amsal Level 1 of the Dungeon (1, 0, D:1) a +0 dagger (7, -6, D:1) a +0 scale mail (8, -23, D:1) a +0 club (9, -3, D:1) a +0 whip a kobold skeleton (10, -25, D:1) a +0 club (13, -25, D:1) a +0 whip (17, -2, D:1) a +0 hand axe (20, -25, D:1) a +0 dagger 4 stones (21, -31, D:1) a +0 ring mail (25, -34, D:1) a bat skeleton (27, -36, D:1) a +0 short sword (27, -18, D:1) a bat skeleton (27, -10, D:1) a +0 short sword (30, -17, D:1) 2 stones a +0 dagger a goblin corpse (skeletalised by now) (31, -15, D:1) a +0 dagger (33, -30, D:1) a frilled lizard skeleton (37, -37, D:1) a +0 hand axe (38, -33, D:1) a +0 club 2 stones (38, -31, D:1) a rat skeleton (45, -31, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -30, D:1) a +0 short sword 5 stones a +0 short sword a kobold corpse (skeletalised by now) (47, -29, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of draining a goblin corpse (2, -20, D:2) an adder corpse (2, -19, D:2) a +0 short sword a kobold corpse (3, -22, D:2) a potion of curing (4, -15, D:2) a +0 spear