Dungeon Crawl Stone Soup version 0.35-a0-1234-gf68bec49c9 (webtiles) character file. Game seed: 1815658493776239071 178 asd the Digger (level 5, -5/24 HPs) Began as a Spriggan Earth Elementalist on Oct 6, 2026. Was a Follower of Vehumet. Slain by a crocodile (10 damage) ... in a sewer. The game lasted 00:09:36 (3289 turns). asd the Digger (Spriggan Earth Elementalist) Turns: 3289, Time: 00:09:37 Health: -5/24 AC: 2 Str: 4 XL: 5 Next: 31% Magic: 7/12 EV: 16 Int: 19 God: Vehumet [*.....] Gold: 214 SH: 0 Dex: 15 Spells: 12/13 levels left rFire . . . (100%) d - +2 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.24/turn MPRegen 0.13/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion (0%) You were in a sewer. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 214 gold pieces. Inventory: Hand Weapons d - a +2 dagger of electrocution (weapon) Missiles b - 11 stones Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} h - a scroll of fear {unknown} m - a scroll of identify {unknown} o - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - 3 potions of curing {unknown} j - 2 potions of might {unknown} k - a potion of berserk rage {unknown} l - a potion of ambrosia {unknown} n - 2 potions of enlightenment {unknown} p - a potion of haste {unknown} q - a potion of attraction {unknown} Skills: - Level 2.6 Dodging - Level 3.0 Stealth + Level 4.5 Spellcasting - Level 0.6 Conjurations * Level 4.8 Earth Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 12% 1 Passwall Erth 22% N/A 5% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Call Imp Summ 8% N/A 21% 2 Lesser Beckoning Tloc 8% N/A 21% 2 Sirocco Fire/Air 8% 2d6 21% 2 Frozen Ramparts Ice 8% 1d2 36% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 36% 3 Swiftness Air 4% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 38% 4 Petrify Alch/Erth 6% N/A 43% 4 Anguish Hex/Necr 2% N/A 78% 4 Ignite Poison Fire/Alch 4% N/A 78% 4 Sticky Flame Fire/Alch 4% 2d4 78% 4 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Vehumet Xom Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You enter the shallow water. Moving in this stuff is going to be slow. Found a quokka skeleton. You encounter a jackal. The blast of sand hits the jackal! You kill the jackal! Vehumet accepts your kill. Found a ribbon worm corpse. You encounter a crocodile. Found a parchment of Soul Splinter and a parchment of Fugue of the Fallen. You encounter a jackal. The blast of sand hits the jackal. The jackal is heavily wounded. The blast of sand hits the jackal. You kill the jackal! Vehumet accepts your kill. The blast of sand hits the crocodile! The crocodile is moderately wounded. The crocodile closely misses you. The blast of sand hits the crocodile! The crocodile is severely wounded. The crocodile bites you! The crocodile drags you backwards! Found a frilled lizard skeleton and 16 gold pieces. The crocodile misses you. The blast of sand hits the crocodile. The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, 86% to hit) The blast of sand hits the crocodile but does no damage. The crocodile is severely wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile bites you! You die... #.~~ #...# #.~# ##..# #.. #~.# #. #..# ##.~# #...# #. ##.†## #÷.~#~.÷# #..†.@## #.~.~l# ##~.~## #.~. $.#†# #::#. ## ## You could see a crocodile. Vanquished Creatures An orc priest (D:3) 5 adders 3 dart slugs 3 ribbon worms 6 endoplasms 18 hobgoblins 12 jackals 5 orcs (D:3) 4 quokkas 8 ball pythons 5 bats 3 frilled lizards 8 goblins 11 kobolds 3 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asd the Spriggan Earth Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 312 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/7 690 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 979 | D:2 | Found a faded altar of an unknown god. 1425 | D:2 | Found Ryronul's Weapon Emporium. 1895 | D:2 | Found a shimmering altar of Xom. 1903 | D:2 | Reached XP level 4. HP: 21/21 MP: 8/10 2326 | D:3 | Found a radiant altar of Vehumet. 2341 | D:3 | Became a worshipper of Vehumet 2341 | D:3 | Offered knowledge of Shock by Vehumet. 2919 | D:3 | Reached * piety under Vehumet 2920 | D:3 | Reached XP level 5. HP: 24/24 MP: 8/12 3191 | D:4 | Found a glowing drain. 3201 | Sewer | Entered a sewer 3282 | Sewer | Encountered a crocodile 3289 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_rooms, minmay_tetromino_o2, kennysheep_another_room, minmay_stone_trees_small, minmay_surrounded D:2: kennysheep_six_static_rooms, layout_basic, shapermc_ecumenical_altar_mp_highgroup, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_corridor_3, aquarium_view_2e, aquarium_view_2g, aquarium_balcony_double_3, serial_shops, nicolae_shop_crystal, basic_altar D:3: layout_basic, mainiacjoe_overflow_chevrons, st_stairs_5, skrybe_limestone_x D:4: layout_rooms, minmay_temple_entry_waves, portal_sewer_entry_d Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Earth Magic | 3 4 | 4.8 Spellcasting | 3 4 | 4.5 Dodging | | 2.6 Stealth | | 3.0 Conjurations | | 0.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sandblast | 60 | 72 || 132 Armour: Robe | 4 | 7 || 11 Dodge: Dodged | 5 | 12 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2454 | 2218 | 236 | 202 | 1604 | 5 | 490.8 | Dungeon | 2366 | 2130 | 236 | 166 | 1586 | 4 | 591.5 | Sewer | 87 | 87 | 0 | 36 | 18 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 868 daAuts D:1: 725 daAuts D:3: 598 daAuts D:4: 174 daAuts Sewer: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 16893 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 21376 | 30 | 11 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 25 || 25 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 43 || 43 ----------------------+-------+-------++-------