arica4 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 22, D:1) a hobgoblin skeleton (1, 48, D:1) a +0 short sword 4 stones a kobold skeleton (4, 21, D:1) a frilled lizard skeleton (5, 51, D:1) a +0 whip (10, 35, D:1) a +0 scale mail (21, 59, D:1) an orb of stardust (25, 48, D:1) a +0 short sword a kobold skeleton (29, 48, D:1) a ball python skeleton (31, 14, D:1) a ball python skeleton (35, 42, D:1) a hobgoblin corpse (skeletalised by now) (38, 12, D:1) a +0 club (38, 37, D:1) a +0 club (40, 12, D:1) a frilled lizard corpse (skeletalised by now) (41, 0, D:1) a +0 dagger (41, 23, D:1) a +0 mace (46, 37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (50, 22, D:1) a rat corpse (skeletalised by now) (50, 43, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bargh's Weapon Shoppe the +3 flail "Kunorusuu" {flame, *Corrode rC++ rN++} (659 gold) *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +10 great sword "Kogigimm" {venom, *Corrode Fly Dex+3} (933 gold) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +9 rapier of Juhust {vamp, Dex+3} (972 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 quarterstaff "Ommul" {antimagic, Int+3} (367 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 halberd of venom (283 gold) a +1 halberd of entangling (143 gold) a +0 spear (39 gold) a +0 club (6 gold) a +0 mace (39 gold) (0, 0, D:2) a +0 whip 3 stones (3, 3, D:2) a jackal corpse (skeletalised by now) (3, 4, D:2) a jackal skeleton (3, 19, D:2) a frilled lizard corpse (skeletalised by now) (4, 4, D:2) a +0 dagger a goblin skeleton (5, 16, D:2) a +0 scimitar (13, 13, D:2) a +0 short sword (20, 38, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (20, 40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 4, D:2) a +0 scale mail (28, -12, D:2) a +0 short sword 5 stones (28, -7, D:2) a +0 scale mail (29, 8, D:2) a +1 hat (31, 31, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (33, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, -2, D:2) a +0 whip (50, 20, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (4, 10, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (8, 9, D:3) a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (15, -27, D:3) a rat corpse (skeletalised by now) (15, -4, D:3) a bat skeleton (17, -13, D:3) a hobgoblin skeleton (25, 9, D:3) a +0 short sword a +0 dagger a +0 robe a +2 whip of pain a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 18, D:3) a +0 dagger (41, -3, D:3) a +0 dagger a stone (51, 4, D:3) a +0 flail (56, -3, D:3) a +0 hand axe a +0 leather armour (56, -1, D:3) a +0 club (57, -2, D:3) a +0 dagger a +0 robe an orc skeleton (57, -1, D:3) a +0 hand axe a +0 short sword an orc skeleton (61, -23, D:3) a +0 flail (63, 17, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (20, 31, D:4) an adder skeleton (21, 32, D:4) a quill talisman a quill talisman a quill talisman a +0 scale mail a +0 flail a +0 robe a +0 dagger a +0 dagger of venom a +0 hand axe an orc skeleton a hound skeleton an orc skeleton an orc skeleton (26, 18, D:4) 6 boomerangs (27, 21, D:4) a +0 dagger a +0 robe (31, -3, D:4) a quokka skeleton (33, 12, D:4) a +0 dagger a goblin skeleton (34, 7, D:4) a hobgoblin skeleton (44, 1, D:4) a +2 robe of fire resistance (58, -11, D:4) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe (58, -10, D:4) a +0 dagger 3 boomerangs a +0 scale mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (2, 43, D:5) a +0 short sword (9, -4, D:5) a +0 quarterstaff (11, 3, D:5) a +0 war axe (12, 3, D:5) a +0 flail (16, 51, D:5) a +0 ring mail (30, 42, D:5) the +1 whip of Punguigg {heavy, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (36, 35, D:5) a +0 dagger (37, 51, D:5) a +0 kite shield (38, 44, D:5) a +0 club (41, 54, D:5) a +0 leather armour (48, 46, D:5) a +0 club Level 6 of the Dungeon (11, -12, D:6) a +0 orcbow (12, -30, D:6) a +0 dagger (13, -21, D:6) a +0 dagger (19, -13, D:6) a +0 mace (25, -12, D:6) a +0 robe a +0 dagger (26, -13, D:6) a +3 quarterstaff a +0 flail (26, -12, D:6) a +0 leather armour a +0 club (27, -38, D:6) a +0 whip a +2 leather armour of positive energy (28, -38, D:6) a +0 dagger a +0 ring mail (29, -38, D:6) a +0 dagger a +0 chain mail a +0 hand axe (30, 16, D:6) a +0 dagger (37, -7, D:6) a +0 club (41, -3, D:6) the +0 leather armour "Wacusu" {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 chain mail (4, 6, D:7) a +0 club (5, 5, D:7) a +0 hand axe (5, 7, D:7) a +0 hand axe (5, 18, D:7) a +0 whip a +0 robe (6, 6, D:7) a +0 dagger (7, 2, D:7) a +0 dagger (12, 24, D:7) a +0 club a +0 robe (12, 25, D:7) a +0 hand axe (13, 25, D:7) a +0 scale mail a +0 hand axe (18, 13, D:7) a +0 robe a +0 dagger (23, 15, D:7) a +0 robe (28, -3, D:7) a +0 scale mail a +2 morningstar of holy wrath a +0 robe a +0 dagger (28, -2, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (38, 6, D:7) a +0 whip 3 boomerangs Level 8 of the Dungeon (4, 1, D:8) a +1 mace of venom (4, 3, D:8) a +4 scimitar of flaming (12, -30, D:8) a +0 dagger (14, -31, D:8) a +0 dagger a +0 whip a stone (14, -30, D:8) a +0 short sword (15, -32, D:8) a +0 dagger (15, -31, D:8) a +0 dagger 3 stones (16, -32, D:8) a +0 dagger (16, -31, D:8) a +0 short sword (16, -24, D:8) a potion of curing (18, -12, D:8) a +0 ring mail a +0 hand axe (18, -3, D:8) a +0 club (27, -26, D:8) 5 poisoned darts (27, -22, D:8) a +0 chain mail a +0 club (27, -21, D:8) a +2 dagger of protection a +0 robe a +0 whip of flaming (27, -20, D:8) a +0 whip (31, -37, D:8) a +0 cloak of air (35, -29, D:8) a +0 ring mail a +0 quarterstaff a +0 sling (38, -30, D:8) a +0 flail a +0 short sword (39, -29, D:8) a +0 mace (40, -32, D:8) a +0 war axe 5 poisoned darts a +0 leather armour an orb of mayhem (41, -31, D:8) a +0 whip a +0 whip (41, -28, D:8) a quill talisman (42, -31, D:8) a +0 leather armour a +0 whip (42, -22, D:8) a +0 pair of gloves (49, -7, D:8) 3 poisoned darts (50, -24, D:8) a +0 leather armour (53, -38, D:8) 5 poisoned darts Level 9 of the Dungeon (8, 0, D:9) 6 poisoned darts (13, -12, D:9) a +0 club (18, 16, D:9) a +0 club a +0 ring mail a +0 flail a +0 dagger a +0 robe (23, -4, D:9) a +0 dagger a +0 robe (23, -3, D:9) a +0 dagger (24, -19, D:9) a +0 club a +0 chain mail a +0 hand axe (24, -3, D:9) a +0 dagger a +2 robe of fire resistance (24, -1, D:9) a +0 mace a +0 leather armour (24, 0, D:9) a +0 club (25, -19, D:9) a +0 ring mail a +0 hand axe a +0 chain mail a +0 flail (26, -19, D:9) a +0 short sword (27, -5, D:9) a +0 giant club a +0 giant spiked club (32, -16, D:9) a +2 hand axe of draining (33, -19, D:9) a +0 robe (33, -12, D:9) a +0 dagger (34, 17, D:9) a +0 dagger a +0 robe (35, 17, D:9) a +0 dagger a +0 robe a +0 club (40, -10, D:9) a +0 dagger (43, -16, D:9) a +0 helmet of light (44, -23, D:9) a +0 dagger a +0 robe a +0 club (44, -22, D:9) a +0 war axe (44, -19, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +3 flail of protection (34, 31, D:10) a +0 long sword (40, -7, D:10) an orb of stardust (41, 4, D:10) a +0 partisan (43, -3, D:10) a +0 leather armour (45, -6, D:10) a +0 mace (48, 23, D:10) a +0 hand axe (56, 14, D:10) an orb of mayhem (57, 25, D:10) a +0 dagger a +0 robe (57, 36, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (8, 17, D:11) a +0 halberd a +0 robe (8, 21, D:11) a +2 ring mail of cold resistance (8, 22, D:11) a +1 rapier of venom (unseen) (9, 17, D:11) 4 large rocks (9, 21, D:11) a +0 falchion of holy wrath (unseen) (9, 22, D:11) the +1 scimitar "Ikorrobb" {antimagic, Fly Str-5 Dex+3 SInv} Fly: It grants you flight. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (20, -5, D:11) a -2 spear a +0 animal skin (21, 27, D:11) a +0 ring mail of fire resistance (23, -8, D:11) 4 large rocks (29, -5, D:11) a +0 giant club a +0 giant spiked club (29, 7, D:11) a +1 leather armour of fire resistance (41, 30, D:11) a +0 club 4 poisoned darts (42, 15, D:11) a +2 robe of cold resistance a +0 quarterstaff of freezing (42, 28, D:11) a +0 short sword 3 stones (42, 29, D:11) a +0 whip a stone a +0 dagger 6 poisoned darts (42, 30, D:11) a +0 club 4 poisoned darts (43, 9, D:11) a +0 shortbow (43, 20, D:11) a +0 flail (46, 33, D:11) a staff of earth (52, -4, D:11) a +0 shortbow (52, 28, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 flail (0, 1, D:12) a +1 hat of intelligence (2, 0, D:12) an amulet of magic regeneration the +1 leather armour of Intercession {rF+ Will+ MP-6 Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. MP-6: It affects your magic capacity (-6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, -7, D:12) a +0 ring mail (4, -4, D:12) a +0 quarterstaff (7, 5, D:12) a +3 longbow of flaming a +0 barding (20, -5, D:12) 3 large rocks (32, 16, D:12) a +0 club 2 boomerangs a +0 leather armour (33, 12, D:12) a +0 dagger a +0 robe (33, 15, D:12) a +0 whip a +0 leather armour (33, 16, D:12) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (40, 21, D:12) 4 large rocks (47, 36, D:12) a +0 trident a +0 leather armour (48, 36, D:12) a +0 dagger a +0 robe a +0 flail (49, 34, D:12) a +0 mace (50, 33, D:12) a +0 short sword Level 13 of the Dungeon (8, 3, D:13) a +0 long sword (16, -13, D:13) a +1 mace of protection (16, 19, D:13) a +0 partisan a +0 chain mail (21, 9, D:13) a +0 orcbow a +0 flail (21, 10, D:13) a +0 shortbow (22, 9, D:13) a +0 shortbow (22, 10, D:13) a +0 shortbow (23, 8, D:13) a +0 orcbow (24, 10, D:13) a +0 giant club a +0 giant club a +0 orcbow (30, 2, D:13) a +0 robe a +0 dagger (32, 3, D:13) a +0 giant club a +0 giant club (33, 0, D:13) a +0 long sword a +0 leather armour (36, 10, D:13) a +0 shortbow (37, 11, D:13) a +0 shortbow a +0 shortbow (37, 12, D:13) a +0 shortbow (38, 12, D:13) a +0 shortbow (39, 12, D:13) a +0 orcbow (45, -27, D:13) a +0 battleaxe (47, 22, D:13) a +0 trident (49, -14, D:13) a parchment of Gell's Gavotte (51, -16, D:13) a scroll of poison Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow a +0 shortbow (1, 0, D:14) a +0 robe a +0 short sword a +0 orcbow (2, 0, D:14) a +0 orcbow a +0 orcbow (8, 34, D:14) a +0 ring mail (38, 0, D:14) a +0 great sword (38, 21, D:14) a +0 short sword of draining (46, 11, D:14) 5 boomerangs (46, 25, D:14) 4 large rocks Level 15 of the Dungeon [Shop] Liqietoi's Magic Scroll Shoppe a scroll of identify (46 gold) a scroll of identify (46 gold) 3 scrolls of identify (140 gold) a scroll of identify (46 gold) a scroll of fog (93 gold) a scroll of identify (46 gold) a scroll of enchant weapon (175 gold) [Shop] Ysyxias's Assorted Antiques a Gell's gravitambourine (2/2) (1080 gold) a wand of flame (9) (170 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a scroll of blinking (256 gold) a phantom mirror (1080 gold) a scroll of blinking (256 gold) a scroll of teleportation (81 gold) a potion of haste (270 gold) [Shop] Udiac's General Store a wand of paralysis (6) (419 gold) a Gell's gravitambourine (2/2) (920 gold) a parchment of Silence (423 gold) a +2 morningstar of protection (441 gold) a manual of Stealth (1840 gold) a potion of berserk rage (145 gold) a tin of tremorstones (2/2) (920 gold) a parchment of Gell's Gavotte (575 gold) [Shop] Woraurum's Magic Scroll Shoppe a parchment of Irradiate (441 gold) a scroll of identify (62 gold) a scroll of summoning (296 gold) a scroll of immolation (124 gold) a scroll of blinking (296 gold) a scroll of enchant armour (234 gold) a scroll of teleportation (93 gold) a scroll of vulnerability (124 gold) [Shop] Ybruhu Jaja's Assorted Antiques a ring of magical power (420 gold) a wand of mindburst (10) (294 gold) a potion of heal wounds (168 gold) a potion of curing (63 gold) a scroll of teleportation (63 gold) a Gell's gravitambourine (2/2) (840 gold) a sack of spiders (inert) (840 gold) a Gell's gravitambourine (2/2) (840 gold) (2, -26, D:15) a +0 short sword a +0 robe (3, -20, D:15) a +0 sling (5, -44, D:15) a +3 scimitar a +0 robe (6, -42, D:15) a +1 short sword of speed (11, -16, D:15) a +0 quarterstaff (18, -49, D:15) 5 silver javelins (18, -31, D:15) a +0 robe (21, -45, D:15) a +0 dagger a +0 robe (21, 1, D:15) a +4 scimitar of flaming (23, -26, D:15) a +0 short sword a +0 robe (23, -22, D:15) 2 large rocks (29, -46, D:15) a scarab talisman the maw talisman of Wu Jian's Favour {Dex+2} [maw talisman] Dex+2: It affects your dexterity (+2). a maw talisman a +0 orcbow (30, -26, D:15) 5 large rocks (32, -13, D:15) a +0 long sword a +0 robe (36, -23, D:15) the cold staff "Keekioprer" {rF+ rC+ rN+ Stlth-- Necro Fire Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth--: It makes you much less stealthy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (37, -22, D:15) a +0 scale mail (38, -25, D:15) the +6 fire dragon scales "Bezxaumea" {Harm rElec rF++ rC- MP+12 Stlth--} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. MP+12: It affects your magic capacity (+12). Stlth--: It makes you much less stealthy. It cannot be enchanted further. (39, -38, D:15) a +0 dagger a +0 robe (41, -36, D:15) a +0 buckler (51, -55, D:15) a +0 flail (52, -55, D:15) a +0 dagger a +0 chain mail (53, -55, D:15) a +0 short sword (53, -54, D:15) a +0 long sword a +0 chain mail (65, -24, D:15) 3 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (13, -2, Orc:1) the wellspring talisman "Qeebouta" {Int+4} [wellspring talisman] Int+4: It affects your intelligence (+4). a rimehorn talisman (19, 11, Orc:1) a +0 robe a +0 dagger (21, 10, Orc:1) a +0 short sword of protection (22, 13, Orc:1) a +0 chain mail a +0 mace a +0 arbalest (38, 26, Orc:1) a +0 hand axe (39, 26, Orc:1) a +0 dire flail a +0 orcbow a +0 plate armour (41, 26, Orc:1) a +0 dagger (45, 34, Orc:1) a +0 short sword a +0 chain mail (46, 33, Orc:1) a +0 falchion a +0 leather armour (46, 34, Orc:1) a +0 dagger a +0 robe (47, 35, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Fir Likh's Antique Weapon Emporium a +2 morningstar of holy wrath (729 gold) a +0 flail (112 gold) a +4 devious short sword (800 gold) a +2 rapier of draining (700 gold) the +12 battleaxe of the Lamprey {holy, rC+ Str+4} (3206 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. a +3 hand axe (640 gold) a +0 war axe (112 gold) a +0 glaive (320 gold) [Shop] Tegauf Xuir's General Store a Gell's gravitambourine (2/2) (640 gold) a +0 chain mail (96 gold) a wand of polymorph (5) (115 gold) a phantom mirror (640 gold) a potion of heal wounds (132 gold) a sack of spiders (inert) (640 gold) a book of Spectacle (795 gold) a tin of tremorstones (2/2) (640 gold) [Shop] Xyenolaf's Jewellery Emporium a ring of wizardry (unknown) (630 gold) an amulet of guardian spirit (630 gold) a +6 ring of intelligence (756 gold) an amulet of regeneration (unknown) (630 gold) an amulet of guardian spirit (630 gold) a ring of flight (367 gold) the ring of the Hare {EV+10} (2688 gold) [ring of evasion] EV+10: It affects your evasion (+10). a +6 ring of intelligence (756 gold) [Shop] Uzasah's Antique Armour Emporium a +2 scale mail of fire resistance (735 gold) a +0 leather armour (70 gold) a +0 helmet (157 gold) a +0 leather armour (70 gold) a +2 robe (451 gold) a +0 scale mail (140 gold) [Shop] Hagaff's Distillery a potion of moonshine (19 gold) a potion of might (79 gold) a potion of haste (198 gold) a potion of heal wounds (158 gold) a potion of curing (59 gold) (0, 0, Orc:2) a +0 giant spiked club (1, -12, Orc:2) a +0 flail (1, -11, Orc:2) a +0 chain mail a +0 long sword a +0 orcbow (4, -12, Orc:2) a +0 mace (4, -11, Orc:2) a +0 chain mail a +0 flail (4, -9, Orc:2) a +0 giant club (5, -9, Orc:2) a +0 arbalest (6, -19, Orc:2) a +0 war axe (6, -14, Orc:2) a +0 plate armour a +0 hand axe (6, -10, Orc:2) a +0 leather armour a +1 dagger of protection (6, -9, Orc:2) a +0 ring mail a +0 hand axe a +0 plate armour a +0 trident (7, -21, Orc:2) a +0 dagger (7, -20, Orc:2) a +0 leather armour a +0 war axe (7, -19, Orc:2) a +0 flail (8, -21, Orc:2) 2 boomerangs a +1 short sword of electrocution (8, -19, Orc:2) a +0 hand axe a +0 leather armour a +0 hand axe (9, -19, Orc:2) a +0 hand axe (9, -17, Orc:2) a +0 short sword a +0 leather armour a +0 club a +0 chain mail a +0 broad axe (11, -16, Orc:2) a +0 hand axe (18, 1, Orc:2) a +0 trident (19, -2, Orc:2) a +0 scale mail a +0 short sword of flaming (26, -21, Orc:2) a +0 robe a +0 dagger a +0 whip a +0 chain mail a +0 glaive a +0 chain mail a +0 whip (26, -20, Orc:2) a +0 hand axe a +0 chain mail a +0 glaive a +0 chain mail a +0 glaive a +0 scale mail a +0 club a +0 leather armour a +0 club a +0 plate armour a +0 glaive a +0 chain mail a +0 halberd (26, -19, Orc:2) a +0 club a +0 whip a +0 hand axe (27, -22, Orc:2) a +0 robe a +0 dagger (27, -21, Orc:2) a +0 plate armour a +0 dire flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +2 long sword of electrocution a +0 plate armour a +0 war axe a +0 plate armour a +0 long sword a +0 giant club a +0 plate armour a +0 flail a +0 mace a +0 chain mail a +0 dire flail a +0 robe a +0 dagger a +0 ring mail a +2 dire flail of holy wrath a +0 robe a +0 dagger (28, -19, Orc:2) a boomerang a +0 short sword (28, 0, Orc:2) a +0 short sword (33, -18, Orc:2) a +0 robe a +0 dagger (36, -17, Orc:2) a +0 robe a +0 dagger (37, -19, Orc:2) a +0 chain mail a +0 hand axe (37, -17, Orc:2) a +0 chain mail a +0 war axe (38, -18, Orc:2) a +0 chain mail a +0 long sword a +0 orcbow Level 1 of the Lair of Beasts (4, 13, Lair:1) 5 gold pieces (5, 13, Lair:1) 5 gold pieces (6, -7, Lair:1) a +1 long sword of draining a +0 scale mail (29, -9, Lair:1) a +0 club (43, -23, Lair:1) 4 stones (45, 13, Lair:1) a large rock (46, 12, Lair:1) a large rock (47, 12, Lair:1) a large rock (48, 12, Lair:1) a large rock (50, 18, Lair:1) a large rock (51, 18, Lair:1) a large rock (52, 18, Lair:1) a large rock (53, 17, Lair:1) a large rock (70, -22, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (4, 31, Lair:2) a parchment of Apportation (17, 32, Lair:2) a +0 hand axe (20, 14, Lair:2) a scarf of resistance (25, 44, Lair:2) a staff of alchemy (52, 50, Lair:2) a +0 spear of freezing (57, 11, Lair:2) a +0 leather armour (64, 29, Lair:2) a +0 whip Level 3 of the Lair of Beasts (29, -8, Lair:3) 4 boomerangs (52, 18, Lair:3) a +0 falchion (56, 8, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (6, -23, Lair:4) a +3 plate armour of ponderousness (27, 4, Lair:4) a +0 ring mail (29, 0, Lair:4) a +0 helmet (57, 2, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (7, 22, Lair:5) a +0 whip (9, -9, Lair:5) a +0 leather armour (22, 9, Lair:5) 4 atropa-tipped darts (23, 18, Lair:5) a +0 scimitar (33, 10, Lair:5) a +0 mace (37, -12, Lair:5) a +0 scale mail 4 javelins a +2 long sword of flaming (39, 18, Lair:5) a +0 dire flail (41, 27, Lair:5) a +0 leather armour (43, 14, Lair:5) a +0 helmet of sniping (53, 5, Lair:5) a +0 ring mail (57, -19, Lair:5) a +0 ring mail (57, 26, Lair:5) a +0 dagger a +0 robe (59, -1, Lair:5) a +0 ring mail (59, 0, Lair:5) a +0 plate armour (60, -12, Lair:5) the air staff "Plog" {rElec Will- Str+3 Int+4 Air Earth} [staff of air] rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. a +0 robe (60, 0, Lair:5) a +0 dagger (61, 2, Lair:5) a staff of cold (61, 12, Lair:5) a +0 whip a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) 9 gold pieces (1, -3, Spider:1) 7 gold pieces (1, -2, Spider:1) 31 gold pieces (1, -1, Spider:1) 21 gold pieces (2, -23, Spider:1) 11 gold pieces (2, -22, Spider:1) 7 gold pieces (2, -21, Spider:1) 12 gold pieces (3, -23, Spider:1) 11 gold pieces (3, -4, Spider:1) 4 poisoned darts (4, -22, Spider:1) 4 gold pieces (4, -21, Spider:1) 17 gold pieces (4, -14, Spider:1) a parchment of Eringya's Surprising Crocodile (6, -20, Spider:1) 4 gold pieces (6, 3, Spider:1) a parchment of Apportation (7, -19, Spider:1) 6 gold pieces (8, -19, Spider:1) 17 gold pieces (10, 4, Spider:1) a potion of attraction (11, -9, Spider:1) 5 gold pieces (12, -3, Spider:1) a parchment of Iskenderun's Battlesphere (16, -4, Spider:1) 24 gold pieces Level 2 of the Spider Nest (6, -6, Spider:2) a staff of earth (6, -4, Spider:2) a +0 quarterstaff (30, 6, Spider:2) 5 boomerangs