artiwater1 Level 1 of the Dungeon (10, 13, D:1) a rat corpse (skeletalised by now) (15, -7, D:1) a +0 short sword (18, -9, D:1) a +0 ring mail (19, 10, D:1) a human skeleton (20, 8, D:1) a human skeleton (20, 10, D:1) a human skeleton (37, 29, D:1) a +0 dagger (43, 17, D:1) a bat skeleton (45, 24, D:1) a hobgoblin skeleton (61, 17, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Dedduech's Armour Shoppe a +3 ring mail of willpower (286 gold) a +0 leather armour (22 gold) a +0 chain mail (66 gold) a +3 plate armour of poison resistance (407 gold) a +0 leather armour of poison resistance (66 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) a +2 leather armour of poison resistance (176 gold) a +0 leather armour (22 gold) (4, 0, D:2) a +0 ring mail (5, 2, D:2) a +0 whip (10, -22, D:2) a rat corpse (skeletalised by now) (16, -9, D:2) a +0 hammer (20, -25, D:2) a +0 whip 3 stones a kobold skeleton (21, -28, D:2) an adder skeleton (25, 6, D:2) a rat skeleton (27, 6, D:2) a +0 club a goblin skeleton (27, 7, D:2) a +0 whip a stone a kobold skeleton (28, -4, D:2) a +0 leather armour (30, -27, D:2) a +0 short sword 2 stones (30, -10, D:2) a +0 whip 4 stones a kobold skeleton (32, 6, D:2) the +0 robe of the Harp {-Tele rElec Dex+3 Slay+5} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (35, -20, D:2) a +0 club a +0 sling a goblin skeleton (36, 2, D:2) a +0 dagger (37, -8, D:2) a +0 whip a kobold skeleton (39, -16, D:2) a +0 helmet a +0 ring mail (41, 0, D:2) a +0 dagger (43, -3, D:2) a bat corpse (skeletalised by now) (52, -11, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Amuwn's Antique Weapon Emporium a +0 rapier (137 gold) a +2 heavy shortbow (435 gold) a +0 whip (62 gold) a +0 short sword (75 gold) a +5 morningstar of venom (855 gold) a +0 dagger (50 gold) a +0 flail (87 gold) a +0 shortbow (75 gold) a +0 mace (75 gold) (1, 30, D:3) a +0 ring mail (3, 28, D:3) a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) (5, -2, D:3) a +0 ring mail (8, 6, D:3) a frilled lizard corpse (skeletalised by now) (10, 9, D:3) a +0 robe (13, 10, D:3) a frilled lizard skeleton (15, 27, D:3) the +2 quarterstaff "Meohoeru" {freeze, *Rage rElec rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (15, 37, D:3) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (27, 6, D:3) a frilled lizard corpse (27, 22, D:3) a +0 club (27, 23, D:3) a +0 short sword a +0 hand axe a +0 flail an orc skeleton (29, 22, D:3) a bat skeleton (30, 37, D:3) a +0 dagger (44, 35, D:3) a +0 ring mail (52, 15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear a +0 leather armour a gnoll corpse (2, -3, D:4) a +0 dagger (still there?) 2 poisoned darts (still there?) (15, -1, D:4) a potion of haste (18, -2, D:4) a +0 hand axe a +0 chain mail an iguana corpse (18, -1, D:4) a +0 dagger a +0 robe an orc corpse (19, -2, D:4) a +0 dagger a +0 robe (19, -1, D:4) a +0 hand axe a +0 ring mail an orc corpse (26, 2, D:4) a potion of invisibility (27, -6, D:4) a potion of invisibility (27, -5, D:4) a +0 club (29, -5, D:4) a +0 helmet