asd Level 1 of the Dungeon (4, 0, D:1) a bat corpse (skeletalised by now) (5, 0, D:1) a +0 dagger (9, -2, D:1) a bat corpse (skeletalised by now) (15, 4, D:1) a ball python skeleton (15, 23, D:1) a +0 dagger a stone a kobold skeleton (16, 21, D:1) a ball python skeleton (21, 2, D:1) a ball python skeleton (23, 3, D:1) a bat skeleton (28, 31, D:1) a +0 whip 3 stones (34, 4, D:1) a ball python skeleton (34, 30, D:1) a +0 dagger a quokka corpse (skeletalised by now) (35, 31, D:1) a +0 robe (41, 6, D:1) a +0 short sword a kobold skeleton (44, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 19, D:1) a +0 robe (48, 2, D:1) a goblin corpse (skeletalised by now) (54, 30, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, 17, D:2) a ball python corpse (skeletalised by now) (5, 36, D:2) a jackal corpse (7, 10, D:2) a +0 sling (7, 41, D:2) a jackal corpse (8, 42, D:2) a jackal corpse (12, 21, D:2) a +0 whip (14, 20, D:2) a jackal corpse (30, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, 17, D:2) a +0 club a goblin corpse (34, 14, D:2) a +0 dagger a goblin corpse (51, 13, D:2) a bat corpse (54, 17, D:2) a +0 hat