Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 1362983025720088860 51 anfozkd the Vexing (level 3, -3/26 HPs) Began as a Coglin Hexslinger on Aug 10, 2026. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (1515 turns). anfozkd the Vexing (Coglin Hexslinger) Turns: 1515, Time: 00:02:35 Health: -3/26 AC: 3 Str: 8 XL: 3 Next: 81% Magic: 4/4 EV: 11 Int: 12 God: Gold: 66 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Magnus} rCold . . . (100%) d - +1 dagger (speed) {Isabel} rNeg . . . (100%) b - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Magnus} c - a -2 sling {Kheti} d - a +1 dagger of speed (offhand) {Isabel} Armour b - a +1 robe (worn) Talismans e - a rimehorn talisman Scrolls p - a scroll of poison N - a scroll of noise Potions h - a potion of haste f - a potion of moonshine Skills: + Level 1.2 Fighting + Level 3.0 Ranged Weapons + Level 1.7 Dodging + Level 0.6 Stealth + Level 1.0 Spellcasting + Level 3.0 Hexes + Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Mercury Arrow Conj/Alch 0% 2d5 41% 2 Stone Arrow Conj/Erth 0% 3d7 65% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10466 Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll shouts! The jackal bites you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal closely misses you. You shoot a sling bullet. The sling bullet completely misses the jackal. The sling bullet barely misses the gnoll. The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet completely misses the gnoll. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You die... ..# #.##.# #.#.# ..# #....# #.#.# ..# #..### #.#.############# ..######..# #.#.............# ......##..# ##.#############.# .#.##.##..#####..# ## #.# ##...............# ..# #.# #.##.###.#####.◊#...# #.# ####.###.####†.@ğ...#########.# ............◊#+#+#.........# ######.#####..# #########.# .# #..# #.# .# #### #.# .# #.# #.# ### You could see a gnoll. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A hobgoblin (D:1) 2 jackals (D:2) 3 quokkas 5 ball pythons (D:2) 2 bats (D:1) 5 endoplasms 10 goblins 5 kobolds (D:1) 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anfozkd the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 261 | D:1 | You fall into a shaft and drop 1 floor! 358 | D:2 | Reached XP level 2. HP: 21/21 MP: 3/3 770 | D:1 | Found Bujyublu's Magic Scroll Emporium. 1085 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1515 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_corners, serial_shops, nicolae_shop's_first_dollar D:2: layout_basic, cheibrodos_gnoll_hut Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 3 | 3.0 Ranged Weapons | 2 3 | 3.0 Fighting | | 1.2 Dodging | | 1.7 Stealth | | 0.6 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 135 Drink: Moonshine || 1 Haste || 1 Heal wounds || 1 Read: Identify || 1 Teleportation || 1 Enchant weapon || 1 Enchant armour || 1 Armour: Robe || 20 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1532 | 1489 | 43 | 0 | 1232 | 2 | 766.0 | Dungeon | 1532 | 1489 | 43 | 0 | 1232 | 2 | 766.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 882 daAuts D:2: 650 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+