asd Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -39, D:1) a hobgoblin corpse (skeletalised by now) (1, -33, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (2, -1, D:1) a bat corpse (skeletalised by now) (3, -33, D:1) a hobgoblin corpse (skeletalised by now) (4, -34, D:1) a +0 ring mail (5, -27, D:1) a +0 club (13, -3, D:1) 6 poisoned darts (16, -23, D:1) a +0 longbow (29, -31, D:1) a +0 club a kobold skeleton (31, -34, D:1) 14 gold pieces (34, -22, D:1) a quokka corpse (skeletalised by now) (35, -35, D:1) a hobgoblin corpse (skeletalised by now) (38, -36, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, -23, D:1) a parchment of Passwall (40, 1, D:1) a hobgoblin corpse (skeletalised by now) (42, -16, D:1) a +0 club a +0 chain mail a goblin corpse (skeletalised by now) (42, 0, D:1) a hobgoblin corpse (skeletalised by now) (46, -44, D:1) a +1 vampiric long sword (46, -18, D:1) a ball python corpse (skeletalised by now) (50, -38, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ryronul's Weapon Emporium the +6 spear of the Establishment {pain, rF+ rN+ Dex+3} (682 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 glaive (110 gold) a +1 flail of protection (123 gold) 5 poisoned darts (33 gold) a +0 rapier (60 gold) 6 atropa-tipped darts (59 gold) a +0 war axe (38 gold) (2, -26, D:2) a +0 flail (12, -23, D:2) a staff of cold (13, -16, D:2) a jackal corpse (skeletalised by now) (13, -4, D:2) a hobgoblin corpse (skeletalised by now) (13, -3, D:2) a +0 dagger (18, -21, D:2) an adder corpse (skeletalised by now) (21, -17, D:2) a +0 dagger (22, -29, D:2) a hobgoblin skeleton (28, -23, D:2) a rat skeleton (29, -17, D:2) a scarab talisman (29, -16, D:2) a ball python corpse (skeletalised by now) (33, -26, D:2) a +0 club (49, -29, D:2) a +0 robe (52, -25, D:2) a +0 mace (66, 6, D:2) a +0 robe (69, 4, D:2) a +0 club (69, 7, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (6, -7, D:3) 6 poisoned darts (14, 3, D:3) a quokka corpse (skeletalised by now) (14, 10, D:3) a +0 short sword a +0 scale mail a kobold corpse (skeletalised by now) (33, 3, D:3) an adder skeleton (33, 10, D:3) a +0 sling (34, 26, D:3) a jackal corpse (skeletalised by now) (36, 16, D:3) a +0 short sword (42, -5, D:3) a +0 war axe (42, 17, D:3) a bat skeleton (43, -6, D:3) a +0 mace (43, -4, D:3) a +0 short sword a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (47, 32, D:3) a +0 club a goblin corpse (skeletalised by now) (48, 10, D:3) a rat skeleton (51, 4, D:3) a +0 ring mail (52, 3, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (55, 29, D:3) a +0 short sword (55, 38, D:3) a +0 club an orc corpse (skeletalised by now) (60, 2, D:3) a jackal corpse (skeletalised by now) (62, 38, D:3) a +0 whip of pain Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (2, -3, D:4) a hobgoblin corpse (5, -3, D:4) a +0 short sword (6, -11, D:4) a +0 leather armour (8, -13, D:4) a +0 club (13, 2, D:4) a parchment of Sticky Flame (17, -21, D:4) a +0 short sword (22, -15, D:4) a +0 ring mail (22, -12, D:4) a +0 whip (25, -2, D:4) a ribbon worm corpse (28, -19, D:4) an adder corpse (32, -8, D:4) a +0 short sword a sewer (0, 0, Sewer) a jackal corpse (0, 20, Sewer) a frilled lizard skeleton (0, 25, Sewer) 16 gold pieces (0, 26, Sewer) a parchment of Fugue of the Fallen (1, 26, Sewer) a parchment of Soul Splinter (3, 3, Sewer) a jackal corpse (3, 4, Sewer) a +0 dagger a +0 short sword a +0 dagger (3, 21, Sewer) a jackal corpse (3, 25, Sewer) a ribbon worm corpse (6, 19, Sewer) a jackal corpse (6, 20, Sewer) a quokka skeleton