Seeded DCSS version 0.35-a0-886-g6844b005cd (webtiles) character file. Game seed: 930442222 (custom seed) 51 artiwater1 the Cudgeller (level 3, 31/31 HPs) Began as a Mountain Dwarf Monk on Aug 26, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:38 (1524 turns). artiwater1 the Cudgeller (Mountain Dwarf Monk) Turns: 1524, Time: 00:01:39 Health: 31/31 AC: 3 Str: 15 XL: 3 Next: 58% Magic: 3/3 EV: 11 Int: 10 God: Gold: 135 SH: 0 Dex: 22 Spells: 2/2 levels left rFire x . . (150%) e - +12 mace of Nightmares {concuss, rCorr Dex+3 Stlth+} rCold . . . (100%) c - orb {Light} rNeg . . . (100%) f - +0 leather armour of Perpetual Drought {rF- Will++ Dex+7} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons e - the +12 mace of Nightmares (weapon) {concuss, rCorr Dex+3 Stlth+} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles d - 3 javelins (quivered) Armour c - an orb of light (worn) f - the +0 leather armour of Perpetual Drought (worn) {rF- Will++ Dex+7} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Dex+7: It affects your dexterity (+7). It can be maximally enchanted to +3. Wands c - a wand of warping (3) Scrolls c - a scroll of poison {unknown} e - 2 scrolls of revelation {unknown} h - 2 scrolls of identify {unknown} m - a scroll of blinking {unknown} n - a scroll of fog {unknown} Potions a - a potion of ambrosia d - a potion of moonshine {unknown} f - 3 potions of haste {unknown} j - 2 potions of lignification {unknown} k - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} Skills: - Level 3.2 Fighting + Level 5.6 Maces & Flails - Level 2.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 52% 2 Call Canine Familiar Summ 0% N/A 75% 3 Inner Flame Hex/Fire 0% N/A 75% 3 Dispel Undead Necr 0% 3d6 98% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 98% 4 Detonation Catalyst Fire/Alch 0% 2d3 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You see here a +0 dagger. h - 2 scrolls labelled MIULOT LOMIGI (gained 1) You open the door. Found a stone staircase leading down. No target in view! There is an open door here. Found a stone staircase leading up. Key pressed, stopping explore. No target in view! No target in view! j - 2 fuming pink potions (gained 1) Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Search for what [? for help]? Okay, then. Search for what [? for help]? . You see here a +0 morningstar. Things that are here: a +0 dagger; a stone You see here the +0 leather armour of Perpetual Drought {rF- Will++ Dex+7}. f - the +0 leather armour of Perpetual Drought {rF- Will++ Dex+7} You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on the +0 leather armour of Perpetual Drought {rF- Will++ Dex+7}. x5 You finish putting on the +0 leather armour of Perpetual Drought {rF- Will++ Dex+7}. You feel agile. You drop a +0 robe. You drop a +0 mace. Saving game... please wait. Welcome back, artiwater1 the Mountain Dwarf Monk. Game seed: 930442222 (custom seed) Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.##.# #...# #....... #.#.##.# #.#.# #....... #.#.##.# ##.#.## #####... #.#.##.# #..#..# #... #.#....# ##.###.## #### ..####.# ###..#.#..### ..# #.# ####...##.##...#### ..#########....###...###....##### ............####@..#.)....)...... #.#..######....###..)###....##### #+#...########...##.##...######.. ...##....# ###..#.#..### #...# ...#####.########.###.## #.### ...# #.).....##..#..# #.# # ...### #.......###.#.## #.### .....# #.......# #.#.# #.... .....# #.......# #...# ##### There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 9 endoplasms 2 hobgoblins (D:1) 4 jackals (D:2) 4 quokkas 5 ball pythons 4 bats 5 frilled lizards 4 goblins 6 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | artiwater1 the Mountain Dwarf Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 42 | D:1 | Reached skill level 4 in Maces & Flails 176 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 619 | D:2 | Reached skill level 5 in Maces & Flails 631 | D:2 | Reached XP level 3. HP: 18/31 MP: 3/3 711 | D:3 | Identified the +12 mace of Nightmares {concuss, rCorr Dex+3 | Stlth+} 1025 | D:2 | Identified the +0 leather armour of Perpetual Drought {rF- | Will++ Dex+7} 1524 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, supply_closet_lemuel D:2: minmay_general_purpose_star, layout_basic D:3: cheibrodos_helix_gallery, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 4 5 | 5.6 Fighting | | 3.2 Dodging | | 2.1 Action || total ---------------------------++------- Attack: Normal || 85 Melee: Mace || 85 Stab: Sleeping || 2 Armour: Robe || 44 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1538 | 1457 | 81 | 45 | 1148 | 3 | 512.7 | Dungeon | 1538 | 1457 | 81 | 45 | 1148 | 3 | 512.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 885 daAuts D:1: 619 daAuts D:3: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+