Dungeon Crawl Stone Soup version 0.35-a0-884-gae837eebe2 (webtiles) character file. Game seed: 14901115981873605234 54 artiwater1 the Vexing (level 3, -1/27 HPs) Began as a Demigod Hexslinger on Aug 26, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1101 turns). artiwater1 the Vexing (Demigod Hexslinger) Turns: 1101, Time: 00:01:25 Health: -1/27 AC: 2 Str: 9 XL: 3 Next: 44% Magic: 1/6 EV: 11 Int: 15 God: Gold: 67 SH: 0 Dex: 20 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, enlightened, flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 sling of freezing (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from cold d - a +5 ring of evasion e - a ring of see invisible Scrolls p - a scroll of poison c - a scroll of identify {unknown} W - a scroll of brand weapon e - a scroll of amnesia {unknown} Skills: - Level 0.8 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 4.2 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 36% 2 Sigil of Binding Hex 13% N/A 13% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Awaken Armour Erth/Frge 0% N/A 94% 4 Fireball Conj/Fire 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, heavily drained, chance to call a sprite on attack: 60%, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The jinxing sprites lose interest in you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. The adder seems less drained. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled FUOKAOW PIEPH, it crumbles to dust. It is a scroll of brand weapon. Your +1 sling is covered with a thin layer of ice! a - a +1 sling of freezing (weapon); d -> W - a scroll of brand weapon * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder bites you but does no damage. Fire: a) +1 sling (freeze) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder seems to slow down. The sling bullet freezes the adder. The adder is heavily wounded. The adder bites you but does no damage. Fire: a) +1 sling (freeze) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, slow, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder is no longer moving slowly. The adder barely misses you. Fire: a) +1 sling (freeze) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet misses the adder. The adder bites you but does no damage. The adder bites you. You die... # #.. #...# ###.###.##..$ ........#.. #......# #..## #†..# #)#..# #S##.... # #@# ##... # #.#.# ## ###.#.#.## .........# ......#..# .........# ###.####.# .). #.# ### #.# You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 8 endoplasms 8 hobgoblins 3 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards 4 goblins 5 kobolds (D:1) 6 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | artiwater1 the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 135 | D:1 | Reached skill level 3 in Hexes 338 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 341 | D:1 | Learned a level 2 spell: Jinxbite 1070 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/6 1072 | D:2 | Reached skill level 4 in Hexes 1098 | D:2 | HP: 1/27 [poisoned by an adder] 1101 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_corners D:2: layout_loops_ring, serial_shops, shop, shop, nicolae_square_shop, nicolae_shop_trees, shop, minmay_heptomino_w4 Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 3 4 | 4.2 Fighting | | 0.8 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 140 Cast: Jinxbite || 4 Drink: Enlightenment || 1 Read: Brand weapon || 1 Armour: Robe || 32 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1145 | 1088 | 57 | 4 | 840 | 2 | 572.5 | Dungeon | 1145 | 1088 | 57 | 4 | 840 | 2 | 572.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1057 daAuts D:2: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+