Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file.

arcanium32 the Tinkerer (Coglin Forgewright)        Turns: 1010, Time: 00:01:58

Health: 26/26      AC:  2    Str: 10    XL:     3   Next: 4%
Magic:  5/5        EV: 11    Int: 14    God:    
Gold:   20         SH:  0    Dex: 14    Spells: 2/5 levels left

rFire   . . .        h - +0 quarterstaff {Minjun}
rCold   . . .          [offhand occupied]
rNeg    . . .        b - +0 robe
rPois   .            (no helmet)
rElec   .            j - scarf {shadows}
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no gizmo)
Stlth   ++        
HPRegen 0.24/turn
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: off-hand wielding, slow wielding, warmup strikes, no jewellery
a: Invent Gizmo


You are on level 1 of the Dungeon.
You have visited 1 branch of the dungeon, and seen 1 of its levels.

You have collected 20 gold pieces.


Innate Abilities, Weirdness & Mutations

You can wield a second weapon in your off-hand.
It takes a long time for you to wield or remove held weapons.
Your first few attacks do less damage.
You cannot equip rings or amulets.

   Skills:
 - Level 1.0 Fighting
 - Level 1.7 Dodging
 - Level 1.5 Stealth
 - Level 1.7 Spellcasting
 + Level 5.7 Forgecraft


You have 2 spell levels left.
You know the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
X - Kinetic Grapnel       Frge           68%        1d6       2%          1
Y - Construct Spike Laun  Frge           34%        2d4       3%          2

Your spell library contains the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Launch Clockwork Bee     Frge           17%        N/A       7%          3
 Forge Blazeheart Golem   Fire/Frge      9%         N/A       58%         4
 Forge Lightning Spire    Air/Frge       9%         3d4       58%         4


Inventory:

Hand Weapons
 a - a +0 hammer {Jubei}
 d - a +0 dagger {Elena}
 h - a +0 quarterstaff (weapon) {Minjun}
Armour
 b - a +0 robe (worn)
 j - a scarf of shadows (worn)
Scrolls
 f - a scroll labelled EGOVIFU VASO
Potions
 c - a potion of magic
 e - 2 fuming emerald potions
 g - a bubbling clear potion
 i - a lumpy black potion


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)         Zot: 4983       

Altars:

#.#.#   #.#  #.....
#.#.#   #.######.#.
#.#.#   #......#.#.
#.#.#   ######.#.##
#.#.#        #.#.#
#.#.##########.#.#
#.#(...........#.#
#.##############.#
#.@..............#
##################
       #......#
       #......#
       #......#
       #......#
       #......#####
    ####...........
    #...†..........


There are no monsters in sight!

Message History

The hobgoblin hits you but does no damage.
체력이 전부 회복되었습니다. (21)
You closely miss the hobgoblin.
The hobgoblin is almost dead.
The hobgoblin hits you. The quokka bites you. The hobgoblin closely misses you.
7의 피해를 받았습니다. 현재 남은 체력은 [14/21] 입니다.
악! 이건 너무 좆같다!
Casting: Construct Spike Launcher (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You shape a spike launcher from a nearby wall.
The rocky spike skewers the hobgoblin.
You kill the hobgoblin!
The quokka misses you.
You have reached level 3!
Your experience leads to an increase in your attributes!
Increase (S)trength, (I)ntelligence, or (D)exterity? 
You feel agile. x2
Your brain swirls with designs for a neodymium varistor. You just need some
more time...
4의 체력을 얻었습니다. 현재 체력은 [18/26] 입니다.
현재 남은 마력은 [2/5] 입니다.
Your spike launcher falls apart as you grow too distant to maintain it.
The quokka attacks as it pursues you! The quokka misses you.
The quokka barely misses you.
You sock the quokka!
You kill the quokka!
No target in view!
j - a scarf of shadows
You finish putting on your scarf of shadows.
It gets dark.
Done exploring.

Skill      XL: |  1  2 |
---------------+-------+-----
Forgecraft     |  5    |  5.7
Fighting       |     1 |  1.0
Dodging        |       |  1.7
Stealth        |       |  1.5
Spellcasting   |       |  1.7

Action                     || total
---------------------------++-------
  Melee: Mace              ||    15
         Dagger            ||    14
         Quarterstaff      ||    10
   Cast: Kinetic Grapnel   ||     8
         Construct Spike L ||     5
   Stab: Sleeping          ||     1
 Armour: Robe              ||    17
  Dodge: Dodged            ||    17

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | arcanium32 the Coglin Forgewright began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
    56 | D:1      | Reached skill level 5 in Forgecraft
    90 | D:1      | HP: 1/13 [hobgoblin (3)]
   173 | D:1      | Reached XP level 2. HP: 19/19 MP: 1/4
   176 | D:1      | Learned a level 2 spell: Construct Spike Launcher
   531 | D:1      | Reached skill level 1 in Fighting
   928 | D:1      | Reached XP level 3. HP: 18/26 MP: 2/5

Vanquished Creatures
  A bat (D:1)
  3 endoplasms (D:1)
  3 giant cockroaches (D:1)
  3 goblins (D:1)
  2 hobgoblins (D:1)
  2 quokkas (D:1)
  2 ball pythons (D:1)
  2 frilled lizards (D:1)
  A kobold (D:1)
  2 rats (D:1)
21 creatures vanquished.

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1016 |   1016 |      0 |      5 |    839 |   1 | 1016.0 |
       Dungeon |   1016 |   1016 |      0 |      5 |    839 |   1 | 1016.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1016 daAuts

Table legend:
 A = Non-vault XP
 B = Vault XP
 C = Vault XP percentage of total XP
 D = Non-vault monster count
 E = Vault monster count
 F = Vault count percentage of total count

                 A         B        C        D         E        F   
            +---------+---------+-------+---------+---------+-------
      Total |      36 |       0 |   0.0 |      21 |       0 |   0.0
            +---------+---------+-------+---------+---------+-------
        D:1 |      36 |       0 |   0.0 |      21 |       0 |   0.0
            +---------+---------+-------+---------+---------+-------