Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 30049646802568253 2 antrollian the Ducker (level 1, 23/23 HPs) Began as a Gnoll Monk on Oct 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (91 turns). antrollian the Ducker (Gnoll Monk) Turns: 91, Time: 00:00:17 Health: 23/23 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of brand weapon {unknown} Potions a - a potion of ambrosia d - a potion of invisibility {unknown} Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 6.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 6.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Welcome, antrollian the Gnoll Monk. You sense the Orb of Zot calling to you... with horror, you realise the call is coming from inside the dungeon! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. A quokka comes into view. You hit the ball python but do no damage. You bite the ball python, but do no damage. The ball python barely misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! You closely miss the quokka. The quokka bites you. You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! HP restored. A ball python comes into view. The ball python hisses angrily. You sock the ball python! You kill the ball python! No target in view! No target in view! No target in view! d - a bubbling red potion c - a scroll labelled XAICWAA GIPTOUGODGH Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.## ... ..# .. ... .. ..# . #.#.# #.#.##### ###........ +.@.# ###.#+##### #### #.......# #... #.......# #.<. #.......# #... ... #.......# #.##'# ....####### #.#.##### #..... ..........# #.#.# .##.#### ..........####.#.# .#.#... There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | antrollian the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 91 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic Action || total ---------------------------++------- Attack: Normal || 5 Melee: Mace || 5 Bite || 1 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 79 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 79 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts