Dungeon Crawl Stone Soup version 0.35-a0-542-gedf2d32dfa (webtiles) character file. Game seed: 14699123422646985015 1519 arica4 the Thaumaturge (level 9, 0/55 HPs) Began as a Djinni Conjurer on June 19, 2026. Was an Initiate of Ashenzari. Shot with an arrow by a centaur (4 damage) ... on level 6 of the Dungeon. The game lasted 00:11:32 (4392 turns). arica4 the Thaumaturge (Djinni Conjurer) Turns: 4392, Time: 00:11:32 Health: 0/55 AC: 2 Str: 6 XL: 9 Next: 9% Gold: 198 EV: 16 Int: 23 God: Ashenzari [......] SH: 0 Dex: 13 rFire + + . (33%) e - staff of cold rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + d - amulet of chemistry Will ..... g - ring of Ashenzari's Anxiety {EV+5, Sorc, Cun} (curse) Stlth ++ h - ring of see invisible HPRegen 0.29/turn %: infuse magic (-1 HP) @: flying, studying Dodging A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons c - the +9 battleaxe of the Beginning {sunder, rPois Str+4 SInv} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. i - the +3 dagger "Ufezxyuq" {devious, rC+ Str-2 Stlth+} (You found it on level 5 of the Dungeon) rC+: It protects you from cold. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour a - a +0 robe (worn) j - a +0 hat Magical Staves e - a staff of cold (weapon) Jewellery b - a ring of positive energy d - an amulet of chemistry (worn) f - a +4 ring of protection g - the cursed ring of Ashenzari's Anxiety (worn) {EV+5, Sorc, Cun} (You found it on level 3 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Cunning: Dodging and Stealth. h - a ring of see invisible (worn) Wands b - a wand of light (11) c - a wand of iceblast (14) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of butterflies {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of immolation {unknown} m - a scroll of fog {unknown} q - 2 scrolls of enchant armour {unknown} u - a scroll of revelation {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of magic {unknown} L - a potion of lignification l - a potion of resistance {unknown} A - a potion of attraction o - a potion of heal wounds {unknown} i - a potion of invisibility c - a potion of curing Skills: - Level 2.2(2.6) Dodging - Level 1.6(2.0) Stealth + Level 8.7 Spellcasting + Level 8.7(9.1) Conjurations + Level 8.7 Hexes + Level 8.7 Summonings + Level 8.7 Necromancy + Level 8.7 Translocations + Level 8.7 Forgecraft + Level 8.7 Fire Magic + Level 8.7 Ice Magic + Level 8.7 Air Magic + Level 8.7 Earth Magic + Level 8.7(9.1) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Flame Wave Conj/Fire 51% 2d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d61% 4 e - Apportation Tloc 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Maxwell's Portable P Tloc 50% (3-9)d6 1% 3 s - Fulminant Prism Conj/Alch 34% 3d15 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26484 Temple (1/1) D:4 Zot: 5978 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You took 4 damage! Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the gnoll sergeant! You kill the gnoll sergeant! The blast of energy engulfs the centaur!! The centaur is almost dead. You recovered 1 HP! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * You encounter a gnoll. It is wielding a +0 spear. You took 4 damage! The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits your fulminant prism but does no damage. Your fulminant prism explodes! The gnoll shouts! You hear a shout! You recovered 1 HP! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. You took 13 damage! The centaur shoots an arrow. The arrow hits you. You die... ##..#..)................ .......c.ğ.............. .....:.)................ ........................ #........*.............. #......................# ##................<....# #.........)............. ##.....@...........#.... #................###... ..................# ##.# #................####### #...................# #...............))..# #..#..........#..).## #..##..............>## .............#.....# You could see a centaur, a gnoll (ally target) and a friendly fulminant prism. Vanquished Creatures Grinder (D:3) Blorkula the orcula (D:6) 2 water moccasins (D:5) An ice beast (D:5) A bullfrog (D:6) A gnoll sergeant (D:6) A scorpion (D:4) 2 rock fish (D:6) 5 vampire bats (D:6) A howler monkey (D:5) A bombardier beetle (D:4) A jelly (D:5) 2 hounds An orc priest (D:6) A gnoll bouda (D:5) A sleepcap (D:5) Jessica (D:2) An iguana (D:6) Terence (D:3) 2 clockroaches (D:5) 3 orc wizards 5 gnolls 3 adders 2 dart slugs 7 orcs 8 endoplasms 8 hobgoblins 2 quokkas 5 ball pythons 3 bats A frilled lizard (D:3) 6 goblins 5 kobolds 2 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arica4 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | arica4 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 114 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 164 | D:1 | You are sucked into a shaft and drop 1 floor! 200 | D:2 | Encountered Jessica 205 | D:2 | Killed Jessica 206 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 206 | D:2 | Learned a level 1 spell: Apportation 270 | D:2 | Identified the +9 battleaxe of the Beginning {sunder, rPois | Str+4 SInv} 313 | D:2 | Found a glowing silver altar of Zin. 327 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1067 | D:3 | Reached XP level 5. HP: 18/35 MP: 0/0 1067 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1208 | D:3 | Encountered Grinder 1208 | D:3 | Paralysed by Grinder for 3.5 turns 1224 | D:3 | Killed Grinder 1225 | D:3 | Reached skill level 5 in Spellcasting 1225 | D:3 | Reached skill level 5 in Conjurations 1225 | D:3 | Reached skill level 5 in Hexes 1225 | D:3 | Reached skill level 5 in Summonings 1225 | D:3 | Reached skill level 5 in Necromancy 1225 | D:3 | Reached skill level 5 in Translocations 1225 | D:3 | Reached skill level 5 in Forgecraft 1225 | D:3 | Reached skill level 5 in Fire Magic 1225 | D:3 | Reached skill level 5 in Ice Magic 1225 | D:3 | Reached skill level 5 in Air Magic 1225 | D:3 | Reached skill level 5 in Earth Magic 1225 | D:3 | Reached skill level 5 in Alchemy 1225 | D:3 | Reached XP level 6. HP: 23/40 MP: 0/0 1391 | D:3 | Encountered Terence 1400 | D:3 | Killed Terence 1813 | D:3 | Found a blossoming altar of Fedhas. 2220 | D:4 | Reached XP level 7. HP: 41/45 MP: 0/0 2220 | D:4 | Learned a level 3 spell: Maxwell's Portable Piledriver 2324 | D:4 | Found a statue of an orb of winter. 2325 | D:4 | Found a staircase to the Ecumenical Temple. 2326 | D:4 | Found a statue of an orb of winter. 2336 | Temple | Entered the Ecumenical Temple 2345 | Temple | Became a worshipper of Ashenzari the Shackled 2586 | D:4 | Found a shimmering altar of Xom. 2697 | D:5 | Entered Level 5 of the Dungeon 3291 | D:5 | Reached XP level 8. HP: 40/50 MP: 0/0 3366 | D:5 | Identified the +3 dagger "Ufezxyuq" {devious, rC+ Str-2 | Stlth+} 3593 | D:5 | HP: 1/50 [sleepcap (5)] 4368 | D:6 | Encountered Blorkula the orcula 4378 | D:6 | Killed Blorkula the orcula 4379 | D:6 | Reached XP level 9. HP: 29/55 MP: 0/0 4379 | D:6 | Learned a level 4 spell: Flame Wave 4392 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic D:2: layout_rooms, basic_altar, lemuel_flame_loot_1, uniq_jessica D:3: layout_loops_corners, fedhas_altar_fruit_tree, minmay_misc_feat_x, uniq_grinder, uniq_terence D:4: layout_cave_pools, mainiacjoe_overflow_alcove_1, minmay_temple_entry_butterflies, hangedman_decor_clover_reticule D:5: layout_loops_ring, water_boxes_lemuel D:6: layout_cave_pools, uniq_blorkula_the_orcula Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.7 Conjurations | 4 5 6 7 8 | 8.7 Hexes | 4 5 6 7 8 | 8.7 Summonings | 4 5 6 7 8 | 8.7 Necromancy | 4 5 6 7 8 | 8.7 Translocations | 4 5 6 7 8 | 8.7 Forgecraft | 4 5 6 7 8 | 8.7 Fire Magic | 4 5 6 7 8 | 8.7 Ice Magic | 4 5 6 7 8 | 8.7 Air Magic | 4 5 6 7 8 | 8.7 Earth Magic | 4 5 6 7 8 | 8.7 Alchemy | 4 5 6 7 8 | 8.7 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 6 || 6 Melee: Staff | | | 6 || 6 Cast: Magic Dart | 40 | 90 | 160 || 290 Fulminant Prism | | | 10 || 10 Searing Ray | | | 2 || 2 Iskenderun's Myst | | | 1 || 1 Invoke: Curse Item | | | 1 || 1 Drink: Curing | | | 1 || 1 Attraction | | | 1 || 1 Invisibility | | | 1 || 1 Lignification | | | 1 || 1 Stab: Invisible | | | 1 || 1 Armour: Robe | 1 | 14 | 38 || 53 None | | | 12 || 12 Dodge: Dodged | | 10 | 59 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4393 | 4256 | 137 | 0 | 3692 | 7 | 627.6 | Dungeon | 4371 | 4242 | 129 | 0 | 3692 | 6 | 728.5 | Temple | 22 | 14 | 8 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1181 daAuts D:3: 1159 daAuts D:2: 784 daAuts D:4: 568 daAuts D:6: 514 daAuts D:1: 163 daAuts Temple: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 23435 | 2 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+