artiwater1 Level 1 of the Dungeon [Shop] Ekhepyul's General Store a +0 dagger (26 gold) a +0 giant club (27 gold) a +0 dagger (26 gold) a potion of brilliance (52 gold) a quill talisman (97 gold) a +0 whip (32 gold) a parchment of Call Imp (75 gold) (0, 0, D:1) a quill talisman (2, 4, D:1) a hobgoblin corpse (skeletalised by now) (3, -17, D:1) a jackal skeleton a jackal skeleton (4, 0, D:1) a +0 scale mail (5, 1, D:1) a staff of air (11, -14, D:1) a ball python corpse (skeletalised by now) (17, 1, D:1) 4 large rocks (25, -12, D:1) a +0 pair of boots (26, 6, D:1) a bat skeleton (28, -10, D:1) a +0 club (39, 1, D:1) a +0 dagger (40, 1, D:1) a +0 club (42, -1, D:1) 5 stones a +0 dagger (46, -9, D:1) a bat corpse (skeletalised by now) (46, -7, D:1) a bat corpse (skeletalised by now) (47, 33, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 5 stones a +0 whip (3, -13, D:2) a +0 whip (4, -15, D:2) a rat corpse (skeletalised by now) (5, -7, D:2) a +0 whip a kobold skeleton (15, -2, D:2) a bat skeleton (25, 3, D:2) a +0 rapier (32, 11, D:2) a +0 dagger (33, 2, D:2) a quokka skeleton (34, 11, D:2) a +0 flail a gnoll skeleton (35, 9, D:2) a parchment of Awaken Armour (35, 11, D:2) a +0 halberd (35, 12, D:2) a +0 flail a gnoll skeleton (37, -8, D:2) a +0 spear (41, -13, D:2) a quokka corpse (skeletalised by now) (45, 18, D:2) a rat skeleton (46, -14, D:2) a +0 club (46, 1, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) the +1 sling of Mourning {elec, rElec Str-5 Int+6} rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (1, 2, D:3) a ball python corpse (skeletalised by now) (10, -22, D:3) a bat corpse (skeletalised by now) (14, -10, D:3) an adder corpse (skeletalised by now) (14, -9, D:3) a quokka corpse (skeletalised by now) (14, 6, D:3) a +0 flail (19, -6, D:3) a +0 long sword (20, -36, D:3) an orb of glass (21, -8, D:3) a +0 ring mail (27, -8, D:3) a ball python corpse (skeletalised by now) (36, -27, D:3) a +0 dagger (41, -5, D:3) a +0 dagger (49, -36, D:3) a bat corpse (skeletalised by now) (57, -13, D:3) a +0 club (57, -12, D:3) a +0 dagger (58, -18, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots of earth (9, -11, D:4) a +0 war axe (20, -23, D:4) a +0 mace (23, -14, D:4) a +0 mace (26, -37, D:4) a +0 dagger a +0 robe (33, -1, D:4) a ball python skeleton (40, -29, D:4) a +0 halberd a gnoll skeleton (43, -30, D:4) a +0 short sword (45, -21, D:4) the felid skeleton of Natasha (47, -29, D:4) a +0 halberd a gnoll skeleton (48, -39, D:4) a +0 robe (50, -33, D:4) a +0 halberd a gnoll skeleton (52, -21, D:4) a +0 club a +0 sling a goblin skeleton (53, -35, D:4) the felid skeleton of Natasha (53, 12, D:4) a +1 dagger of draining a goblin corpse (skeletalised by now) (57, -30, D:4) the felid skeleton of Natasha (57, -12, D:4) a +0 halberd a gnoll skeleton (66, -47, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 27, D:5) a +0 pair of gloves of hurling (1, 24, D:5) a parchment of Detonation Catalyst (13, 17, D:5) an iguana skeleton (13, 18, D:5) an iguana skeleton (23, 31, D:5) a +0 flail (28, 19, D:5) a +0 chain mail (29, 29, D:5) a +0 short sword (31, -1, D:5) a +1 long sword of electrocution (32, -1, D:5) an iguana skeleton (34, 1, D:5) 11 gold pieces (34, 2, D:5) 11 gold pieces (34, 3, D:5) 9 gold pieces (35, 1, D:5) 6 gold pieces (35, 2, D:5) 10 gold pieces (35, 3, D:5) 7 gold pieces (36, 1, D:5) 20 gold pieces (36, 2, D:5) 16 gold pieces (36, 3, D:5) 14 gold pieces (37, 32, D:5) a +0 leather armour a +2 vampiric war axe an orc skeleton (50, 10, D:5) a +1 spear of pain Level 6 of the Dungeon (6, 28, D:6) a +0 halberd (7, 28, D:6) a +0 flail a +0 flail (8, 0, D:6) 2 boomerangs a +0 mace an orc skeleton (8, 24, D:6) a +7 flail of protection a +0 ring mail (9, 28, D:6) a +0 whip a gnoll corpse (skeletalised by now) (12, 21, D:6) a +0 mace (16, -2, D:6) a +0 scale mail (19, 15, D:6) the +10 athame of the Shallot {holy, rC- Will+ Str+6} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+6: It affects your strength (+6). It cannot be enchanted further. (27, 27, D:6) a +0 hand axe (28, 28, D:6) a +0 club (30, 0, D:6) a +0 leather armour (30, 10, D:6) a +0 flail a +0 robe a +0 falchion a +0 robe a +0 mace a +0 robe (32, 5, D:6) a +0 falchion a +0 robe (32, 6, D:6) a +0 hand axe a +0 robe (41, 12, D:6) a +0 flail a +0 scale mail a +0 flail a +0 ring mail a +0 flail a +0 whip a +0 robe a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (42, 12, D:6) a +0 mace a +0 leather armour a +0 club a +0 chain mail a +0 flail a +0 club a +1 flail of protection an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 13, D:6) a +0 spear a gnoll corpse (skeletalised by now) (44, 20, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a potion of curing (2, 3, D:7) 10 gold pieces (7, -2, D:7) a +0 flail a +0 leather armour an orc corpse (7, 4, D:7) a +0 short sword 3 stones a kobold corpse (7, 5, D:7) a +0 club a +0 robe (8, 2, D:7) a +0 short sword 2 stones a kobold corpse (9, 0, D:7) a +0 club (still there?) 2 poisoned darts (still there?) a kobold corpse (still there?) the Ecumenical Temple