asd Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -4, D:1) a +0 ring mail (6, -16, D:1) a +0 dagger (17, 5, D:1) 7 gold pieces (18, -23, D:1) a ball python skeleton (19, -20, D:1) a +0 dagger (19, -12, D:1) a +0 falchion (22, -26, D:1) a +0 leather armour (22, 2, D:1) a frilled lizard skeleton (23, -14, D:1) a bat skeleton (23, 8, D:1) a goblin skeleton (39, -27, D:1) a bat skeleton (40, -19, D:1) a +0 dagger a stone (40, 4, D:1) a rat corpse (skeletalised by now) (41, -33, D:1) a +0 short sword (43, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 7, D:1) a quokka skeleton (48, 12, D:1) a quokka corpse (skeletalised by now) (57, -7, D:1) a +0 dagger a goblin skeleton (61, -30, D:1) a bat corpse (skeletalised by now) (62, -20, D:1) a bat corpse (skeletalised by now) (63, 6, D:1) an inkwell talisman (64, -9, D:1) a +0 club Level 2 of the Dungeon (6, 20, D:2) a +0 whip (8, 12, D:2) a +0 spear (8, 22, D:2) a +0 mace an orc skeleton (9, 5, D:2) an adder skeleton (10, 7, D:2) a +0 leather armour (10, 20, D:2) a +0 club an orc skeleton (15, 31, D:2) a +0 robe (16, 14, D:2) a +0 pair of gloves (22, 37, D:2) a hobgoblin corpse (skeletalised by now) (22, 38, D:2) a +0 robe a human skeleton (23, 1, D:2) 5 javelins (28, 12, D:2) a +0 scale mail (36, 4, D:2) a +0 club a +0 sling a goblin skeleton (39, 25, D:2) a +0 falchion a hobgoblin skeleton (41, 12, D:2) a +0 dagger a goblin skeleton (45, 22, D:2) a +0 dagger (47, 25, D:2) a +0 buckler (48, 21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (6, -2, D:3) the +5 dire flail "Hablepp" {pain, rF+} rF+: It protects you from fire. It cannot be enchanted further. (8, 20, D:3) a +0 hand axe a +0 scale mail (10, 13, D:3) a +0 spear (19, 9, D:3) 5 poisoned darts (20, -5, D:3) 4 stones a +0 dagger a kobold skeleton (21, -1, D:3) a +0 short sword a kobold skeleton (21, 18, D:3) a jackal corpse (skeletalised by now) (22, -8, D:3) a jackal skeleton (27, -3, D:3) a +0 halberd a +0 dagger a gnoll skeleton (27, -1, D:3) a +0 whip of electrocution (28, -1, D:3) a +0 flail a hound skeleton (28, 1, D:3) a +0 flail (29, -13, D:3) a +0 dagger (34, -20, D:3) a hobgoblin corpse (skeletalised by now) (37, 5, D:3) an adder skeleton (37, 10, D:3) a goblin skeleton (38, 9, D:3) a demonspawn skeleton (38, 10, D:3) a troll skeleton (38, 11, D:3) a centaur skeleton (39, 8, D:3) a demonspawn skeleton (39, 9, D:3) a demigod skeleton (39, 10, D:3) a +0 flail (39, 11, D:3) a felid skeleton (39, 12, D:3) a merfolk skeleton (40, 9, D:3) a goblin skeleton (40, 10, D:3) a kobold skeleton (40, 11, D:3) a gnoll skeleton (41, -12, D:3) a +0 mace (41, 10, D:3) an adder skeleton (41, 15, D:3) a bat skeleton (52, -16, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -2, D:4) a dart slug corpse (2, -3, D:4) a hobgoblin corpse (3, -4, D:4) a +0 short sword a kobold corpse (4, -7, D:4) a scroll of identify (4, -5, D:4) a +0 dagger a +0 robe (6, -3, D:4) 14 gold pieces a +0 dagger (17, -14, D:4) a +0 dagger (18, 16, D:4) a +0 leather armour (19, -7, D:4) a +0 robe (20, -18, D:4) a bombardier beetle corpse (21, 2, D:4) a +0 hand axe (22, -16, D:4) a +0 leather armour (22, 4, D:4) a +0 leather armour