asd Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -2, D:1) a +0 club (3, -1, D:1) a +0 dagger 2 stones a kobold skeleton (7, -1, D:1) a bat skeleton (9, -28, D:1) a +0 spear (9, -25, D:1) a goblin skeleton (9, 1, D:1) a +0 ring mail (9, 4, D:1) a scarab talisman (10, 1, D:1) a +0 ring mail (11, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -1, D:1) a +0 quarterstaff a +0 dagger (14, 1, D:1) a +0 leather armour (15, -1, D:1) a ball python skeleton (31, -34, D:1) a +0 dagger (36, -8, D:1) 5 stones (39, 4, D:1) a +0 dagger a goblin skeleton (44, -31, D:1) a bat skeleton (45, -28, D:1) a rat skeleton (45, -15, D:1) a bat corpse (skeletalised by now) (48, -21, D:1) a +0 robe (50, -36, D:1) a +0 whip 4 stones a kobold skeleton (50, -35, D:1) a +0 dagger a kobold skeleton (51, -21, D:1) a bat corpse (skeletalised by now) (57, -1, D:1) a quokka corpse (skeletalised by now) (61, -25, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail a throwing net (12, 12, D:2) the +1 robe "Hesuih" {Harm *Slow rCorr Str-5} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It cannot be enchanted further. (22, 14, D:2) a rat corpse (31, -1, D:2) a +0 quarterstaff