Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 1147664319929298828 2 anfozkd the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Aug 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (29 turns). anfozkd the Shooter (Coglin Hunter) Turns: 29, Time: 00:00:28 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 8 God: Gold: 20 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Daeho} rCold . . . (100%) c - +0 sling {Araceli} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Daeho} c - a +0 sling (offhand) {Araceli} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Skills: + Level 2.0 Fighting + Level 3.7 Ranged Weapons + Level 1.8 Dodging + Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5969 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an open gate here. You encounter a frilled lizard. Found a parchment of Hailstorm. Fire: a) +2 sling {Daeho} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (asleep, 97% to hit) Okay, then. Your library has no spells. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a sling bullet. You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. You now have 7 gold pieces (gained 6). You encounter a goblin. It is wielding a +0 dagger of venom. Things that are here: a parchment of Hailstorm; 13 gold pieces You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. You hear a shout! You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You pick up a parchment of Hailstorm and begin reading... You add the spell Hailstorm to your library. You now have 20 gold pieces (gained 13). Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...#######'''## # #........##...# #.#$..†....##.##### ..................+ #........#####.## ####.....# # #.....# #.....# #@....# ....).......# ###.##.###### .. ### There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anfozkd the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 29 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic Action || total ---------------------------++------- Fire: Sling || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 20 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 20 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+