arica4 Level 1 of the Dungeon (8, -17, D:1) a +0 leather armour (8, 5, D:1) a rat skeleton (8, 22, D:1) a quokka skeleton (9, 37, D:1) a +0 dagger (9, 40, D:1) a rat corpse (skeletalised by now) (10, 21, D:1) a quokka skeleton (18, 19, D:1) a hobgoblin skeleton (25, 31, D:1) a +0 scale mail (28, 9, D:1) a +0 hat of ice (46, -6, D:1) a +0 club (47, -18, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (13, 16, D:2) a ball python corpse (skeletalised by now) (15, 46, D:2) an adder corpse (skeletalised by now) (30, -8, D:2) a quokka skeleton (38, -10, D:2) a +0 falchion a +0 scale mail the human skeleton of Terence (43, -10, D:2) a +0 spear (44, 33, D:2) a quokka corpse (skeletalised by now) (55, 32, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qympacuu's Antique Armour Shop an orb of glass (650 gold) a +0 helmet (112 gold) the +0 robe of Evolution {rN+} (302 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +1 robe "Rouppy" {rPois Str+4 Dex-5 Slay+2} (585 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +3 leather armour of poison resistance (525 gold) a +0 robe (22 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (5, 6, D:3) a +0 dagger a kobold corpse (skeletalised by now) (20, -14, D:3) a +0 club a goblin corpse (skeletalised by now) (21, -6, D:3) a +0 dagger (23, 34, D:3) a +0 long sword (27, 10, D:3) a +0 ring mail (32, 27, D:3) a +0 ring mail (35, 33, D:3) 3 large rocks (42, 1, D:3) a +0 short sword (43, 7, D:3) a rat skeleton (43, 25, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (7, 1, D:4) 5 stones a +0 dagger a kobold skeleton (11, 13, D:4) a +0 short sword a kobold skeleton (15, 17, D:4) a +3 whip of draining (15, 21, D:4) a +0 ring mail (26, -10, D:4) a +0 spear (26, -2, D:4) the +2 pair of gloves of Huokai {rN+ rCorr Str+3 Stlth+} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, 1, D:4) a +0 leather armour a +0 club a +0 short sword a hobgoblin skeleton a ball python skeleton (27, -2, D:4) a +0 mace an orc skeleton (27, 1, D:4) a +0 robe a +0 dagger (27, 2, D:4) the +0 leather armour of the Soldier {rPois rCorr Dex+3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 club (27, 17, D:4) a -1 heavy short sword (29, 21, D:4) a +2 whip of electrocution a gnoll skeleton (40, 23, D:4) a medusa talisman (40, 24, D:4) a hound corpse (skeletalised by now) (43, -12, D:4) a +0 spear (43, -4, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Gitimnikh's Weapon Shoppe a +2 heavy falchion (261 gold) a +0 war axe (52 gold) a +0 short sword (45 gold) the +7 quarterstaff of Defiance {chaos, rPois rN+} (891 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 short sword (45 gold) 5 boomerangs (150 gold) a +7 heavy mace (636 gold) a +0 spear (45 gold) a +0 trident (52 gold) (3, -7, D:5) a parchment of Jinxbite (4, -15, D:5) 2 gold pieces (9, -11, D:5) 5 gold pieces a +0 short sword (10, -12, D:5) a +0 dagger a +0 robe (11, -23, D:5) a +0 club (11, -12, D:5) 13 gold pieces (16, 10, D:5) a +0 hammer (19, -18, D:5) a +0 dagger (20, -19, D:5) a +0 club a +0 leather armour (27, -24, D:5) a +0 dagger (30, -3, D:5) a -2 sling (36, -5, D:5) an orb of pyromania the Ecumenical Temple