Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 15352357435334040344 89 anycall54 the Conjurer (level 4, -4/9 HPs) Began as a Demigod Conjurer on July 22, 2024. Splashed by a jelly's acid (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:21 (3458 turns). anycall54 the Conjurer(Demigod Conjurer) Turns: 3458, Time: 00:03:22 Health: -4/9 AC: 2 Str: 8 XL: 4 Next: 10% Magic: 6/10 EV: 15 Int: 24 God: Gold: 117 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (weapon currently unavailable) rCold + . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . d - +0 pair of boots {Fly} Will ..... (no amulet) Stlth + e - ring of protection from cold HPRegen 0.21/turn p - +4 ring of protection MPRegen 0.12/turn %: no passive effects @: flux-form, corroded, flying, glowing A: contaminating, reduced hp, glow, high MP 1, forlorn, divine attributes a: Begin Untransformation You were on level 4 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Missiles k - a throwing net Armour a - a +0 robe (melded) d - a +0 pair of boots of flying (worn) g - a +0 cloak (worn) Jewellery e - a ring of protection from cold (left hand) p - a +4 ring of protection (right hand) Talismans n - a flux talisman (active) Scrolls h - 2 scrolls of vulnerability {unknown} j - a scroll of immolation {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of blinking {unknown} Potions b - a potion of curing c - 2 potions of brilliance f - a potion of attraction o - 2 potions of invisibility Skills: + Level 2.3 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 52% 1d6 4% 1 Apportation Tloc 4% N/A 12% 1 Soul Splinter Necr 8% N/A 12% 1 Summon Small Mammal Summ 8% N/A 12% 1 Frozen Ramparts Ice 4% 1d1 34% 3 Ozocubu's Armour Ice 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Hoarfrost Cannonade Ice/Alch 1% N/A 97% 5 Metabolic Englaciation Hex/Ice 1% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:1 [ D:4 * Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. There is an open door here. There is an open door here. Found a stone staircase leading down. A jelly comes into view. The jelly quivers. A jelly is nearby! A jelly is nearby! A jelly is nearby! A jelly is nearby! You hear a slurping noise. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the jelly. The jelly is moderately wounded. The magic dart hits the jelly. The jelly is moderately wounded. The magic dart hits the jelly. The jelly is moderately wounded. The magic dart hits the jelly. The jelly is heavily wounded. The jelly misses you. You hit the jelly but do no damage. The jelly begins to glow. Your hands burn! The jelly is heavily wounded. The jelly completely misses you. You hit the jelly but do no damage. The jelly glows dangerously bright. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly but do no damage. The jelly shudders as magic cascades through it! The jelly twists and deforms. Your hands burn! Ouch! That really hurt! You die... ######## .. ##......## ..... #........# ..... #.......########..... #.......#............ ##......#....>....... #######'#............ #.......#...pJ....... #.......#.......#.## #[......#.......# ###'#####.......# #...............# #...............# #...............# #∩..............+ #...............# You could see a jelly (misshapen). Vanquished Creatures Jessica (D:3) 2 ufetubi (D:3) 2 ribbon worms (D:2) 3 bats 7 endoplasms A giant cockroach (D:3) 4 goblins 8 hobgoblins 5 kobolds 4 ball pythons 3 frilled lizards 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anycall54 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 195 | D:1 | Found Hecyesytt's Armour Boutique. 409 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1171 | D:2 | Reached skill level 4 in Conjurations 1607 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/8 2984 | D:3 | Noticed Jessica 2987 | D:3 | Killed Jessica 2988 | D:3 | Reached XP level 4. HP: 9/33 MP: 6/10 2994 | D:3 | Learned a level 2 spell: Searing Ray 3401 | D:4 | Found Cirretes's Mayhem Merchandise. 3458 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_cross, serial_shops, nicolae_square_shop D:2: layout_basic, ebering_ecumenical_altar_hall D:3: layout_basic, nicolae_overflow_crystal_walls, uniq_jessica D:4: layout_gridville, makhleb_heckhound_becter, minmay_temple_entry_arrows, gammafunk_ghost_arena, minmay_shop_mayhem, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.5 Dodging | 2 | 2.3 Spellcasting | 2 | 2.3 Conjurations | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | 3 || 13 Punch | 1 | || 1 Cast: Magic Dart | 103 | 4 || 107 Use: Potion | 1 | || 1 Scroll | | 4 || 4 Armour: Robe | 14 | || 14 Skin | 1 | || 1 Dodge: Dodged | 19 | 3 || 22 Form: Flux | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3457 | 3300 | 157 | 60 | 2948 | 4 | 864.2 | Dungeon | 3457 | 3300 | 157 | 60 | 2948 | 4 | 864.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1323 daAuts D:3: 1210 daAuts D:1: 873 daAuts D:4: 50 daAuts