artiwater1 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (0, 33, D:1) a +0 spear (6, 35, D:1) a frilled lizard corpse (skeletalised by now) (8, -11, D:1) a jackal skeleton a bat skeleton a jackal skeleton a ball python skeleton a jackal skeleton (9, -10, D:1) a +0 dagger a goblin skeleton (25, -6, D:1) a +0 spear (36, -24, D:1) a +0 hand axe (36, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, -12, D:1) a +0 rapier (47, -3, D:1) a +1 leather armour of poison resistance Level 2 of the Dungeon [Shop] Joqet's Jewellery Shoppe an amulet of reflection (unknown) (300 gold) a ring of resist corrosion (unknown) (200 gold) an amulet of magic regeneration (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) a ring of poison resistance (200 gold) the ring of the Twenty Persimmons {Will+ MP+5 Dex+9} (654 gold) [ring of dexterity] Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). Dex+9: It affects your dexterity (+9). an amulet of chemistry (unknown) (300 gold) a +4 ring of slaying (unknown) (360 gold) a ring of magical power (unknown) (200 gold) (13, 6, D:2) a frilled lizard corpse (skeletalised by now) (24, 45, D:2) a ball python corpse (skeletalised by now) (33, 45, D:2) a +0 club a +0 scale mail (34, 25, D:2) a hobgoblin corpse (skeletalised by now) (36, 4, D:2) a bat corpse (skeletalised by now) (36, 58, D:2) a +0 hand axe (47, 10, D:2) a bat corpse (skeletalised by now) (47, 41, D:2) a frilled lizard skeleton (56, 11, D:2) a rat corpse (skeletalised by now) (59, 7, D:2) a +0 scimitar (60, 37, D:2) a -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (3, -9, D:3) 4 poisoned darts (3, 17, D:3) a +0 dagger (11, -1, D:3) a +0 club (14, 22, D:3) a +0 dagger (19, 18, D:3) a bat skeleton (28, 34, D:3) a ball python corpse (skeletalised by now) (30, 10, D:3) a quokka corpse (skeletalised by now) (31, 2, D:3) a parchment of Martyr's Knell (31, 9, D:3) a quokka corpse (skeletalised by now) (31, 38, D:3) a +0 leather armour (32, 14, D:3) a +0 hand axe a +0 animal skin (34, 35, D:3) a frilled lizard corpse (skeletalised by now) (35, 5, D:3) a hobgoblin skeleton (41, 32, D:3) a +0 whip a kobold corpse (skeletalised by now) (45, 20, D:3) a +0 hammer (46, 25, D:3) a +0 ring mail (47, 27, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Huiveele's Antique Weapon Shop a +0 shortbow (87 gold) a +2 battleaxe of freezing (870 gold) a +0 spear (87 gold) a +0 sling (43 gold) a +0 demon trident of electrocution (1870 gold) a +0 club (14 gold) a +0 orcbow (116 gold) the +7 shortbow of the Mind {chaos, ^Contam +Blink SInv} (1537 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:4) a +0 dagger a kobold corpse (2, 1, D:4) a +0 dagger (3, -9, D:4) a +0 mace (15, 8, D:4) a ball python corpse (41, -10, D:4) a +0 hand axe (42, -2, D:4) a +0 dagger