amsal Level 1 of the Dungeon (1, 38, D:1) a jackal corpse (skeletalised by now) (2, 47, D:1) a ball python corpse (skeletalised by now) (8, 33, D:1) a +0 leather armour (11, 2, D:1) a ball python corpse (skeletalised by now) (11, 3, D:1) a quokka corpse (skeletalised by now) (11, 31, D:1) a ball python corpse (skeletalised by now) (12, 53, D:1) a rat corpse (skeletalised by now) (23, 35, D:1) a +0 short sword a kobold skeleton (24, 25, D:1) a jackal skeleton (24, 26, D:1) a jackal skeleton (25, 5, D:1) a +0 robe (30, 5, D:1) a +0 club (32, 13, D:1) a ball python corpse (skeletalised by now) (36, 54, D:1) a +0 sling (38, 47, D:1) a frilled lizard corpse (skeletalised by now) (39, 19, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (41, 45, D:1) a +0 dagger {Kasem} (43, 30, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 4, D:2) a +0 whip 4 stones (8, -5, D:2) a +0 leather armour a frilled lizard skeleton (9, -22, D:2) a bat corpse (skeletalised by now) (15, 22, D:2) a +0 whip (15, 23, D:2) a +0 club a kobold corpse (skeletalised by now) (19, -6, D:2) a +0 spear (20, -8, D:2) a hobgoblin corpse (skeletalised by now) (20, -7, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (20, 1, D:2) a +0 robe (21, -19, D:2) a +0 ring mail (21, 10, D:2) a parchment of Cigotuvi's Putrefaction (23, 27, D:2) a +0 ring mail (29, 9, D:2) a ring of willpower (31, -26, D:2) a rat corpse (skeletalised by now) (31, -25, D:2) a frilled lizard corpse (skeletalised by now) (36, -11, D:2) a +0 dagger a +0 ring mail a goblin skeleton (37, -13, D:2) a jackal corpse (skeletalised by now) (47, -12, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ring of poison resistance (5, 15, D:3) a jackal skeleton (5, 31, D:3) a rat corpse (skeletalised by now) (6, 24, D:3) a ball python skeleton (12, 20, D:3) a quokka skeleton (13, 10, D:3) an adder corpse (skeletalised by now) (17, 28, D:3) a +0 ring mail a +0 club an orc skeleton (18, 30, D:3) a +0 club a +2 hand axe of electrocution (19, 48, D:3) a bat corpse (skeletalised by now) (27, 10, D:3) a +0 robe (33, 12, D:3) a +0 dagger (42, 42, D:3) a +0 long sword (44, 20, D:3) a +0 ring mail (48, 25, D:3) a ball python skeleton (48, 35, D:3) a ball python skeleton (51, 0, D:3) a bat skeleton (52, -5, D:3) a +1 dagger of venom a goblin corpse (skeletalised by now) (54, 35, D:3) a parchment of Slow Level 4 of the Dungeon [Shop] Peplaul's Antique Scrolls a scroll of immolation (76 gold) (3, 6, D:4) a +0 club (5, -1, D:4) a +0 spear a goblin corpse (skeletalised by now) (5, 0, D:4) a hound corpse (skeletalised by now) (6, 21, D:4) an adder skeleton (11, 36, D:4) a ball python skeleton (16, -4, D:4) a hobgoblin corpse (skeletalised by now) (16, -3, D:4) a +1 dagger of venom a goblin corpse (skeletalised by now) (20, 35, D:4) an adder skeleton (21, 27, D:4) a +0 hammer (24, 28, D:4) a +3 quarterstaff of chaos (28, -2, D:4) a +0 dagger (28, 34, D:4) a +0 war axe (39, 1, D:4) a +0 battleaxe (39, 47, D:4) a +0 mace (41, 33, D:4) a +0 trident (49, 41, D:4) a +0 war axe (50, 21, D:4) a parchment of Passage of Golubria Level 5 of the Dungeon (14, 21, D:5) a quokka skeleton (20, 11, D:5) a +0 mace a +0 leather armour (23, 11, D:5) a +0 short sword a ring of protection from cold an orc skeleton (24, 11, D:5) a +0 club an orc skeleton (24, 12, D:5) a +0 falchion a +0 leather armour an orc skeleton (28, 6, D:5) a +0 dagger of protection {Shunnar} (29, 21, D:5) an adder skeleton (31, 14, D:5) a +0 robe (32, 19, D:5) a +0 short sword a +0 ring mail a +0 club (34, 24, D:5) a hound skeleton (39, 5, D:5) an iguana corpse (skeletalised by now) (40, 7, D:5) a +0 chain mail (42, 24, D:5) a +0 cloak (43, 35, D:5) a hound corpse (skeletalised by now) (52, 35, D:5) a +0 whip an orc skeleton (53, 33, D:5) a +0 leather armour an orc skeleton (54, 34, D:5) a +0 club an orc skeleton (55, 34, D:5) a parchment of Ignite Poison a +0 chain mail a +0 flail Level 6 of the Dungeon (6, 21, D:6) a +0 halberd (6, 22, D:6) a +0 whip a gnoll corpse (skeletalised by now) (7, 21, D:6) a +0 club (7, 22, D:6) a +0 flail a +0 spear a +0 scale mail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (9, 37, D:6) a +0 hand axe a +0 club an orc skeleton (9, 38, D:6) a +0 mace a +1 dagger of draining a +0 scale mail an orc skeleton (24, 27, D:6) a ring of see invisible (28, 25, D:6) a +0 battleaxe (35, 28, D:6) an adder skeleton (52, 27, D:6) a +0 mace an orc skeleton (54, 28, D:6) a +0 shortbow a centaur skeleton (54, 29, D:6) an adder skeleton (58, 37, D:6) a parchment of Kinetic Grapnel (59, 29, D:6) a +0 robe a +0 shortbow Level 7 of the Dungeon [Shop] Palarys's General Store a parchment of Grave Claw (105 gold) a scroll of identify (26 gold) the +6 lajatang of Taokkuuhed {speed, Will- Int+7 Dex-3 SInv} (1175 gold) Will-: It decreases your willpower. Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. a parchment of Poisonous Vapours (70 gold) a +4 chain mail of command (429 gold) a parchment of Ignition (315 gold) 6 large rocks (117 gold) [Shop] Enlapn's Self-Improvement Boutique a manual of Polearms (1280 gold) a manual of Short Blades (1280 gold) (4, -19, D:7) a medusa talisman (5, -16, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (16, -1, D:7) a +0 whip (17, -2, D:7) a +0 trident a +0 ring mail a +0 kite shield (17, -1, D:7) a +0 vampiric whip (18, -1, D:7) a +2 whip of holy wrath a +0 whip (21, 13, D:7) an orb of attunement (24, -18, D:7) a +0 dagger a curare-tipped dart a +0 sling (24, -17, D:7) a +0 dagger a stone (25, -20, D:7) a +0 dagger 2 stones (25, -18, D:7) a +0 short sword (25, -17, D:7) a +0 short sword a +0 club 4 stones (26, -21, D:7) a +0 dagger (28, 33, D:7) a +0 dagger a +0 scale mail (45, 10, D:7) a +0 scimitar a +0 long sword {Magnus} a +0 robe (46, 10, D:7) a +0 leather armour a +0 mace of draining a +0 great sword a +0 robe (46, 11, D:7) a +5 short sword {Ishpreet} a +0 robe (47, 10, D:7) a +1 scimitar a +0 robe (50, -7, D:7) a scarf of harm (50, 17, D:7) a +0 robe a +0 dagger (51, 18, D:7) a +0 ring mail a +0 short sword a +0 hand axe (52, 18, D:7) a +0 club (57, -10, D:7) a +2 pair of gloves (57, 23, D:7) a +0 robe a +0 spear (59, 22, D:7) a +0 spear (60, -3, D:7) 2 boomerangs (60, 23, D:7) a +0 flail Level 8 of the Dungeon [Shop] Ycoapus's Antique Weapon Shop a +1 mace of protection (201 gold) a +0 sling (28 gold) a +0 arbalest (142 gold) a +0 giant spiked club (49 gold) a +4 morningstar of pain (703 gold) a +0 dagger (38 gold) a +0 scimitar (114 gold) a +0 bardiche (285 gold) the +8 shortbow of Foul Odours {speed, rC+} (1197 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 dagger (38 gold) (0, 0, D:8) a +0 scale mail (2, -3, D:8) a staff of fire (8, -6, D:8) a +0 shortbow (9, -2, D:8) a fortress talisman (9, 1, D:8) a +0 sling of electrocution (11, -9, D:8) a +0 whip (13, 3, D:8) a +0 club a +0 robe (13, 4, D:8) a +0 orcbow (14, 7, D:8) a +0 chain mail 3 boomerangs a +0 hand axe a +0 chain mail a +0 dagger a +0 short sword a +0 robe a +0 dagger of venom (15, 5, D:8) a +0 hand axe (15, 6, D:8) a +0 leather armour a +0 whip (16, 6, D:8) a +0 robe a +0 dagger a +0 ring mail a +0 flail (16, 13, D:8) a +0 giant club a +0 dire flail (17, 0, D:8) an amulet of magic regeneration (24, 20, D:8) a +4 ring of protection Level 9 of the Dungeon (14, 30, D:9) a +6 ring of intelligence (18, 9, D:9) a +0 ring mail (24, -10, D:9) a +0 short sword (25, 4, D:9) a +0 giant club a +0 giant club (41, 5, D:9) 17 gold pieces (41, 6, D:9) a wand of polymorph (1) (41, 7, D:9) a +0 plate armour (44, -5, D:9) a +0 giant club a +0 giant spiked club (47, 14, D:9) a +0 falchion a +0 flail (48, 13, D:9) a +0 dagger a +0 robe (57, 18, D:9) an amulet of magic regeneration (61, 37, D:9) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. Level 10 of the Dungeon (0, 0, D:10) a +0 helmet (8, -38, D:10) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (10, -43, D:10) a staff of earth (12, -43, D:10) a +0 vampiric spear a +4 mace of draining a +0 leather armour (15, -30, D:10) a +0 hand axe (17, -30, D:10) a +0 scimitar a +0 plate armour (18, -7, D:10) a +0 mace (18, -5, D:10) a +0 ring mail a +0 whip a +4 chain mail a +0 flail a +0 orcbow (19, -33, D:10) a +0 dagger a +0 robe (19, -30, D:10) a +0 club a +0 ring mail (19, -6, D:10) a +0 short sword of venom (28, -5, D:10) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (29, -34, D:10) a +0 whip (31, -33, D:10) a +1 helmet (50, -8, D:10) a +0 whip a +4 orcbow (51, -8, D:10) a +0 whip (51, -7, D:10) a +0 dagger 5 stones (51, -6, D:10) a +0 dagger (52, -8, D:10) a +0 short sword 4 stones (54, -8, D:10) a +0 club (56, -27, D:10) a stone a +0 whip (57, -28, D:10) a stone a +0 short sword (57, -27, D:10) a +0 short sword (57, -26, D:10) 5 stones a +0 dagger of speed a +0 short sword a +0 club (58, -27, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Niploodd's Elemental Accessories a +1 cloak of air (291 gold) a +4 ring of protection (396 gold) a staff of cold (275 gold) the Directory of Immolation (572 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Starburst Conjuration/Fire 6 c - Forge Monarch Bomb Fire/Forgecraft 6 d - Plasma Beam Fire/Air 6 (0, 0, D:11) a +0 leather armour (9, 6, D:11) a +0 orcbow a +0 club (10, 17, D:11) a +0 robe (11, 4, D:11) a +0 robe a +0 dagger (11, 17, D:11) a +0 club (12, 3, D:11) a +0 orcbow (12, 4, D:11) a +0 plate armour a +0 glaive (13, 4, D:11) a +0 flail a +0 ring mail a +0 short sword (13, 7, D:11) a +0 shortbow (16, 3, D:11) a +0 orcbow a +0 orcbow (27, 5, D:11) a +0 shortbow (33, 31, D:11) a +0 chain mail a +4 heavy eveningstar (36, 39, D:11) a +0 falchion (37, 18, D:11) a +0 giant spiked club a +0 dire flail (37, 38, D:11) a +0 ring mail a +0 whip (37, 39, D:11) a +0 robe a +0 dagger a +0 club (39, 8, D:11) a +0 helmet (41, 27, D:11) a +0 leather armour Level 12 of the Dungeon (4, 2, D:12) a +0 mace (8, 31, D:12) 6 large rocks (12, 36, D:12) a +0 chain mail (19, 13, D:12) a parchment of Maxwell's Portable Piledriver (21, 26, D:12) a parchment of Blink (27, 25, D:12) an orb of attunement (34, 8, D:12) a +2 heavy battleaxe a +4 scale mail of willpower (37, 37, D:12) a +0 heavy quarterstaff a +2 robe of willpower (46, 2, D:12) the +11 short sword "Xuzuud" {antimagic, rElec Str-4 Dex+4} rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the air staff "Wuosedod" {rElec rF+ Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Air: It increases the power of your Air spells. +2 pearl dragon scales the +3 leather armour "Sismah" {rC- rN+ Dex+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 robe of positive energy (47, 12, D:12) a +0 ring mail Level 13 of the Dungeon [Shop] Bistuixt's Jewellery Boutique a ring of willpower (575 gold) a ring of magical power (unknown) (460 gold) a +5 ring of evasion (828 gold) a ring of resist corrosion (unknown) (460 gold) a +4 ring of protection (828 gold) a spider talisman (287 gold) a ring of see invisible (345 gold) a +5 ring of evasion (828 gold) a +4 ring of slaying (unknown) (828 gold) (0, 0, D:13) a +0 whip (2, -5, D:13) a +0 leather armour a +0 war axe (2, -4, D:13) a +0 leather armour a +0 hand axe (3, -5, D:13) a +0 robe a +0 hand axe (10, -3, D:13) a +0 chain mail a +4 long sword (18, -35, D:13) a +0 orcbow (19, -4, D:13) a +0 buckler (27, -9, D:13) an amulet of reflection (31, -10, D:13) a +0 robe (31, 6, D:13) a scarf of repulsion (33, 6, D:13) a medusa talisman (36, -15, D:13) a +0 shortbow (37, -16, D:13) a +3 shortbow a +0 shortbow Level 14 of the Dungeon (11, -12, D:14) the +3 dagger "Ycano" {venom, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (17, -21, D:14) a +0 robe (54, 10, D:14) a +0 short sword (60, 2, D:14) a +0 morningstar Level 15 of the Dungeon (0, 0, D:15) 6 large rocks (0, 7, D:15) a +0 long sword a +0 robe (2, -14, D:15) a +0 war axe (2, -12, D:15) a +0 war axe (3, -21, D:15) a +0 robe a +0 dagger (4, 11, D:15) a +0 robe a +0 rapier (13, -20, D:15) a parchment of Sticky Flame (14, -33, D:15) a +0 dagger a +0 robe (25, 5, D:15) a +0 scale mail (26, -37, D:15) a +0 ring mail (33, -13, D:15) a +0 kite shield a +0 leather armour a +0 war axe (35, -11, D:15) 2 boomerangs (40, -13, D:15) a parchment of Forge Blazeheart Golem (51, -10, D:15) a +0 leather armour (56, -8, D:15) a rimehorn talisman the Ecumenical Temple Level 1 of the Orcish Mines (11, 11, Orc:1) a +0 leather armour a +0 dagger (11, 12, Orc:1) a +0 short sword of draining a +0 robe a +0 dagger (12, 13, Orc:1) a +0 robe a +0 dagger (13, 13, Orc:1) a +0 plate armour a +0 dire flail (39, 9, Orc:1) a +0 giant spiked club (50, 8, Orc:1) a +0 scimitar a +0 chain mail (52, 6, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 giant spiked club a +0 morningstar (52, 7, Orc:1) a +0 trident a +0 plate armour (56, 6, Orc:1) a +0 hand axe of venom a +0 scale mail (57, 3, Orc:1) a +0 dire flail a +0 chain mail (57, 6, Orc:1) a +0 dagger a +0 leather armour Level 2 of the Orcish Mines [Shop] Olad Fim's Armour Boutique a +0 robe (13 gold) a +2 leather armour of fire resistance (285 gold) a +0 ring mail (60 gold) a +2 cloak of air (472 gold) a +0 pair of gloves (67 gold) a +3 plate armour of fire resistance (600 gold) a +0 scale mail (60 gold) [Shop] Xiyma's Antique Weapon Shoppe a +0 dagger (50 gold) a +0 hand axe (75 gold) a +3 rapier of venom (590 gold) a +0 long sword (87 gold) a +2 heavy morningstar (570 gold) a +0 rapier (137 gold) [Shop] Peheli Tiym's Distillery a potion of brilliance (79 gold) a potion of curing (59 gold) a potion of enlightenment (99 gold) 2 potions of curing (118 gold) [Shop] Meeway's Antique Armour Emporium a +0 helmet (121 gold) a +0 chain mail (162 gold) a +0 chain mail of cold resistance (351 gold) a +0 buckler (121 gold) a +0 helmet of sniping (310 gold) a +0 robe (24 gold) a +0 robe (24 gold) a +4 scale mail of cold resistance (837 gold) a +0 leather armour (54 gold) [Shop] Hefamaow's General Store a +0 ring mail (52 gold) the +2 morningstar of Uriro {holy, rCorr Str+2} (488 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. 6 poisoned darts (46 gold) a +0 club (6 gold) a +3 mace (260 gold) a potion of cancellation (104 gold) a +0 dagger (26 gold) (0, 0, Orc:2) a +0 flail (2, -12, Orc:2) a +0 chain mail a +0 flail (2, -11, Orc:2) a +0 plate armour a +0 war axe a +0 whip (3, -12, Orc:2) a +0 war axe a +0 chain mail a +0 glaive (3, -8, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 plate armour a +0 flail a +0 hand axe (3, -7, Orc:2) a +0 club a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger (4, -12, Orc:2) a +0 mace a +0 ring mail a +0 whip a +0 plate armour a boomerang a +0 battleaxe a +2 mace of protection a +0 plate armour a +0 glaive of distortion (4, -11, Orc:2) a +2 robe of willpower a +0 dagger of protection (4, -8, Orc:2) a +0 robe a +1 dagger of venom a +0 whip a +0 plate armour a +0 scimitar a +0 leather armour a +0 club a +0 leather armour a boomerang a +0 club (5, -13, Orc:2) a +0 club (5, -12, Orc:2) a +0 chain mail a +0 short sword (5, -8, Orc:2) a +0 chain mail a +0 hand axe a +0 short sword (5, -7, Orc:2) a +3 chain mail of poison resistance a +4 great mace of venom a +0 robe a +0 dagger (6, -19, Orc:2) a +0 dagger a +0 robe (6, -14, Orc:2) a +0 short sword (6, -4, Orc:2) a +0 hand axe a +0 leather armour (6, -3, Orc:2) a +0 dire flail a +0 plate armour (6, -2, Orc:2) a +0 short sword a +1 vampiric battleaxe a +0 plate armour (6, 1, Orc:2) a +0 whip a +0 leather armour (7, -21, Orc:2) a +0 falchion (7, -16, Orc:2) a +1 plate armour of fire resistance a +0 long sword (8, -11, Orc:2) a +0 leather armour a +0 flail (10, -7, Orc:2) a +2 hand axe of freezing (13, -12, Orc:2) a +0 dagger (13, -11, Orc:2) a +0 robe a +0 dagger (14, -9, Orc:2) a +0 plate armour a +0 flail a +0 chain mail a +0 mace a +0 leather armour a +0 whip (15, -13, Orc:2) a +0 plate armour a +0 mace (15, -11, Orc:2) a +0 leather armour a +0 club (16, -12, Orc:2) a +0 robe a +0 dagger (16, -10, Orc:2) a +0 robe a +0 mace a +0 leather armour a +0 trident (17, -11, Orc:2) a +0 hand axe a +0 robe a +0 dagger a +0 hand axe (17, -10, Orc:2) a +0 plate armour a +0 trident (18, -10, Orc:2) a +0 robe a +0 dagger (19, -11, Orc:2) a +0 robe a +0 dagger (19, -10, Orc:2) a +0 robe a +0 dagger (22, -22, Orc:2) a +0 flail a +0 leather armour a +0 dagger a +0 robe (23, -23, Orc:2) a +0 hand axe a +0 leather armour (23, -19, Orc:2) a +0 short sword a +0 ring mail of positive energy (24, -33, Orc:2) a +0 battleaxe a +0 arbalest a +0 chain mail (24, -20, Orc:2) a +0 ring mail a +0 dagger (25, -22, Orc:2) a +0 long sword a +0 plate armour (25, -21, Orc:2) a +0 robe a +0 dagger (25, -19, Orc:2) a +0 robe a +3 war axe of freezing (28, -15, Orc:2) a +0 giant club (29, -23, Orc:2) a +0 dagger a +0 robe a +0 dagger (29, -14, Orc:2) a +0 leather armour a +0 club a +0 plate armour a +0 long sword (30, -32, Orc:2) a +0 dagger a +0 robe (30, -25, Orc:2) a +0 trident a +0 plate armour (30, -24, Orc:2) a +0 club a +0 leather armour (30, -14, Orc:2) a +0 leather armour a +0 club (32, -36, Orc:2) a +0 dagger a +0 robe (37, -52, Orc:2) a +0 arbalest (38, -51, Orc:2) a +0 arbalest (39, -25, Orc:2) a +0 giant spiked club (41, -32, Orc:2) a +0 glaive a +0 chain mail (42, -34, Orc:2) a +0 hand axe (42, -31, Orc:2) a +0 dagger a +0 leather armour (43, -33, Orc:2) a +0 club a +0 leather armour (43, -32, Orc:2) a +0 battleaxe a +0 plate armour (44, -29, Orc:2) a +0 dagger a +0 robe (47, -50, Orc:2) a +0 chain mail a +0 hand axe a +0 orcbow (47, -49, Orc:2) a +0 dagger (47, -34, Orc:2) a +0 war axe 2 boomerangs a +0 plate armour (47, -33, Orc:2) a +0 whip a +0 trident a +0 plate armour (49, -48, Orc:2) a +0 leather armour a +0 hand axe (49, -46, Orc:2) a +0 chain mail a +0 mace (50, -45, Orc:2) a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 robe (4, -13, Elf:1) a +0 long sword a +0 robe (6, -34, Elf:1) a +0 tower shield (7, -17, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (8, -21, Elf:1) a +0 robe a +1 rapier of electrocution (8, -19, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (8, -11, Elf:1) a +0 short sword a +0 robe (9, -21, Elf:1) a +0 leather armour a +0 long sword a +0 ring mail a +0 long sword (9, 4, Elf:1) an orb of attunement (9, 7, Elf:1) a +0 short sword a +0 robe (11, -22, Elf:1) a +0 leather armour a +0 long sword (15, 1, Elf:1) a +0 long sword a +0 robe (17, 6, Elf:1) a parchment of Vampiric Draining (21, -18, Elf:1) a maw talisman (22, -18, Elf:1) a parchment of Forge Monarch Bomb (22, 6, Elf:1) a +0 short sword a +0 robe (26, -35, Elf:1) a +0 short sword a +0 leather armour (30, -34, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (31, -31, Elf:1) a +0 robe a +0 long sword (35, -17, Elf:1) a +0 short sword a +0 leather armour (39, 18, Elf:1) a +0 rapier a +0 robe (45, 1, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (48, -1, Elf:1) a +0 robe a +0 long sword (48, 1, Elf:1) a +0 ring mail a +0 short sword (50, -1, Elf:1) a +0 leather armour a +0 shortbow (52, -2, Elf:1) a +0 ring mail a +0 long sword (52, -1, Elf:1) a +0 robe a +0 long sword a +0 longbow (60, 6, Elf:1) a +0 whip (64, -22, Elf:1) a +0 leather armour a +0 short sword a +0 longbow a +0 leather armour a +0 short sword (64, -20, Elf:1) a +0 buckler a +0 ring mail a +0 scimitar (64, -18, Elf:1) a +0 robe a +0 dagger (65, -38, Elf:1) a +0 long sword a +0 robe (65, -20, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (66, -36, Elf:1) a +0 rapier a +0 robe (66, -18, Elf:1) a +0 robe a +0 short sword (70, -19, Elf:1) a parchment of Frozen Ramparts Level 2 of the Elven Halls [Shop] Bemi's Book Shoppe a parchment of Dragon's Call (540 gold) a parchment of Frozen Ramparts (216 gold) a parchment of Fortress Blast (378 gold) a parchment of Vampiric Draining (216 gold) a parchment of Passage of Golubria (270 gold) a parchment of Iskenderun's Battlesphere (270 gold) a manual of Ranged Weapons (1600 gold) a parchment of Summon Forest (324 gold) a parchment of Eringya's Noxious Bog (378 gold) a parchment of Brom's Barrelling Boulder (270 gold) a parchment of Cigotuvi's Putrefaction (270 gold) a parchment of Enfeeble (432 gold) a parchment of Soul Splinter (108 gold) a parchment of Splinterfrost Shell (432 gold) a parchment of Forge Blazeheart Golem (270 gold) (11, -20, Elf:2) a +0 scimitar a +0 ring mail a +0 buckler (12, -8, Elf:2) a +0 scimitar a +0 leather armour a +0 buckler (14, -7, Elf:2) a +0 scimitar a +0 robe (14, -6, Elf:2) a +0 scimitar a +0 robe (20, 27, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (21, -25, Elf:2) a +0 long sword a +0 ring mail (26, -11, Elf:2) a +0 long sword a +0 robe (26, -10, Elf:2) a +0 long sword a +0 ring mail (32, -26, Elf:2) a +0 heavy long sword a +0 robe (37, -5, Elf:2) a +0 long sword a +0 robe (39, -6, Elf:2) a +0 rapier a +0 robe (39, 29, Elf:2) a +0 robe (40, -6, Elf:2) a +0 long sword a +0 robe (40, -5, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (44, 23, Elf:2) a parchment of Blink (45, -17, Elf:2) a +0 scimitar a +0 shortbow a +0 leather armour (45, 24, Elf:2) a +0 pair of boots (48, 29, Elf:2) a +0 buckler a +0 robe a +0 short sword (49, 7, Elf:2) a +0 long sword a +0 robe (50, 29, Elf:2) a +0 robe a +0 long sword (52, 7, Elf:2) a +0 short sword a +0 leather armour a +0 buckler (52, 25, Elf:2) a +0 robe a +0 rapier (53, -6, Elf:2) a +0 long sword a +0 robe (53, 7, Elf:2) a +0 long sword a +0 leather armour (53, 27, Elf:2) a +0 scale mail a +0 dagger a +0 ring mail a +0 long sword (55, -2, Elf:2) a +0 dagger a +0 robe (56, -1, Elf:2) a +0 long sword a +0 robe (56, 8, Elf:2) a +0 short sword a +0 leather armour (57, -20, Elf:2) a +1 scimitar of flaming (57, -1, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (57, 7, Elf:2) a +0 short sword a +0 robe (58, 0, Elf:2) a +0 short sword a +0 ring mail (61, -6, Elf:2) a +0 short sword a +0 robe (61, 5, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (20, 7, Elf:3) a +2 long sword of holy wrath a +0 robe (23, 5, Elf:3) a +0 scale mail (23, 6, Elf:3) a +0 rapier a +0 robe (24, 6, Elf:3) a +3 scimitar a +0 ring mail a +0 dagger a +0 robe (25, 6, Elf:3) a +0 long sword a +0 ring mail (26, -2, Elf:3) 6 boomerangs (26, -1, Elf:3) a ring of flight (26, 0, Elf:3) a staff of fire (26, 1, Elf:3) a +3 chain mail of fire resistance (26, 6, Elf:3) a +0 short sword a +0 scale mail (27, -5, Elf:3) a parchment of Dispersal (27, -2, Elf:3) a +0 short sword (27, 1, Elf:3) the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. (27, 2, Elf:3) a +1 robe (28, -7, Elf:3) a staff of conjuration (28, -6, Elf:3) the +0 plate armour "Ratilen" {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (28, -3, Elf:3) a parchment of Cigotuvi's Putrefaction (28, -2, Elf:3) a staff of cold (28, 0, Elf:3) a staff of fire (28, 1, Elf:3) the +4 whip "Uqeeh" {flame, Int+7} Int+7: It affects your intelligence (+7). It cannot be enchanted further. (28, 2, Elf:3) a +0 cloak (29, -8, Elf:3) a +0 halberd (29, -7, Elf:3) a parchment of Momentum Strike (29, -5, Elf:3) the fire staff "Poumpas" {rPois rF+ rCorr Str+3 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. (29, -4, Elf:3) a +0 mace of protection a +0 robe (29, -3, Elf:3) a staff of air (30, -8, Elf:3) a staff of earth (30, -5, Elf:3) a +0 glaive of protection (31, -9, Elf:3) a +4 mace of holy wrath (31, -8, Elf:3) the ring "Dukheriy" {Will+ Dex+6} [ring of willpower] Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). (31, -7, Elf:3) a +2 whip of freezing (31, -6, Elf:3) a +2 vampiric rapier a +0 robe (32, -8, Elf:3) a +4 antimagic arbalest (33, -7, Elf:3) a staff of air (34, -23, Elf:3) a +0 long sword a +0 scale mail (34, -22, Elf:3) a +0 dagger a +0 ring mail (34, -10, Elf:3) a staff of alchemy (34, -9, Elf:3) a +3 ring mail (35, -8, Elf:3) a +2 halberd of flaming (36, -10, Elf:3) the +1 robe "Sorodual" {rF- Str+6 Dex+4} rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (36, -9, Elf:3) a +0 plate armour (36, -8, Elf:3) a +0 long sword a +2 robe of resistance the +0 helmet of Jocular the Good {*Corrode Int+2 Dex+8 SInv} *Corrode: It may corrode you when you take damage. Int+2: It affects your intelligence (+2). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. (37, -10, Elf:3) a +0 morningstar of protection (37, -8, Elf:3) a +0 falchion (37, 9, Elf:3) a +0 long sword a +0 robe (38, -10, Elf:3) a staff of fire (38, 6, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (38, 7, Elf:3) a +0 longbow a +0 leather armour (38, 9, Elf:3) a +0 dagger a +0 robe (39, -17, Elf:3) a +0 long sword of flaming a +0 scale mail (39, 5, Elf:3) a +0 rapier a +0 robe (40, -16, Elf:3) a +0 long sword a +0 robe a +0 long sword a +0 robe (47, 11, Elf:3) a +0 dagger a +0 robe (48, -6, Elf:3) a +0 short sword of draining (48, 6, Elf:3) a +0 long sword a +0 robe (49, -1, Elf:3) a +0 rapier a +0 robe (52, 1, Elf:3) a +0 rapier a +0 scale mail (52, 3, Elf:3) a +0 long sword a +0 ring mail (52, 4, Elf:3) a +0 long sword a +0 robe a +0 rapier a +0 robe (53, 2, Elf:3) a +0 long sword a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (2, -3, Lair:1) a +5 ring of evasion (11, 20, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (9, 34, Lair:2) a +0 chain mail (12, 2, Lair:2) a +0 short sword (23, -1, Lair:2) a +0 scale mail (48, -19, Lair:2) a parchment of Frozen Ramparts Level 3 of the Lair of Beasts (9, 20, Lair:3) a scarab talisman (30, 2, Lair:3) a staff of cold a +2 robe of cold resistance (41, 13, Lair:3) a +0 robe a +0 dagger (44, 26, Lair:3) a parchment of Gloom (50, 23, Lair:3) a +0 robe a +0 long sword (51, 24, Lair:3) a +0 short sword (56, 0, Lair:3) a +0 broad axe Level 4 of the Lair of Beasts (4, 38, Lair:4) a +0 ring mail (7, -5, Lair:4) a parchment of Ignite Poison (11, 1, Lair:4) a +0 robe (11, 5, Lair:4) the +5 glaive of Seelixt {holy, Will+ Dex+3 SInv} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (26, 14, Lair:4) a parchment of Sticky Flame (27, 8, Lair:4) a +0 leather armour (27, 26, Lair:4) a ring of willpower (55, 50, Lair:4) a parchment of Frozen Ramparts (62, 33, Lair:4) 12 gold pieces Level 5 of the Lair of Beasts (8, 19, Lair:5) a +0 morningstar (14, 16, Lair:5) a +0 great sword (18, 16, Lair:5) a +0 quarterstaff (23, -23, Lair:5) a +0 whip a +0 chain mail (33, -31, Lair:5) an amulet of guardian spirit (34, -17, Lair:5) a wolf skeleton (34, -15, Lair:5) a wolf skeleton (35, -21, Lair:5) the earth staff of Defiance {^Drain Fly Ice Earth Alch} [staff of earth] ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (36, -21, Lair:5) a spriggan skeleton (36, -3, Lair:5) a +0 scale mail (36, 3, Lair:5) a +0 dagger (38, -29, Lair:5) a +1 rapier of distortion (38, -22, Lair:5) a wolf skeleton (41, -22, Lair:5) 3 flux baubles (44, -7, Lair:5) a +0 quarterstaff (49, -18, Lair:5) a +1 rapier of distortion (54, -28, Lair:5) a spriggan skeleton Level 1 of the Shoals [Shop] Cayjokhu's Weapon Boutique 6 boomerangs (288 gold) a +0 orcbow (96 gold) 4 poisoned darts (57 gold) a +0 mace (72 gold) a +0 club (12 gold) 5 datura-tipped darts (108 gold) a +3 arbalest of flaming (732 gold) (10, -11, Shoals:1) a +0 trident (15, -23, Shoals:1) a +0 ring mail (23, -27, Shoals:1) a +0 trident (29, -31, Shoals:1) 7 gold pieces (still there?) a +3 trident of freezing (still there?) 3 boomerangs (still there?) (29, -19, Shoals:1) an amulet of regeneration (29, -6, Shoals:1) a +0 trident (29, -5, Shoals:1) a +0 trident (29, -4, Shoals:1) a +0 trident (30, -4, Shoals:1) a +2 rapier of freezing a +0 robe (30, 5, Shoals:1) a +0 rapier (34, -15, Shoals:1) a +0 chain mail (42, -27, Shoals:1) a +0 short sword Level 2 of the Shoals (0, 0, Shoals:2) a ring of protection from cold (0, 23, Shoals:2) a +0 trident (4, 16, Shoals:2) a +0 mace (6, -15, Shoals:2) a +0 plate armour (9, 8, Shoals:2) a parchment of Inner Flame (14, 23, Shoals:2) a +0 trident (17, 4, Shoals:2) a boomerang a +0 trident (18, 14, Shoals:2) a +0 trident (21, -4, Shoals:2) a +0 great sword (22, -9, Shoals:2) a +0 hat of ice (22, 26, Shoals:2) a +0 club a +0 sling (23, 26, Shoals:2) a +0 spear a +0 sling a +0 quarterstaff a +0 sling (24, 26, Shoals:2) a +0 quarterstaff of holy wrath a +0 sling (25, -16, Shoals:2) a +0 trident 2 boomerangs (30, -12, Shoals:2) a rimehorn talisman (31, -11, Shoals:2) a +0 club a +0 sling (32, -12, Shoals:2) a +0 spear (33, -12, Shoals:2) a fortress talisman (33, -11, Shoals:2) a +0 spear a +0 sling (43, 12, Shoals:2) a +2 trident of protection a +0 leather armour (45, -2, Shoals:2) a +0 trident (46, 20, Shoals:2) a +0 whip Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (3, -22, Shoals:3) a boomerang a +0 trident (4, -21, Shoals:3) a +0 plate armour a +5 spear of venom (5, -22, Shoals:3) 3 boomerangs a +2 trident of flaming (5, -21, Shoals:3) 2 boomerangs a +0 trident (6, -27, Shoals:3) a +0 leather armour (10, -13, Shoals:3) a +0 morningstar (12, -28, Shoals:3) 4 large rocks (13, -12, Shoals:3) a boomerang a +0 trident (17, -10, Shoals:3) a +0 leather armour a +4 spear of venom (17, -7, Shoals:3) 3 boomerangs a +0 trident of venom (18, -10, Shoals:3) 2 boomerangs a +0 trident (18, -9, Shoals:3) a boomerang a +0 trident (19, -10, Shoals:3) a boomerang a +0 trident (20, -16, Shoals:3) a +0 trident (27, -7, Shoals:3) a +0 scale mail (32, 9, Shoals:3) a +0 trident (33, -18, Shoals:3) 2 boomerangs a +0 trident (34, -29, Shoals:3) a +0 scale mail (35, -18, Shoals:3) a +0 chain mail (36, -12, Shoals:3) a +0 robe (37, 12, Shoals:3) a +4 trident 4 boomerangs a +0 trident (37, 13, Shoals:3) 3 boomerangs a +0 trident (38, 11, Shoals:3) a +0 leather armour a +0 spear (38, 12, Shoals:3) a boomerang a +0 trident (39, -14, Shoals:3) 2 boomerangs a +0 trident (44, -6, Shoals:3) a +0 pair of gloves a +0 robe a +0 rapier (48, -14, Shoals:3) a +0 dagger (53, -15, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (0, 7, Shoals:4) a parchment of Irradiate (1, 0, Shoals:4) a +1 hand cannon of flaming a +0 robe (3, 2, Shoals:4) a +7 trident of distortion (9, -33, Shoals:4) a parchment of Cigotuvi's Putrefaction (13, -37, Shoals:4) a parchment of Inner Flame (15, -44, Shoals:4) a +0 trident (15, -34, Shoals:4) a +0 spear (16, -34, Shoals:4) a +0 trident (17, -32, Shoals:4) a +0 leather armour a +0 trident of freezing (18, -31, Shoals:4) a +0 robe a +4 rapier of draining (26, -24, Shoals:4) 10 large rocks (28, -30, Shoals:4) a +0 spear 2 boomerangs a +0 trident a +0 robe (28, -23, Shoals:4) a +2 demon trident of freezing a +0 robe a +3 antimagic rapier a +0 robe a +0 battleaxe of freezing a +2 spear of freezing a +0 leather armour (29, -30, Shoals:4) a +5 trident (29, -22, Shoals:4) a +1 heavy trident a +0 robe (30, -22, Shoals:4) a +4 trident of freezing a +0 robe (31, 7, Shoals:4) a +0 trident (32, -20, Shoals:4) a +0 spear (37, 3, Shoals:4) a staff of fire (38, -15, Shoals:4) 2 boomerangs a +0 trident (40, -35, Shoals:4) a +0 trident (42, -3, Shoals:4) a +1 trident of venom (45, -29, Shoals:4) a +0 trident (46, -26, Shoals:4) a +0 scimitar of holy wrath (46, -16, Shoals:4) a +0 trident (47, -10, Shoals:4) a +0 trident (47, -7, Shoals:4) a +0 rapier a +0 robe (50, -16, Shoals:4) a +0 trident 2 boomerangs (51, -17, Shoals:4) a +0 longbow a +0 quarterstaff (55, -18, Shoals:4) a boomerang a +0 trident (56, -17, Shoals:4) the blade talisman of the Armoured One {rF+ rN++ Str+2} [blade talisman] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). (57, -7, Shoals:4) a +1 chain mail of poison resistance Level 1 of the Snake Pit (6, 3, Snake:1) a +4 shortbow of flaming (9, 6, Snake:1) a parchment of Stone Arrow (13, -9, Snake:1) a +1 ring mail of fire resistance (17, -1, Snake:1) a +0 whip (17, 2, Snake:1) a +0 battleaxe a +0 arbalest (19, 5, Snake:1) a +0 halberd (20, 5, Snake:1) a +1 scimitar of freezing a +0 arbalest (20, 6, Snake:1) a +0 robe a +1 heavy battleaxe (20, 7, Snake:1) a +0 robe a +0 club a +2 robe of positive energy a +0 long sword a +0 arbalest (20, 8, Snake:1) a +0 robe a +0 spear (20, 9, Snake:1) a +0 spear (23, 6, Snake:1) a +0 trident (24, 5, Snake:1) a +0 long sword a +0 arbalest (25, 12, Snake:1) a +0 scimitar (27, -10, Snake:1) a +0 dire flail (29, -16, Snake:1) a +0 flail (29, 9, Snake:1) a +0 partisan a +0 battleaxe (29, 10, Snake:1) a +0 flail of protection (30, 8, Snake:1) a +0 flail (30, 9, Snake:1) a +0 long sword (31, 8, Snake:1) a +0 flail (32, 7, Snake:1) a +0 glaive (34, 5, Snake:1) a +0 robe a +0 mace (42, -7, Snake:1) a +0 halberd (45, -3, Snake:1) a +0 robe a +1 halberd of pain (48, -12, Snake:1) a +0 glaive Level 2 of the Snake Pit [Shop] Liesmag's Armour Shop a +0 scale mail (84 gold) a +1 robe (165 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 chain mail (126 gold) a +0 pair of boots of rampaging (241 gold) a +0 plate armour (378 gold) a +0 pair of gloves of fire (451 gold) a +0 plate armour (378 gold) a +1 chain mail of fire resistance (378 gold) [Shop] Siarch's Self-Published Books Wadas's Compilation of Elementary Elements (630 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Sandblast Earth 1 d - Freeze Ice 1 e - Static Discharge Conjuration/Air 2 f - Scorch Fire 2 g - Ensorcelled Hibernation Hexes/Ice 2 h - Passwall Earth 3 the Directory of the Monster Mash (810 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Forge Lightning Spire Air/Forgecraft 4 f - Spellspark Servitor Conjuration/Forgecraft 7 the Quarto of the Age of Ice (1320 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hailstorm Conjuration/Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Sculpt Simulacrum Ice/Alchemy 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 the Secrets of Amateur Aromatherapy (540 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Noxious Bog Alchemy 6 Mastigos's Compilation of the Iron Gauntlet (1080 gold) Spells Type Level a - Call Imp Summoning 2 b - Cause Fear Hexes 4 c - Passage of Golubria Translocation 4 d - Curse of Agony Necromancy 5 e - Manifold Assault Translocation 7 f - Discord Hexes 8 Oshrafos's Quarto of Legendary Spells, Part II (1350 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Lee's Rapid Deconstruction Earth 5 e - Eringya's Noxious Bog Alchemy 6 f - Gell's Gavotte Translocation 6 g - Borgnjor's Revivification Necromancy 8 Cyczim's Atlas of the Ennead (1080 gold) Spells Type Level a - Sandblast Earth 1 b - Soul Splinter Necromancy 1 c - Swiftness Air 3 d - Hailstorm Conjuration/Ice 3 e - Fugue of the Fallen Necromancy 3 f - Irradiate Conjuration/Alchemy 5 g - Starburst Conjuration/Fire 6 h - Dispersal Translocation 6 the Volume of Modern Magic, Vol. 25 (840 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Hailstorm Conjuration/Ice 3 c - Gloom Hexes/Necromancy 3 d - Frozen Ramparts Ice 3 e - Eringya's Noxious Bog Alchemy 6 f - Starburst Conjuration/Fire 6 the Anthology of Modern Magic, Vol. 33a (1080 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Construct Spike Launcher Forgecraft 2 c - Launch Clockwork Bee Forgecraft 3 d - Rending Blade Conjuration/Forgecraft 4 e - Eringya's Surprising Crocodile Summoning 4 f - Summon Seismosaurus Egg Summoning/Earth 4 g - Alistair's Walking Alembic Alchemy/Forgecraft 5 h - Detonation Catalyst Fire/Alchemy 5 (4, 13, Snake:2) a +0 shortbow a +0 mace a +0 robe (5, 15, Snake:2) a +0 long sword a +0 robe (7, -8, Snake:2) a +0 club a +0 robe (22, 2, Snake:2) a +0 battleaxe a +0 robe (23, -13, Snake:2) a +0 halberd (25, -12, Snake:2) a +0 shortbow a +0 hand axe (25, 1, Snake:2) a +0 robe a +0 spear (26, -9, Snake:2) a parchment of Alistair's Walking Alembic (31, -11, Snake:2) a ring of protection from cold (44, -4, Snake:2) a +0 kite shield a +0 partisan (48, 19, Snake:2) an amulet of wildshape Level 3 of the Snake Pit [Shop] Xots's Jewellery Shop the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (574 gold) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). a +6 ring of dexterity (540 gold) a +6 ring of strength (540 gold) the amulet of Moall {Faith rN++ MP-6 Int+3} (768 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN++: It greatly protects you from negative energy. MP-6: It affects your magic capacity (-6). Int+3: It affects your intelligence (+3). the ring "Haraitsi" {^Contam rC+ EV+5 Dex+2 Slay+2} (855 gold) [ring of evasion] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). an amulet of alchemy (unknown) (450 gold) a ring of poison resistance (300 gold) the serpent talisman of Disguise {rF- rC++ Int+3} (990 gold) [serpent talisman] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). a +6 ring of intelligence (540 gold) [Shop] Muotoum's Book Shoppe a parchment of Eringya's Surprising Crocodile (283 gold) a parchment of Olgreb's Toxic Radiance (283 gold) a parchment of Passage of Golubria (283 gold) a parchment of Frozen Ramparts (226 gold) a parchment of Death Channel (396 gold) a parchment of Starburst (396 gold) a parchment of Plasma Beam (396 gold) a parchment of Forge Phalanx Beetle (396 gold) a parchment of Borgnjor's Revivification (510 gold) [Shop] Xigrulon's Jewellery Shop a ring of wizardry (unknown) (480 gold) a ring of magical power (unknown) (320 gold) a ring of protection from fire (400 gold) a spider talisman (200 gold) the amulet "Toax" {Regen+ Str-2 Int+5 Dex+4 Stlth+} (872 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a ring of poison resistance (320 gold) a ring of magical power (unknown) (320 gold) an amulet of wildshape (480 gold) an amulet of guardian spirit (480 gold) (0, 0, Snake:3) a +0 whip (4, -2, Snake:3) a +0 flail (6, -1, Snake:3) a +0 dire flail (17, 20, Snake:3) a +0 battleaxe (22, 13, Snake:3) a +0 mace (23, -1, Snake:3) a +0 cloak (24, -12, Snake:3) a +0 robe a +0 club (25, -10, Snake:3) a +0 spear (26, -11, Snake:3) a +0 robe a +0 trident (26, -9, Snake:3) a +0 war axe a +0 halberd (27, -9, Snake:3) a +4 shortbow of flaming (43, -27, Snake:3) a +0 halberd a +0 robe (51, -16, Snake:3) a +0 shortbow a +0 morningstar a +0 robe (54, 4, Snake:3) a +0 war axe a +1 tower shield of protection (59, -26, Snake:3) the serpent talisman of Oblivion {+Blink MP+7} [serpent talisman] +Blink: It lets you blink. MP+7: It affects your magic capacity (+7). Level 4 of the Snake Pit (0, 0, Snake:4) a +0 dire flail (3, 49, Snake:4) a +0 trident of protection (7, 43, Snake:4) a +0 halberd a +0 robe (11, 0, Snake:4) a +0 short sword (16, 23, Snake:4) a +0 battleaxe a +0 shortbow a +0 scimitar a +0 robe (17, 26, Snake:4) a +0 long sword of protection a +0 shortbow of flaming a +0 partisan (17, 42, Snake:4) a +0 hand axe (20, 33, Snake:4) a +1 whip of venom a +0 robe (20, 34, Snake:4) a +0 mace (21, 9, Snake:4) a +0 rapier (21, 34, Snake:4) a +0 club (22, 31, Snake:4) a +0 spear a +0 robe (22, 36, Snake:4) a +1 eveningstar of protection a +3 plate armour of cold resistance a +0 tower shield (22, 40, Snake:4) a +0 flail (23, 38, Snake:4) a +0 battleaxe a +0 club a +0 robe (24, 37, Snake:4) a +0 halberd a +0 robe (25, 36, Snake:4) a +0 broad axe (25, 37, Snake:4) a +0 spear a +0 robe (25, 39, Snake:4) a +0 halberd a +0 robe (26, 37, Snake:4) a +0 mace a +0 robe a +1 tower shield of protection a +0 spear (27, 10, Snake:4) a +0 club (28, 36, Snake:4) a +0 scimitar (28, 38, Snake:4) a +0 flail of holy wrath a +0 robe (28, 39, Snake:4) a +0 partisan of protection a +0 robe (28, 40, Snake:4) a +0 spear a +0 robe (29, 12, Snake:4) a +0 robe a +0 halberd (29, 38, Snake:4) a +0 club a +0 robe (30, 11, Snake:4) a +0 battleaxe (30, 12, Snake:4) a +0 robe a +2 heavy halberd a +2 kite shield of protection a +0 war axe (30, 37, Snake:4) a +0 shortbow a +0 flail a +0 robe (30, 38, Snake:4) a +0 flail (31, 34, Snake:4) a +0 shortbow a +0 flail a +0 robe (33, 37, Snake:4) a +0 halberd a +0 robe (34, 36, Snake:4) a +0 hand axe a +0 shortbow (35, 4, Snake:4) a scarf of shadows (39, 5, Snake:4) a +0 flail a +0 robe (40, 3, Snake:4) a +0 trident (40, 5, Snake:4) a +0 halberd a +0 robe (41, 3, Snake:4) a +0 trident (42, 10, Snake:4) a +0 longbow a +0 hand axe (49, 24, Snake:4) a +0 glaive a +0 robe (50, 20, Snake:4) a +0 flail a +0 robe (50, 22, Snake:4) a +0 dire flail a +0 robe (50, 29, Snake:4) a +0 flail (52, 21, Snake:4) a +0 great mace (55, 33, Snake:4) a granite talisman (55, 34, Snake:4) a +0 short sword Level 1 of the Pits of Slime (0, 8, Slime:1) 5 gold pieces (1, 9, Slime:1) 4 gold pieces (2, 10, Slime:1) 5 gold pieces (2, 12, Slime:1) 19 gold pieces (8, 12, Slime:1) 17 gold pieces Level 2 of the Pits of Slime (0, 0, Slime:2) 6 gold pieces (1, -5, Slime:2) 4 gold pieces (2, -1, Slime:2) 4 gold pieces (4, -3, Slime:2) 5 gold pieces (6, 1, Slime:2) 3 gold pieces (7, 1, Slime:2) 3 gold pieces (8, -10, Slime:2) 8 gold pieces (10, -6, Slime:2) 3 gold pieces (15, -1, Slime:2) 8 gold pieces Level 3 of the Pits of Slime (0, 0, Slime:3) 7 gold pieces (2, 21, Slime:3) 7 gold pieces (3, 3, Slime:3) 8 gold pieces (6, 17, Slime:3) 4 gold pieces (12, 7, Slime:3) 6 gold pieces (13, 6, Slime:3) 7 gold pieces (14, 5, Slime:3) 5 gold pieces Level 4 of the Pits of Slime (0, 0, Slime:4) 3 gold pieces (0, 2, Slime:4) 7 gold pieces (1, 0, Slime:4) 3 gold pieces (1, 1, Slime:4) 4 gold pieces (1, 3, Slime:4) 8 gold pieces (1, 4, Slime:4) 6 gold pieces (2, 0, Slime:4) 7 gold pieces (2, 1, Slime:4) 8 gold pieces (2, 4, Slime:4) 7 gold pieces Level 5 of the Pits of Slime (0, 0, Slime:5) a ring of poison resistance (0, 1, Slime:5) the earth staff of Urgency {rF++ Earth Alch} [staff of earth] rF++: It greatly protects you from fire. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (0, 5, Slime:5) a parchment of Enfeeble (1, 2, Slime:5) a +1 glaive of distortion (unseen) (2, -1, Slime:5) a +0 battleaxe (2, 3, Slime:5) a +0 dire flail (2, 4, Slime:5) 2 datura-tipped darts (3, 0, Slime:5) a +0 shortbow (3, 2, Slime:5) a +4 orcbow of flaming (27, -29, Slime:5) a +0 leather armour (27, 19, Slime:5) 7 gold pieces (27, 31, Slime:5) a +0 scale mail (27, 32, Slime:5) a staff of air (unseen) (28, -27, Slime:5) a +2 ring mail of fire resistance (28, 31, Slime:5) a +0 leather armour (29, -29, Slime:5) a ring of see invisible (29, -27, Slime:5) a +0 war axe (29, -26, Slime:5) a +0 plate armour (29, 32, Slime:5) the +7 trident of Jonowuar {protect, rElec rPois rF++ rC-} rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (unseen) (30, -29, Slime:5) the +0 plate armour of Fyczeoch {^Drain Str-3 Dex+9 SInv} ^Drain: It drains your maximum health when unequipped. Str-3: It affects your strength (-3). Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. It cannot be enchanted further. (30, -28, Slime:5) the +2 halberd "Rinitwuv" {venom, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (30, -26, Slime:5) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (30, 31, Slime:5) the +3 mace "Tikiry" {venom, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (30, 32, Slime:5) a +2 battleaxe of electrocution (unseen) (31, -29, Slime:5) the +10 flail of a Million Xalams {flame, *Slow rC- rN+ Will+++} *Slow: It may slow you when you take damage. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. It cannot be enchanted further. (31, -28, Slime:5) a +3 antimagic orcbow (31, -26, Slime:5) a +0 robe (31, 32, Slime:5) a wellspring talisman (32, -29, Slime:5) a +1 quarterstaff of holy wrath (32, -26, Slime:5) a +2 plate armour of poison resistance (32, 30, Slime:5) a +0 dagger (32, 32, Slime:5) a +2 quarterstaff of draining (33, -28, Slime:5) a +4 scale mail (33, -27, Slime:5) a +0 plate armour (33, 30, Slime:5) a +0 battleaxe (34, -28, Slime:5) a +0 buckler (58, 1, Slime:5) a staff of cold (unseen) (59, -1, Slime:5) a +0 leather armour (59, 0, Slime:5) a +0 dagger (60, -2, Slime:5) a +0 robe (60, 1, Slime:5) a +2 robe of willpower (unseen) (60, 2, Slime:5) a +3 plate armour of fire resistance (unseen) (60, 4, Slime:5) 4 boomerangs (60, 5, Slime:5) a +0 scale mail (61, -2, Slime:5) a +0 robe (61, 0, Slime:5) the +7 flail of Kismet {flame, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (61, 2, Slime:5) a parchment of Malign Gateway (61, 3, Slime:5) a +0 vampiric scimitar Level 1 of the Vaults (0, 7, Vaults:1) a +0 falchion (5, 5, Vaults:1) a +0 scimitar (6, 15, Vaults:1) a +0 scale mail a +0 morningstar a +0 arbalest (6, 19, Vaults:1) a +0 arbalest (7, 37, Vaults:1) a +0 dire flail a +0 animal skin (8, -23, Vaults:1) a +0 arbalest (8, -5, Vaults:1) a +0 arbalest (8, -4, Vaults:1) a +0 arbalest (8, 17, Vaults:1) a +0 plate armour a +0 long sword (8, 18, Vaults:1) a +2 vampiric partisan a +0 ring mail a +2 vampiric partisan (9, -6, Vaults:1) a +0 arbalest (9, -5, Vaults:1) a +0 arbalest (9, 15, Vaults:1) a +0 flail (9, 17, Vaults:1) a +0 scale mail a +0 flail (10, -13, Vaults:1) a +0 arbalest (10, -12, Vaults:1) a +0 arbalest (10, -11, Vaults:1) a +0 flail a +0 ring mail (10, -4, Vaults:1) a +0 great mace a +0 chain mail (10, 13, Vaults:1) a +0 leather armour (13, -14, Vaults:1) a +0 arbalest (14, -24, Vaults:1) a +0 arbalest (14, -23, Vaults:1) a +0 dire flail a +0 animal skin (15, -23, Vaults:1) a +0 war axe a +0 ring mail (16, -24, Vaults:1) a +0 dire flail a +0 ring mail (23, 35, Vaults:1) a +0 falchion a +0 scale mail (26, 26, Vaults:1) a +0 dire flail a +0 animal skin (28, 6, Vaults:1) a +0 leather armour a +1 heavy great mace (36, -18, Vaults:1) a +0 falchion a +0 scale mail (37, -15, Vaults:1) a +2 arbalest of flaming (38, -3, Vaults:1) a +0 dagger a +0 robe (39, -9, Vaults:1) a +0 arbalest (41, -5, Vaults:1) a +0 arbalest (45, 3, Vaults:1) a +0 arbalest a +0 arbalest (46, 2, Vaults:1) a +0 morningstar a +0 ring mail (47, 0, Vaults:1) a +0 arbalest (47, 1, Vaults:1) a +0 trident a +0 animal skin (47, 3, Vaults:1) a +0 arbalest (47, 33, Vaults:1) a +0 mace a +0 ring mail (48, 2, Vaults:1) a +0 arbalest (48, 4, Vaults:1) a +0 arbalest (48, 16, Vaults:1) a +0 long sword a +0 arbalest a +0 ring mail (48, 34, Vaults:1) a +0 dire flail a +0 ring mail a +0 flail a +0 ring mail (49, 2, Vaults:1) a +0 arbalest a +0 barding (62, 36, Vaults:1) a +0 rapier (67, 5, Vaults:1) a scroll of noise Level 2 of the Vaults (0, 0, Vaults:2) a +0 great mace a +0 scale mail (0, 23, Vaults:2) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. (1, 42, Vaults:2) a +0 robe (1, 46, Vaults:2) a +0 war axe (3, 32, Vaults:2) a +0 flail (5, 45, Vaults:2) a +0 morningstar (6, 42, Vaults:2) a +1 vampiric morningstar a +0 morningstar (6, 43, Vaults:2) a +0 flail of holy wrath (15, 22, Vaults:2) a +0 ring mail a +0 falchion (15, 30, Vaults:2) a +0 animal skin a +0 dire flail (16, -9, Vaults:2) a +0 morningstar a +0 arbalest a +0 ring mail (16, 28, Vaults:2) a +0 arbalest (16, 29, Vaults:2) a +3 arbalest (17, -9, Vaults:2) a +0 ring mail (17, 21, Vaults:2) a +0 ring mail a +0 mace (17, 22, Vaults:2) a +0 plate armour a +0 great mace (17, 23, Vaults:2) a +0 plate armour a +1 great sword a +0 chain mail a +0 war axe (19, 28, Vaults:2) a +0 arbalest a +0 arbalest (19, 46, Vaults:2) a +0 war axe a +0 ring mail (20, 9, Vaults:2) a +0 leather armour (20, 30, Vaults:2) a +0 long sword a +0 arbalest a +0 scale mail (20, 43, Vaults:2) a +2 great sword of flaming a +0 chain mail a +2 long sword of freezing a +0 scale mail (21, 43, Vaults:2) a +0 war axe a +0 arbalest a +0 scale mail (28, 11, Vaults:2) a +0 dire flail a +0 leather armour (28, 32, Vaults:2) a +0 scale mail (29, 19, Vaults:2) a +0 scale mail (33, 15, Vaults:2) a +0 ring mail (34, 12, Vaults:2) a +0 arbalest (35, 13, Vaults:2) a +0 arbalest of flaming (35, 15, Vaults:2) a +0 arbalest (35, 16, Vaults:2) a +0 arbalest (36, 14, Vaults:2) a +0 glaive a +0 plate armour (36, 15, Vaults:2) a +0 arbalest (37, 45, Vaults:2) a +3 scimitar of flaming {Thatsani} (41, -3, Vaults:2) a +0 animal skin a +0 dire flail (42, -4, Vaults:2) a +0 plate armour a +3 long sword (48, -8, Vaults:2) a +0 robe a +0 dagger a +0 animal skin a +0 whip (49, 8, Vaults:2) a +0 leather armour a +0 morningstar (49, 26, Vaults:2) a +0 ring mail a +0 flail (51, -12, Vaults:2) 4 poisoned darts (55, 15, Vaults:2) the +8 arbalest of Juob {freeze, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (55, 32, Vaults:2) a +0 battleaxe (55, 33, Vaults:2) a +0 flail (56, 31, Vaults:2) a +0 long sword (56, 32, Vaults:2) a +3 great sword a +0 chain mail (58, 16, Vaults:2) a +0 shortbow (63, -8, Vaults:2) a parchment of Plasma Beam (63, 44, Vaults:2) a +0 spear Level 3 of the Vaults (7, 24, Vaults:3) a +3 heavy morningstar (10, 3, Vaults:3) a +0 war axe a +0 chain mail (11, 3, Vaults:3) a +0 dire flail a +0 animal skin (12, -12, Vaults:3) a +0 orcbow (12, -11, Vaults:3) a +0 shortbow (13, -13, Vaults:3) a +0 shortbow (14, -12, Vaults:3) a +0 shortbow (14, -11, Vaults:3) a +0 shortbow (15, 3, Vaults:3) a +2 long sword a +3 plate armour of fire resistance (15, 29, Vaults:3) a +0 robe a +0 dagger (15, 30, Vaults:3) a +0 plate armour a +2 battleaxe (16, 31, Vaults:3) a +0 arbalest (17, 30, Vaults:3) a +0 arbalest (19, -8, Vaults:3) a +0 broad axe a +0 plate armour a +0 kite shield (20, -9, Vaults:3) a +0 great sword a +0 chain mail (20, -8, Vaults:3) a +0 morningstar a +0 leather armour a +0 war axe a +0 chain mail (21, 16, Vaults:3) a +0 trident a +0 trident a +0 ring mail (22, -6, Vaults:3) a +0 morningstar a +3 great mace of protection (23, -5, Vaults:3) a +0 great mace a +2 ring mail of cold resistance (23, 14, Vaults:3) a +2 demon whip of electrocution a +0 animal skin (24, -8, Vaults:3) a +0 long sword (28, 27, Vaults:3) a +0 arbalest (31, 16, Vaults:3) a +0 dire flail a +0 scale mail (36, 5, Vaults:3) a +0 giant club (36, 11, Vaults:3) a +0 morningstar (38, 24, Vaults:3) a +0 leather armour (39, 17, Vaults:3) a +2 scimitar of distortion (39, 18, Vaults:3) a +0 ring mail (39, 19, Vaults:3) a +0 ring mail (39, 20, Vaults:3) a +0 robe (39, 21, Vaults:3) the +2 orcbow of Big Damage {heavy, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (40, 36, Vaults:3) a +4 scale mail (43, -8, Vaults:3) a +0 ring mail a +0 long sword a +0 arbalest (43, 20, Vaults:3) a +2 battleaxe a +0 chain mail (45, 15, Vaults:3) a +0 arbalest (47, 17, Vaults:3) a +0 robe (47, 18, Vaults:3) a +3 spear (47, 19, Vaults:3) a +0 great sword (47, 20, Vaults:3) a +0 war axe (47, 21, Vaults:3) a +0 robe (51, -17, Vaults:3) 2 boomerangs (53, 2, Vaults:3) a +0 scale mail (54, 34, Vaults:3) a +0 morningstar a +0 scale mail (55, 36, Vaults:3) an orb of mayhem (58, -17, Vaults:3) a +2 great mace of protection a +0 animal skin (60, 46, Vaults:3) a +0 arbalest 4 poisoned darts (61, -9, Vaults:3) a +0 orcbow (62, -10, Vaults:3) a +2 long sword a +0 plate armour a +0 glaive a +0 plate armour (62, -9, Vaults:3) a +0 arbalest a +0 orcbow (62, -8, Vaults:3) a +0 shortbow (63, -8, Vaults:3) a +0 arbalest a +1 dire flail a +0 plate armour (63, -7, Vaults:3) a +0 great mace a +0 ring mail (64, -8, Vaults:3) a +0 orcbow a +0 arbalest (64, -7, Vaults:3) a +0 scale mail (64, 44, Vaults:3) a +0 ring mail (65, -6, Vaults:3) a +3 arbalest (67, 32, Vaults:3) a +0 trident a +0 trident a +4 scale mail (69, 29, Vaults:3) a +0 great mace a +0 leather armour (70, 19, Vaults:3) a +0 dire flail a +0 animal skin (70, 32, Vaults:3) a +0 arbalest (71, -6, Vaults:3) the lupine talisman of Resilience {rN+ Str+6} [lupine talisman] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). (71, 30, Vaults:3) a +0 arbalest (71, 31, Vaults:3) a +0 arbalest (71, 32, Vaults:3) a +0 arbalest Level 4 of the Vaults (0, 0, Vaults:4) a +2 falchion of protection a +0 arbalest a +0 ring mail (10, 3, Vaults:4) a +0 trident a +0 trident a +0 ring mail (13, -8, Vaults:4) a +4 mace of freezing (13, -7, Vaults:4) a +0 leather armour of cold resistance (14, -10, Vaults:4) a +0 dagger a +0 robe (17, -7, Vaults:4) a +0 scale mail (17, 6, Vaults:4) a +0 scale mail (18, 3, Vaults:4) a +1 robe of cold resistance (18, 4, Vaults:4) a +2 mace of freezing (19, 21, Vaults:4) a +0 arbalest (24, -8, Vaults:4) a +0 dire flail a +0 animal skin (25, -19, Vaults:4) a +0 flail a +0 ring mail (30, 15, Vaults:4) the +0 helmet of the Forest {rCorr Slay+3} rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. +2 pearl dragon scales a +4 plate armour of willpower (36, 14, Vaults:4) a +0 arbalest (36, 25, Vaults:4) a +0 mace a +0 leather armour (37, 11, Vaults:4) a +0 animal skin a +0 dire flail (40, -11, Vaults:4) a +0 scale mail a +0 war axe a +0 arbalest (41, -12, Vaults:4) a +0 animal skin a +0 trident (42, -11, Vaults:4) a +2 antimagic long sword (45, -12, Vaults:4) a +0 arbalest (46, 21, Vaults:4) a +0 scale mail (46, 25, Vaults:4) a +0 leather armour (47, 11, Vaults:4) a +0 robe a +0 dagger (47, 15, Vaults:4) a +0 ring mail a +0 long sword (48, 24, Vaults:4) a +0 ring mail a +0 war axe a +0 arbalest (49, 10, Vaults:4) a +0 ring mail a +0 morningstar (49, 24, Vaults:4) a +0 chain mail a +2 great mace of protection (49, 25, Vaults:4) a +0 scale mail a +2 antimagic morningstar a +0 cloak (50, 8, Vaults:4) a +0 arbalest (50, 25, Vaults:4) a +0 arbalest (51, -21, Vaults:4) a +0 ring mail (58, -20, Vaults:4) a +0 great mace Level 5 of the Vaults [Shop] Sinov's Antique Weapon Emporium a +0 long sword (126 gold) a +0 trident (126 gold) a +0 morningstar (216 gold) a +1 long sword of electrocution (565 gold) a +0 flail (126 gold) a +0 dagger (72 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (2055 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +0 long sword (126 gold) a +0 hand axe (108 gold) (0, 0, Vaults:5) a +0 dagger a +0 robe (0, 2, Vaults:5) a +3 halberd a +0 plate armour (0, 7, Vaults:5) a +3 broad axe of flaming a +0 chain mail (0, 10, Vaults:5) a +5 scimitar of flaming a +0 chain mail (1, 3, Vaults:5) a +0 broad axe of distortion a +0 chain mail (1, 6, Vaults:5) a +5 demon blade a +0 chain mail (1, 7, Vaults:5) a +5 scimitar of pain a +0 chain mail (3, 43, Vaults:5) a +5 antimagic glaive a +0 shortbow of flaming +0 pearl dragon scales a +5 ring of evasion (5, 20, Vaults:5) a +3 demon blade a +0 arbalest 6 atropa-tipped darts a +0 ring mail a ring of protection from cold (5, 30, Vaults:5) the +4 mace of Misconduct {freeze, rC+ Str-3 Int+4} rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 arbalest a +0 robe (6, 27, Vaults:5) a +0 dire flail a +0 dire flail (6, 29, Vaults:5) a +0 arbalest a +0 morningstar of flaming (6, 30, Vaults:5) a +0 great mace a +0 arbalest a +0 chain mail a +2 morningstar of holy wrath a +1 shortbow of freezing a +3 leather armour of poison resistance the amulet of Faddeah {Wildshape +Blink rN+ Regen+ Str+5 Slay-6} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Blink: It lets you blink. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (6, 31, Vaults:5) a +0 arbalest a +0 battleaxe a +0 robe (6, 39, Vaults:5) a +2 hand axe of draining (7, 29, Vaults:5) a +4 antimagic lajatang a +3 heavy flail a +4 ring mail of positive energy a ring of poison resistance a +0 battleaxe of freezing a +6 ring of strength (7, 39, Vaults:5) a +1 heavy war axe (9, 39, Vaults:5) the scarf of Lachrymose Fun {Repulsion, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (9, 47, Vaults:5) a +0 long sword a +0 ring mail (10, 4, Vaults:5) a parchment of Detonation Catalyst (10, 12, Vaults:5) a parchment of Fortress Blast (12, 5, Vaults:5) a fortress talisman (12, 12, Vaults:5) a +0 flail (12, 14, Vaults:5) a parchment of Metabolic Englaciation (12, 15, Vaults:5) the +2 falchion of the Horn {heavy, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 37, Vaults:5) a parchment of Permafrost Eruption (13, 39, Vaults:5) a +0 trident (14, 4, Vaults:5) a +1 scimitar of electrocution (14, 12, Vaults:5) a +6 ring of intelligence (14, 37, Vaults:5) a +0 scimitar (14, 39, Vaults:5) a parchment of Summon Cactus Giant (15, 41, Vaults:5) a +0 arbalest the +4 long sword of Sewongoe {drain, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 plate armour an amulet of wildshape (16, 25, Vaults:5) a +0 arbalest a +0 battleaxe (16, 29, Vaults:5) a +0 robe (16, 33, Vaults:5) a +0 scale mail (16, 34, Vaults:5) the +2 mace "Gram" {heavy, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (16, 38, Vaults:5) a staff of earth (16, 39, Vaults:5) a staff of alchemy (17, 31, Vaults:5) a +0 quarterstaff of draining (17, 32, Vaults:5) a +0 morningstar (18, 17, Vaults:5) a +0 arbalest a +0 scale mail a +0 morningstar (18, 18, Vaults:5) a +1 great sword of flaming (18, 33, Vaults:5) a +0 heavy mace (18, 35, Vaults:5) a +0 war axe (18, 37, Vaults:5) a +0 plate armour (18, 41, Vaults:5) a +0 great mace a +0 leather armour (19, 18, Vaults:5) a +0 plate armour a +3 great sword of draining a +0 arbalest (21, 41, Vaults:5) a +0 great mace a +0 plate armour a ring of poison resistance (22, 14, Vaults:5) a +0 robe a +0 long sword (22, 39, Vaults:5) a +0 cloak (22, 40, Vaults:5) a +2 bardiche of protection a +0 chain mail a +0 short sword a +3 leather armour (22, 41, Vaults:5) a +0 battleaxe a +0 plate armour (23, 22, Vaults:5) a +0 ring mail a +0 flail (23, 47, Vaults:5) a +0 dire flail of holy wrath a +4 ring mail of willpower (24, 10, Vaults:5) a +0 ring mail a +0 great mace (24, 15, Vaults:5) a +0 leather armour a +0 short sword (24, 18, Vaults:5) a +0 ring mail a +0 long sword a +0 arbalest (24, 19, Vaults:5) a +0 ring mail a +0 dire flail (24, 20, Vaults:5) a +0 trident a +0 scale mail a +0 trident (24, 23, Vaults:5) a +0 scale mail a +0 morningstar a +0 arbalest (24, 24, Vaults:5) a +0 scale mail a +0 longbow (25, 18, Vaults:5) a +0 ring mail a +0 dagger 6 large rocks (25, 19, Vaults:5) a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +1 shortbow of draining a +0 arbalest an amulet of guardian spirit a +0 shortbow (25, 20, Vaults:5) a +0 plate armour a +0 bardiche (25, 21, Vaults:5) a +0 chain mail a +0 battleaxe a +3 morningstar of freezing (25, 23, Vaults:5) a +0 dire flail a +0 dire flail (26, 19, Vaults:5) a +0 robe a +0 short sword (26, 20, Vaults:5) a +0 robe a +0 short sword a +2 battleaxe of freezing a +0 arbalest of flaming (26, 21, Vaults:5) a +0 cloak a +0 chain mail a +0 long sword (27, 19, Vaults:5) a +0 giant spiked club a +0 giant spiked club (27, 20, Vaults:5) a +2 great sword of flaming (27, 21, Vaults:5) a +0 scale mail a +0 war axe a +0 arbalest (27, 22, Vaults:5) a +0 leather armour a +0 dire flail a +0 chain mail a +2 long sword of electrocution a +0 plate armour a +1 glaive of freezing a +0 chain mail a +2 war axe of freezing a +0 chain mail a +3 bardiche of protection a +0 plate armour a +0 battleaxe (27, 23, Vaults:5) the +5 scale mail of the Guilds {Rampage +Blink rC+ Int-3} Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 plate armour a +0 war axe a +0 plate armour a +0 glaive (27, 24, Vaults:5) a +0 kite shield a +0 plate armour a +0 war axe (28, 19, Vaults:5) a +0 plate armour a +0 war axe (28, 22, Vaults:5) a +0 chain mail a +0 great sword a +0 chain mail a +0 great mace a +0 plate armour a +0 great sword (28, 23, Vaults:5) a +0 war axe of freezing a +0 ring mail a +0 plate armour a +3 battleaxe a +0 plate armour a +0 great mace a +0 chain mail a +1 great sword a +5 trident of freezing (28, 25, Vaults:5) a +0 chain mail a +3 battleaxe of venom a +0 plate armour a +1 battleaxe (28, 38, Vaults:5) a +0 hand axe (29, 18, Vaults:5) a +0 giant club a +0 giant club (29, 19, Vaults:5) a +0 scimitar a +0 giant spiked club a +0 giant club a +0 robe a +1 arbalest of freezing the amulet of Qeteid {+Inv Regen+ Stlth+} [amulet of regeneration] +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (29, 20, Vaults:5) a +0 leather armour a +0 great mace (29, 21, Vaults:5) a +0 plate armour a +2 great mace of protection (29, 22, Vaults:5) a +0 plate armour a +0 dire flail (29, 23, Vaults:5) a +0 dire flail a +0 dire flail a +0 scale mail of fire resistance a +1 great sword of flaming (29, 24, Vaults:5) a +0 battleaxe of freezing a +0 chain mail a +3 war axe (30, 23, Vaults:5) a +0 chain mail a +0 halberd a +0 arbalest a +0 plate armour a +0 great sword (30, 24, Vaults:5) 5 large rocks (30, 25, Vaults:5) a +0 plate armour a +0 great sword (31, 22, Vaults:5) a +0 arbalest a +2 morningstar of holy wrath (31, 25, Vaults:5) a +0 plate armour a +0 great sword (32, 21, Vaults:5) a +0 kite shield a +0 chain mail a +0 long sword (33, 18, Vaults:5) a +0 giant club (33, 22, Vaults:5) a +0 dire flail a +1 dire flail of draining (33, 27, Vaults:5) a +0 arbalest (33, 48, Vaults:5) a +0 whip (41, 9, Vaults:5) a +0 club (42, 9, Vaults:5) a +0 chain mail (42, 10, Vaults:5) a parchment of Dispersal (42, 13, Vaults:5) a +0 flail (43, 9, Vaults:5) a +1 short sword of electrocution (43, 31, Vaults:5) a staff of earth (43, 34, Vaults:5) a +0 buckler (43, 36, Vaults:5) a +0 short sword (43, 37, Vaults:5) a +0 hand axe (43, 39, Vaults:5) a +0 trident (43, 40, Vaults:5) a +0 trident (44, 6, Vaults:5) a +0 leather armour (44, 8, Vaults:5) a +3 ring mail of poison resistance (44, 10, Vaults:5) a +0 helmet of ice (56, 23, Vaults:5) a +0 arbalest a +0 arbalest the ring "Inydd" {Fly rC+ Will+ Str+6 SInv} [ring of strength] Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. Str+6: It affects your strength (+6). SInv: It lets you see invisible. (57, 41, Vaults:5) a +0 long sword a +0 robe (57, 43, Vaults:5) a +0 flail Level 21 of a ziggurat (0, 0, Zig:21) 28 gold pieces (0, 1, Zig:21) 19 gold pieces (1, 0, Zig:21) 60 gold pieces (1, 1, Zig:21) 6 gold pieces (1, 2, Zig:21) 9 gold pieces (2, 0, Zig:21) 24 gold pieces (2, 1, Zig:21) 53 gold pieces (2, 2, Zig:21) 13 gold pieces (still there?) a +5 demon whip of venom (still there?) (4, -4, Zig:21) 19 gold pieces (4, -3, Zig:21) 5 gold pieces (4, -2, Zig:21) 12 gold pieces (5, -7, Zig:21) 8 gold pieces (5, -6, Zig:21) 19 gold pieces (5, -5, Zig:21) 27 gold pieces (5, -4, Zig:21) 49 gold pieces (5, -3, Zig:21) 47 gold pieces (5, -2, Zig:21) 39 gold pieces (6, -5, Zig:21) 20 gold pieces (6, -4, Zig:21) 56 gold pieces (still there?) a +0 demon whip of venom (still there?) (6, -3, Zig:21) 35 gold pieces (6, -2, Zig:21) 26 gold pieces (6, 0, Zig:21) 26 gold pieces (7, -6, Zig:21) 26 gold pieces (7, -5, Zig:21) 19 gold pieces (7, -3, Zig:21) 105 gold pieces (7, -2, Zig:21) 5 gold pieces (still there?) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) (7, -1, Zig:21) 27 gold pieces (8, -6, Zig:21) 20 gold pieces (8, -5, Zig:21) 30 gold pieces (8, -4, Zig:21) 18 gold pieces (8, -3, Zig:21) 27 gold pieces (8, -2, Zig:21) 17 gold pieces (9, -7, Zig:21) 24 gold pieces (9, -6, Zig:21) 13 gold pieces (9, -5, Zig:21) 19 gold pieces (9, -4, Zig:21) 54 gold pieces (9, -3, Zig:21) 24 gold pieces (9, -2, Zig:21) 52 gold pieces (9, 0, Zig:21) 11 gold pieces (10, -8, Zig:21) 27 gold pieces (10, -2, Zig:21) 4 gold pieces (11, -5, Zig:21) 6 gold pieces (11, 2, Zig:21) 4 gold pieces (11, 4, Zig:21) 6 gold pieces (12, -4, Zig:21) 39 gold pieces (13, 1, Zig:21) 17 gold pieces Level 1 of the Depths (0, 0, Depths:1) 3 datura-tipped darts (3, 36, Depths:1) a +0 glaive (4, 26, Depths:1) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. a +0 plate armour (4, 34, Depths:1) a +1 whip of venom (7, 7, Depths:1) a +0 barding (7, 8, Depths:1) a +0 dire flail (31, 24, Depths:1) a +1 great sword of flaming (32, 25, Depths:1) a +1 dire flail of protection a +0 ring mail (38, -9, Depths:1) a +0 dagger a +0 robe (42, 6, Depths:1) a +0 dire flail a +0 dire flail (62, -4, Depths:1) a +0 dire flail a +0 dire flail (65, 48, Depths:1) a +2 spectral quarterstaff (still there?) a +0 quarterstaff (still there?) a +0 club (still there?) (65, 49, Depths:1) a staff of conjuration (still there?) a +0 club (still there?) (66, 9, Depths:1) a +1 great sword of flaming (66, 11, Depths:1) a parchment of Momentum Strike Level 2 of the Depths (0, 0, Depths:2) a +0 flail of protection a +0 robe a +0 buckler (0, 9, Depths:2) a +1 battleaxe of freezing (0, 21, Depths:2) a parchment of Gloom (1, 5, Depths:2) a +2 battleaxe of freezing (1, 14, Depths:2) a +3 great sword a +0 plate armour (1, 15, Depths:2) a +2 great sword of flaming (4, 0, Depths:2) a +1 cloak (4, 2, Depths:2) a +0 robe (5, 1, Depths:2) a +1 glaive of pain a +0 arbalest a +0 leather armour (5, 5, Depths:2) a +1 heavy glaive (6, 2, Depths:2) a +2 battleaxe of freezing (10, 0, Depths:2) a parchment of Summon Mana Viper (10, 23, Depths:2) a +0 battleaxe of freezing (13, 7, Depths:2) a parchment of Platinum Paragon (18, -3, Depths:2) 4 large rocks (18, 18, Depths:2) a +0 robe a ring of flight (19, 23, Depths:2) a staff of earth (20, 20, Depths:2) a +0 battleaxe of freezing (22, -3, Depths:2) a +0 leather armour (23, -3, Depths:2) a +0 chain mail (23, 23, Depths:2) a +0 cloak of stealth a +0 robe (24, -3, Depths:2) the +7 shortbow of the Dancing Messenger {freeze, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (24, -1, Depths:2) a +0 falchion (24, 10, Depths:2) 2 large rocks (24, 11, Depths:2) a sanguine talisman (25, -2, Depths:2) a +0 ring mail (25, -1, Depths:2) a +0 scale mail (26, -2, Depths:2) a +2 falchion of holy wrath (27, 1, Depths:2) a ring of willpower (28, -3, Depths:2) a +0 halberd (28, -1, Depths:2) a +4 ring of protection (28, 0, Depths:2) a +1 morningstar of protection (28, 1, Depths:2) a +0 great mace (28, 2, Depths:2) a +0 arbalest of electrocution (31, 43, Depths:2) 4 large rocks (37, 52, Depths:2) a +0 pair of gloves (38, 48, Depths:2) a -1 whip of chaos (41, 49, Depths:2) a +0 rapier (46, 49, Depths:2) a +2 broad axe of freezing (49, 46, Depths:2) a +2 demon whip of venom (52, 20, Depths:2) a +1 great sword of flaming (53, 48, Depths:2) a +2 scythe of venom (54, 21, Depths:2) a +0 robe a +1 dagger (56, 53, Depths:2) a +0 battleaxe of flaming a +0 ring mail (58, 27, Depths:2) a +0 dire flail a +0 dire flail (63, 5, Depths:2) a +0 flail (66, 10, Depths:2) a +0 trident a +0 robe Level 3 of the Depths (0, 0, Depths:3) the +1 long sword "Fiyskibb" {freeze, rCorr Str+4 Int+2 Dex-4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (2, -3, Depths:3) a +0 arbalest of flaming (unseen) (2, -1, Depths:3) a +0 long sword (8, -6, Depths:3) a +4 ring of slaying (11, -15, Depths:3) a +0 hand axe of flaming (11, -8, Depths:3) a +2 great sword of flaming (12, -16, Depths:3) a staff of earth (13, -15, Depths:3) a ring of willpower (13, -8, Depths:3) a +0 mace (14, -15, Depths:3) the +4 spear of the Dancing Siren {spect, rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (14, 4, Depths:3) a +1 heavy great mace (14, 19, Depths:3) a potion of mutation (15, 18, Depths:3) a potion of mutation (16, 18, Depths:3) 21 gold pieces (19, -20, Depths:3) a +0 robe a +2 rapier of venom (20, 7, Depths:3) a +1 flail of holy wrath (22, -7, Depths:3) a +0 morningstar (22, -6, Depths:3) 4 large rocks a +0 dire flail a +0 dire flail (22, -4, Depths:3) a +2 buckler of resistance a +0 ring mail a +0 long sword (23, -7, Depths:3) a +0 ring mail a +2 war axe of electrocution a +0 arbalest (26, -21, Depths:3) a +0 robe a +0 dagger (28, 31, Depths:3) the +6 trident of Division {protect, Fly rCorr Int+3} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (30, -2, Depths:3) a ring of flight (31, -8, Depths:3) a +0 flail (31, -4, Depths:3) 3 large rocks (32, -17, Depths:3) a staff of air (32, -16, Depths:3) the ring "Quotuz" {rElec rF+ Int-5 Slay+4 SInv} [ring of slaying] rElec: It insulates you from electricity. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (32, -15, Depths:3) a rimehorn talisman (33, -15, Depths:3) a +4 spectral quarterstaff (34, -15, Depths:3) a staff of earth (35, -7, Depths:3) a +0 demon trident of electrocution a +1 demon blade of electrocution a +3 ring mail of cold resistance (38, -6, Depths:3) +0 acid dragon scales (38, -5, Depths:3) a +7 war axe of freezing (41, 4, Depths:3) the +4 pearl dragon scales "Faegaogo" {rN+ Str+5} rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. 43 poisoned darts 10 atropa-tipped darts (47, 26, Depths:3) a +0 robe a +0 dagger (49, 28, Depths:3) a +0 flail (49, 29, Depths:3) a +0 battleaxe of freezing Level 4 of the Depths (0, 0, Depths:4) a +0 flail (5, -18, Depths:4) a +0 chain mail (9, -11, Depths:4) a +0 battleaxe (10, -14, Depths:4) a +0 robe (10, -7, Depths:4) the riddle talisman "Wedoy" {+Blink rC+} [riddle talisman] +Blink: It lets you blink. rC+: It protects you from cold. (11, -18, Depths:4) 5 poisoned darts (12, -11, Depths:4) a +0 flail (14, -1, Depths:4) a +0 cloak (15, 10, Depths:4) a +0 robe a ring of willpower (16, -14, Depths:4) a +0 leather armour a +3 vampiric spear (18, -6, Depths:4) a +0 battleaxe (20, -8, Depths:4) a +0 robe (25, -5, Depths:4) a +0 long sword a +0 cloak (33, 12, Depths:4) a +2 vampiric hand axe (33, 13, Depths:4) a +0 halberd (35, -19, Depths:4) a +0 animal skin a +0 hand axe (35, -9, Depths:4) a +0 mace (35, 14, Depths:4) 5 large rocks a +1 heavy flail (36, 15, Depths:4) a +3 battleaxe (36, 17, Depths:4) a +2 long sword of holy wrath (36, 19, Depths:4) a +0 great mace a +0 dire flail of holy wrath (40, 30, Depths:4) a +0 long sword