arica4 Level 1 of the Dungeon (4, 0, D:1) a hobgoblin skeleton (8, 1, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (12, 15, D:1) a +0 leather armour (13, 11, D:1) a +2 short sword of speed (14, 33, D:1) a +0 dagger (20, 12, D:1) a +0 dagger a goblin skeleton (20, 19, D:1) 4 poisoned darts (27, -3, D:1) a +0 hand axe (27, 29, D:1) a frilled lizard skeleton (28, 5, D:1) a bat skeleton (29, 3, D:1) a +0 whip 4 stones a kobold skeleton (29, 5, D:1) a +0 leather armour (29, 19, D:1) a frilled lizard corpse (skeletalised by now) (30, 3, D:1) a +0 dagger (30, 5, D:1) a +0 short sword a kobold skeleton (30, 26, D:1) a +0 plate armour (31, 29, D:1) a +3 dagger a kobold skeleton (36, 10, D:1) a +0 robe (42, 11, D:1) a +0 short sword a kobold skeleton (42, 13, D:1) a +0 club (44, 21, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +5 dagger of protection a goblin corpse (skeletalised by now) (1, 0, D:2) a rat corpse (skeletalised by now) (12, -12, D:2) a +0 dagger (16, 9, D:2) a +0 sling a +0 dagger (17, 4, D:2) a +0 spear a gnoll corpse (skeletalised by now) (17, 5, D:2) a +0 halberd (17, 6, D:2) a +0 whip a gnoll corpse (skeletalised by now) (23, 23, D:2) a bat corpse (skeletalised by now) (34, 21, D:2) a +0 club (37, 16, D:2) a +0 chain mail (46, 17, D:2) 3 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 kite shield (17, -2, D:4) the +0 leather armour of Makhleb, Hurting {Harm rN+ rCorr} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (22, -4, D:4) a ball python corpse (24, 4, D:4) a +0 dagger