Dungeon Crawl Stone Soup version 0.35-a0-741-gceecb58645 (webtiles) character file. Game seed: 6176330022049303572 844 anycall54 the Destroyer (level 7, -7/36 HPs) Began as a Deep Elf Conjurer on July 21, 2026. Mangled by a water moccasin (9 damage) ... on level 8 of the Dungeon. The game lasted 00:07:40 (3774 turns). anycall54 the Destroyer (Deep Elf Conjurer) Turns: 3774, Time: 00:07:40 Health: -7/36 AC: 2 Str: 4 XL: 7 Next: 68% Magic: 10/19 EV: 12 Int: 25 God: Gold: 200 SH: 0 Dex: 13 Spells: 15/20 levels left rFire . . . (100%) b - +3 trident (spect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Evoke Invisibility (28%) You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons b - a +3 spectral trident (weapon) Missiles c - 5 javelins d - 2 throwing nets Armour a - a +0 robe (worn) e - a scarf of invisibility (worn) Scrolls c - a scroll of acquirement {unknown} h - a scroll of immolation {unknown} l - a scroll of fog {unknown} m - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic i - a potion of invisibility r - a potion of resistance d - a potion of brilliance {unknown} c - a potion of curing m - 2 potions of might n - a potion of moonshine o - a potion of ambrosia {unknown} f - a potion of haste {unknown} Skills: - Level 3.1 Dodging - Level 3.4 Stealth + Level 7.1 Spellcasting * Level 8.6 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Blink Tloc 16% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 32% N/A 7% 1 Call Imp Summ 16% N/A 10% 2 Jinxbite Hex 16% 2d2 10% 2 Scorch Fire 16% 2d5 10% 2 Fulminant Prism Conj/Alch 15% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 11% 4 Rending Blade Conj/Frge 30% 2d(8+1*) 11% 4 Tukima's Dance Hex 8% N/A 21% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 21% 3 Airstrike Air 4% 2d(1-17) 54% 4 Animate Dead Necr 8% N/A 54% 4 Eringya's Surprising Cr Summ 8% N/A 54% 4 Forge Blazeheart Golem Fire/Frge 8% N/A 54% 4 Petrify Alch/Erth 4% N/A 54% 4 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Uskayaw Wu Jian Xom Annotations: D:4 exclusions: 3 floors and 2 ogres D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin bites you. The water moccasin bites you! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 81% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin closely misses you. The searing ray misses the water moccasin. The water moccasin misses you. Unknown command. The searing ray misses the water moccasin. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Unknown command. The searing ray hits the water moccasin. The water moccasin is severely wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Unknown command. You feel better. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. The water moccasin bites you! You die... ## .# ####[# #..@.# #.##S.....# #.# .###... #.# .# # #.# .# #.# .# ...#####.# .# .........# .# ..######## You could see a water moccasin. Vanquished Creatures A yak (D:5) An ice beast (D:5) A black bear (D:4) An ogre (D:5) A scorpion (D:5) 2 hounds (D:5) An orc priest (D:3) A jelly (D:5) 3 iguanas (D:5) An orc wizard (D:3) 3 gnolls (D:5) 6 adders A shadow imp (D:2) 3 dart slugs 3 ribbon worms (D:2) 5 orcs (D:3) 3 endoplasms 5 hobgoblins 5 jackals 4 quokkas 5 ball pythons 4 bats 5 frilled lizards (D:2) 6 goblins 8 kobolds 2 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anycall54 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 293 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 657 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 1005 | D:2 | Found a shimmering altar of Xom. 1531 | D:3 | Reached skill level 5 in Conjurations 1531 | D:3 | Reached XP level 4. HP: 11/24 MP: 3/12 1893 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2335 | D:4 | Encountered an ogre 2459 | D:4 | Encountered an ogre 2657 | D:4 | Identified the +1 chain mail of the Red Grue {SInv} 2680 | D:4 | Encountered a black bear 2780 | D:4 | Killed a black bear 2781 | D:4 | Reached skill level 5 in Spellcasting 2781 | D:4 | Reached skill level 6 in Conjurations 2909 | D:4 | Found a stormy altar of Qazlal. 2909 | D:4 | Found an ornate altar of the Wu Jian Council. 2911 | D:4 | Found a hide-covered altar of Uskayaw. 3063 | D:5 | Entered Level 5 of the Dungeon 3103 | D:5 | Encountered Edmund 3139 | D:5 | Reached XP level 6. HP: 32/32 MP: 12/15 3208 | D:5 | Reached skill level 7 in Conjurations 3262 | D:5 | Encountered a yak 3270 | D:5 | Killed a yak 3271 | D:5 | Reached XP level 7. HP: 36/36 MP: 9/18 3354 | D:5 | Reached skill level 8 in Conjurations 3401 | D:5 | Learned a level 2 spell: Blink 3753 | D:5 | You fall into a shaft and drop 3 floors! 3774 | D:8 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic D:2: layout_basic, basic_altar, minmay_lizard_pond D:3: layout_loops_ring, dreamdust_mushroom_princess D:4: layout_loops_ring, gammafunk_temple_overflow_claw, kennysheep_orc_chapel D:5: layout_loops_corners, hangedman_abyss_or_decor_stabs, minmay_between, uniq_edmund, uniq_ijyb D:8: layout_loops_ring, nicolae_gozag_zags_fifth_avenue, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.1 Spellcasting | 4 5 6 7 | 7.1 Conjurations | 5 6 7 8 | 8.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | | || 5 Melee: Unarmed | 5 | | || 5 Cast: Magic Dart | 97 | 46 | 21 || 164 Searing Ray | 1 | 11 | 9 || 21 Drink: Curing | | | 1 || 1 Read: Identify | | 5 | || 5 Brand weapon | | 1 | || 1 Armour: Robe | 4 | 8 | 16 || 28 Dodge: Dodged | 15 | 12 | 4 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3776 | 3657 | 119 | 180 | 2845 | 6 | 629.3 | Dungeon | 3776 | 3657 | 119 | 180 | 2845 | 6 | 629.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 896 daAuts D:4: 756 daAuts D:2: 719 daAuts D:1: 693 daAuts D:5: 689 daAuts D:8: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+