower shield (16, -38, Crypt:2) a +0 glaive (21, -14, Crypt:2) a +0 long sword (26, -51, Crypt:2) a +0 pair of gloves of fire (28, -4, Crypt:2) a potion of enlightenment (29, -18, Crypt:2) a +1 mace of protection (33, -51, Crypt:2) a +0 scale mail (33, -37, Crypt:2) a +0 robe (43, -1, Crypt:2) a +0 war axe a +0 plate armour (50, -43, Crypt:2) a +0 dagger Level 3 of the Crypt [Shop] Pipemimn's Gilded Reliquary the cold staff of No Interval {rPois rC+ Necro Ice} (836 gold) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the +4 glaive "Ybilogalar" {vamp, rC+ SInv} (1364 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the amulet "Gutemyer" {Dissipate +Inv rC- Regen+ Int-2 Dex+3} (782 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). the Vellum of the Autopsy (1226 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Borgnjor's Revivification Necromancy 8 c - Infestation Necromancy 8 a granite talisman (600 gold) the orb of the Vacuum {Attunement, ^Drain Str+2 Necro} (704 gold) ^Drain: It drains your maximum health when unequipped. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. (6, -16, Crypt:3) a +0 robe a +1 vampiric dagger (7, -17, Crypt:3) a +0 robe a +0 dagger a +0 robe a +0 whip (8, -18, Crypt:3) a +0 robe a +0 whip (9, 8, Crypt:3) a scroll of identify (10, 8, Crypt:3) a +0 battleaxe (11, -20, Crypt:3) a +0 leather armour (11, -10, Crypt:3) a potion of lignification (13, -5, Crypt:3) a ring of poison resistance (14, -4, Crypt:3) a +0 ring mail (17, -27, Crypt:3) a ring of positive energy (18, -26, Crypt:3) a +0 long sword (18, 3, Crypt:3) a parchment of Alistair's Intoxication (20, 6, Crypt:3) a +0 scimitar (20, 14, Crypt:3) a +0 scimitar (21, 8, Crypt:3) a +1 trident of venom (21, 9, Crypt:3) a +0 battleaxe (21, 11, Crypt:3) a +0 plate armour a +0 war axe of flaming (21, 14, Crypt:3) a +0 short sword (22, -18, Crypt:3) a +0 scythe of freezing (22, 9, Crypt:3) a +0 chain mail a +0 broad axe (23, 10, Crypt:3) a +0 chain mail a +0 battleaxe (23, 12, Crypt:3) a parchment of Orb of Destruction a +0 battleaxe (24, -9, Crypt:3) a potion of experience (24, 9, Crypt:3) a +0 dagger (24, 12, Crypt:3) a +0 mace (24, 17, Crypt:3) a +0 glaive (25, 10, Crypt:3) a +0 robe (27, -2, Crypt:3) a +0 mace (28, -1, Crypt:3) a +0 chain mail a +1 heavy great mace (28, 1, Crypt:3) a +0 partisan (29, -19, Crypt:3) a potion of might (29, 0, Crypt:3) a +0 dire flail (29, 11, Crypt:3) a +0 dire flail (31, -27, Crypt:3) a staff of conjuration (31, 2, Crypt:3) a +0 hand axe (32, -16, Crypt:3) a +3 falchion a +0 robe (32, 5, Crypt:3) a scroll of identify (34, -12, Crypt:3) 6 boomerangs (34, -6, Crypt:3) a +0 war axe of sundering (40, -18, Crypt:3) a +0 battleaxe of draining the +14 crystal plate armour of Xaqoeck {Harm rF+ rCorr} Harm: It increases damage dealt and taken. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (40, -8, Crypt:3) a +0 chain mail (40, -7, Crypt:3) the +10 quarterstaff of Urhebe {protect, *Noise rCorr Int+3 Dex+3} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 1 of the Depths (0, 0, Depths:1) a +2 great sword of flaming (1, 0, Depths:1) a +0 battleaxe a +0 ring mail (10, -30, Depths:1) a potion of lignification (12, 5, Depths:1) a +2 antimagic rapier a +0 animal skin (16, -8, Depths:1) a stone (17, -10, Depths:1) a stone (17, -8, Depths:1) a large rock (17, -7, Depths:1) a stone (18, -10, Depths:1) a stone (18, -9, Depths:1) a stone (19, -10, Depths:1) a stone (19, -9, Depths:1) a stone (19, -8, Depths:1) a stone (23, -28, Depths:1) a +0 robe (24, -27, Depths:1) a +0 robe a +2 dagger of venom (24, -24, Depths:1) a +0 great sword of flaming (26, 14, Depths:1) a +0 falchion (29, 13, Depths:1) a +0 partisan (30, -23, Depths:1) a potion of ambrosia (30, 13, Depths:1) a +0 shortbow of flaming (34, -32, Depths:1) a +0 robe a +0 whip (34, -30, Depths:1) a +0 robe a +2 scimitar of venom (34, 3, Depths:1) 15 gold pieces (35, -14, Depths:1) a +0 dire flail a +0 dire flail (35, -4, Depths:1) a parchment of Diamond Sawblades (37, -2, Depths:1) a +0 falchion (38, -26, Depths:1) a +0 robe a +1 rapier of draining (41, -19, Depths:1) a +2 great sword of flaming (42, -19, Depths:1) a +0 broad axe a +0 plate armour (44, -10, Depths:1) a scroll of identify (51, -8, Depths:1) 4 large rocks (55, 24, Depths:1) a riddle talisman (56, -20, Depths:1) a +1 antimagic quarterstaff a +0 animal skin (57, -21, Depths:1) a +2 great sword of flaming (61, 7, Depths:1) a potion of lignification (67, -14, Depths:1) a scroll of identify Level 2 of the Depths [Shop] Koajobuh's Antique Weapon Shop the +1 flail "Koulekhaina" {drain, rElec} (885 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +3 rapier "Odituamnu" {drain, rPois rCorr Str-5 Stlth+} (1190 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 bardiche (525 gold) a +0 mace (105 gold) a +0 long sword (122 gold) a +2 dagger of speed (630 gold) a +0 quarterstaff (175 gold) a +4 longbow of freezing (1463 gold) a +0 longbow (385 gold) [Shop] Ivimubb's Antique Armour Boutique a +2 pair of gloves of fire (693 gold) an orb of guile (572 gold) a +0 robe (19 gold) the +8 plate armour of Okawaru's Favour {rN+ Str+4 Slay+3} (1984 gold) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +1 robe of the Bakunawa {rElec} (437 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +1 plate armour of willpower (660 gold) a +3 scale mail of death (539 gold) (1, 10, Depths:2) a potion of invisibility (8, -14, Depths:2) a +2 ring mail of cold resistance (10, -25, Depths:2) a +0 quarterstaff (20, -33, Depths:2) a +0 robe (22, -12, Depths:2) a +0 dire flail a +0 dire flail (23, 13, Depths:2) a +0 quarterstaff (31, -7, Depths:2) a +0 dire flail (32, -8, Depths:2) a ring of flight (32, -7, Depths:2) a parchment of Brom's Barrelling Boulder (34, -21, Depths:2) a +0 robe (34, -12, Depths:2) a wand of quicksilver (5) (34, -8, Depths:2) the +2 pair of boots "Ciukh" {+Inv Will+ rCorr MP+7} +Inv: It lets you turn invisible. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. (unseen) (34, -7, Depths:2) a +1 great sword of flaming (unseen) (35, -7, Depths:2) a +0 flail (42, 0, Depths:2) 5 large rocks (42, 5, Depths:2) a +0 leather armour (44, -2, Depths:2) a +0 robe a +0 dagger (45, 1, Depths:2) a potion of magic (45, 2, Depths:2) a +0 leather armour a +1 great sword (46, -9, Depths:2) a +0 dire flail a +0 dire flail (48, -21, Depths:2) a +0 pair of boots of earth Level 3 of the Depths [Shop] Zevaos's Book Shop a parchment of Spellspark Servitor (754 gold) a parchment of Summon Seismosaurus Egg (299 gold) a parchment of Dispel Undead (299 gold) a parchment of Forge Blazeheart Golem (299 gold) a parchment of Curse of Agony (423 gold) a parchment of Animate Dead (299 gold) a parchment of Fortress Blast (575 gold) a parchment of Ozocubu's Refrigeration (754 gold) a parchment of Malign Gateway (754 gold) a parchment of Soul Splinter (92 gold) a parchment of Yara's Violent Unravelling (423 gold) a parchment of Enfeeble (754 gold) a parchment of Forge Phalanx Beetle (575 gold) a parchment of Stone Arrow (202 gold) [Shop] Ytraxt's Jewellery Shoppe a sanguine talisman (510 gold) a +6 ring of dexterity (612 gold) a ring of poison resistance (340 gold) the sanguine talisman of the Leaf {*Corrode rElec Int+3 Stlth+} (1759 gold) [sanguine talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. an amulet of magic regeneration (510 gold) the amulet of Genloese {Spirit +Blink Str-4 Int+2 Dex+2} (748 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). the spider talisman "Xumemi" {+Inv rElec Will- Dex+3} (885 gold) [spider talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). an amulet of wildshape (510 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (770 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a ring of poison resistance (340 gold) [Shop] Puwu's Book Shop a parchment of Cause Fear (247 gold) a parchment of Irradiate (349 gold) a parchment of Fireball (349 gold) a parchment of Discord (794 gold) a parchment of Detonation Catalyst (349 gold) a parchment of Cigotuvi's Putrefaction (247 gold) a parchment of Forge Monarch Bomb (475 gold) a parchment of Dispersal (475 gold) a parchment of Ozocubu's Refrigeration (623 gold) a parchment of Vhi's Electric Charge (247 gold) a parchment of Manifold Assault (623 gold) a parchment of Spellspark Servitor (623 gold) a parchment of Leda's Liquefaction (247 gold) (10, -9, Depths:3) a scroll of identify (25, 6, Depths:3) a +0 robe (32, -38, Depths:3) a +0 rapier a +0 animal skin (34, -11, Depths:3) a parchment of Slow (42, -19, Depths:3) a +2 scimitar of venom a +0 robe (50, -1, Depths:3) 6 large rocks (56, 0, Depths:3) a +2 battleaxe of freezing (56, 3, Depths:3) a +0 dagger a +0 robe (57, 4, Depths:3) a +0 battleaxe of freezing a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (58, 5, Depths:3) a +0 dagger a +0 leather armour (61, 7, Depths:3) a +0 dagger a +0 robe (63, 15, Depths:3) the +0 scale mail of Higuos {rC++ Int+2} rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (63, 16, Depths:3) a scroll of identify (64, 15, Depths:3) a +0 robe (64, 16, Depths:3) a +3 chain mail of fire resistance (65, 14, Depths:3) a parchment of Freezing Cloud (65, 16, Depths:3) a +0 chain mail (66, 13, Depths:3) a parchment of Fulminant Prism (66, 15, Depths:3) a +1 mace of protection (68, 14, Depths:3) a parchment of Passage of Golubria (68, 15, Depths:3) a parchment of Detonation Catalyst (69, 10, Depths:3) a potion of moonshine (69, 15, Depths:3) a +0 ring mail Level 4 of the Depths (0, 0, Depths:4) a potion of heal wounds (9, -36, Depths:4) a +0 flail a +0 animal skin (16, 0, Depths:4) a +0 whip a +0 robe (17, 2, Depths:4) a +0 long sword of venom a +0 battleaxe (18, -3, Depths:4) a +0 great sword (20, 8, Depths:4) a +5 dire flail of protection a +0 dire flail (21, 0, Depths:4) a +0 long sword (22, 0, Depths:4) 3 large rocks (26, -31, Depths:4) a +0 pair of gloves (26, 0, Depths:4) a +1 great sword of flaming (28, 0, Depths:4) a +0 hand axe (30, 9, Depths:4) a +0 vampiric long sword (32, -23, Depths:4) a +0 trident (32, 7, Depths:4) a +0 hand axe (34, 5, Depths:4) a +4 ring of protection a +0 dagger (35, -14, Depths:4) a +0 cloak (35, -11, Depths:4) a +2 great sword of flaming (36, -15, Depths:4) 6 large rocks (43, -20, Depths:4) a +0 scale mail (47, -22, Depths:4) a +0 great sword of flaming (47, 13, Depths:4) a scroll of identify (49, -3, Depths:4) a +2 battleaxe of freezing (51, -11, Depths:4) a +0 robe (52, -16, Depths:4) a +2 whip of holy wrath a +0 robe a +0 hand axe a +0 animal skin (52, -11, Depths:4) a +4 scimitar of holy wrath a +0 tower shield (56, -5, Depths:4) a +0 kite shield (57, -30, Depths:4) a +0 spear