arica4 Level 1 of the Dungeon (3, 13, D:1) a bat skeleton a ball python skeleton (6, 13, D:1) a rat skeleton (8, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 4, D:1) a +0 hand axe (17, 9, D:1) a +0 short sword (21, -10, D:1) a bat corpse (skeletalised by now) (26, 9, D:1) a +0 ring mail (36, -11, D:1) a ball python skeleton (37, 4, D:1) a +0 dagger (40, -12, D:1) a hobgoblin skeleton (40, -11, D:1) a +0 dagger 3 stones a ball python skeleton a kobold skeleton (41, -12, D:1) a hobgoblin skeleton (45, 21, D:1) a rat corpse (skeletalised by now) (46, 15, D:1) a +0 club (47, -9, D:1) a +0 robe (47, 17, D:1) a ball python corpse (skeletalised by now) (51, 7, D:1) a +0 leather armour (52, 6, D:1) a rat corpse (skeletalised by now) (57, 7, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (58, 7, D:1) a hobgoblin corpse (skeletalised by now) (58, 8, D:1) a +0 short sword a stone Level 2 of the Dungeon (6, 14, D:2) a staff of cold (6, 36, D:2) 4 javelins (19, 20, D:2) a ball python corpse (skeletalised by now) (31, 37, D:2) a +0 club (32, 37, D:2) a +0 cloak (35, 23, D:2) a +0 trident (55, 43, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (0, 2, D:3) the +8 dagger of the Arena {flame, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (4, 12, D:3) a rat corpse (skeletalised by now) (10, 20, D:3) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (10, 24, D:3) a hobgoblin corpse (skeletalised by now) (18, 3, D:3) a bat skeleton (38, 37, D:3) a frilled lizard corpse (skeletalised by now) (44, 28, D:3) a frilled lizard corpse (skeletalised by now) (47, 15, D:3) a ball python skeleton (53, 33, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (5, -15, D:4) a +0 club (7, -57, D:4) a +0 hand axe an orc corpse (skeletalised by now) (7, -33, D:4) a +0 dagger (9, -29, D:4) a ball python skeleton (16, -44, D:4) a +0 giant club (19, -57, D:4) a +0 chain mail (19, -45, D:4) a +0 short sword an orc skeleton (20, -21, D:4) a +0 dagger a +0 robe a +1 dagger of venom an orc corpse (skeletalised by now) (20, -19, D:4) a +0 whip an orc corpse (skeletalised by now) (28, -34, D:4) a +0 hand axe (32, -36, D:4) an iguana skeleton (42, -36, D:4) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (43, -57, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (5, -2, D:5) an amulet of guardian spirit (5, 0, D:5) a +0 war axe (6, 0, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 6, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a bullfrog skeleton (18, 25, D:6) a +0 club (19, 24, D:6) a +0 spear a +0 flail (20, 17, D:6) a +0 shortbow (23, 17, D:6) a +0 arbalest (30, -8, D:6) an amulet of faith Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 robe (7, -19, D:7) a +0 robe (8, 6, D:7) a +2 dagger of protection (13, 21, D:7) a +0 chain mail (30, 12, D:7) a +0 rapier (34, 18, D:7) a +0 morningstar (38, -22, D:7) a +0 club a +0 whip a +0 leather armour a +0 whip (39, -24, D:7) a +0 flail (42, -21, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) an orb of energy (14, -33, D:8) a +0 rapier (22, -49, D:8) a +0 spear (29, -46, D:8) a +2 spear of venom a +0 robe (30, -44, D:8) a +4 halberd a +0 robe (32, -43, D:8) a +0 falchion a +0 robe (47, 6, D:8) a +0 sling (50, 7, D:8) a parchment of Detonation Catalyst (53, -14, D:8) a +0 cloak a +2 short sword of speed (55, -18, D:8) a +0 ring mail (59, -11, D:8) a +0 pair of boots Level 9 of the Dungeon [Shop] Epograer's Weapon Shop a +0 quarterstaff (80 gold) the +3 quarterstaff of Xojuy {pain, rElec} (664 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 orcbow (64 gold) a +0 club (8 gold) the +9 broad axe of Zod Mosch {sunder, rPois rC+} (1155 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +0 spear (48 gold) a +0 dagger (32 gold) a +1 mace of protection (169 gold) a +6 spear of venom (569 gold) (6, -22, D:9) a +0 rapier (7, -35, D:9) a +0 dagger (8, -29, D:9) a +0 dire flail a +0 giant spiked club (9, -30, D:9) 5 silver javelins a +0 shortbow a +0 chain mail a +0 scimitar (12, -38, D:9) a +0 hand axe (12, -34, D:9) a human skeleton (14, 5, D:9) a +0 arbalest (16, -35, D:9) a +0 robe a +0 whip of freezing (22, 3, D:9) 2 poisoned darts (28, -8, D:9) a +0 trident (33, -44, D:9) a +0 great sword (37, -40, D:9) a +0 plate armour (37, -31, D:9) a +0 shortbow (37, -27, D:9) a +0 scimitar (47, -18, D:9) a +0 longbow Level 10 of the Dungeon (0, 0, D:10) a +0 halberd a +0 chain mail (0, 1, D:10) a +0 whip a +0 trident (1, -2, D:10) a +0 club (1, -1, D:10) a +2 dagger of speed a +0 robe (9, 7, D:10) a +0 chain mail (14, 0, D:10) a +0 dagger (34, 4, D:10) a +0 leather armour the Ecumenical Temple