asd Level 1 of the Dungeon (3, 0, D:1) the elf skeleton of asd (5, -23, D:1) a +0 sling (21, -26, D:1) an inkwell talisman (23, -38, D:1) a jackal corpse (skeletalised by now) (25, -16, D:1) a +0 robe (27, 2, D:1) a +0 leather armour (28, -36, D:1) a +0 short sword a stone a jackal corpse (skeletalised by now) (40, -14, D:1) a +0 spear (44, -8, D:1) a +0 ring mail (50, -38, D:1) a +0 club a kobold corpse (skeletalised by now) (54, -7, D:1) a +0 mace (63, -36, D:1) a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ybruh's Weapon Shoppe a +0 mace (39 gold) a +1 great sword of holy wrath (325 gold) a +0 hand axe (39 gold) 3 poisoned darts (23 gold) 5 atropa-tipped darts (58 gold) the +10 dagger "Giantslayer" {elec, *Rage rF++} (1006 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 whip (32 gold) a +0 hand axe (39 gold) 2 poisoned darts (15 gold) a +0 morningstar of draining (166 gold) a +5 heavy spear (421 gold) (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 club a +0 robe (4, 33, D:2) an adder corpse (skeletalised by now) (5, 33, D:2) a +0 short sword (7, 5, D:2) 4 large rocks (15, 13, D:2) a jackal skeleton (16, 13, D:2) a jackal skeleton (16, 32, D:2) a +0 hand axe (18, 10, D:2) a +0 dagger a goblin skeleton a jackal skeleton a rat skeleton (19, 9, D:2) a +0 short sword 2 stones a kobold skeleton (24, 8, D:2) a frilled lizard skeleton (40, 10, D:2) a parchment of Ensorcelled Hibernation (41, 6, D:2) a +0 chain mail (45, -7, D:2) a +0 hammer (45, 23, D:2) a +0 club a goblin skeleton (46, 8, D:2) a +0 short sword 3 stones