asdgrhreh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, 22, D:1) a potion of ambrosia (17, -16, D:1) a +0 club a goblin skeleton (26, 20, D:1) a potion of curing (27, -11, D:1) a rat skeleton (29, 20, D:1) a ball python skeleton a hobgoblin skeleton (31, -4, D:1) a +0 mace (33, 21, D:1) a +0 dagger (36, -10, D:1) a rat skeleton (39, 10, D:1) a hobgoblin skeleton (42, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 3, D:1) a +0 dagger (43, 12, D:1) a stone (44, 4, D:1) 2 javelins (44, 13, D:1) a +0 dagger Level 2 of the Dungeon (3, -11, D:2) a hobgoblin skeleton (5, 18, D:2) 2 poisoned darts (6, 21, D:2) a ball python corpse (8, 21, D:2) a +0 whip a kobold corpse (9, -17, D:2) 2 potions of attraction (12, -14, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (12, -10, D:2) 4 poisoned darts (16, -10, D:2) 13 gold pieces a +0 club a +0 whip a +0 flail a goblin corpse a gnoll corpse (17, -2, D:2) a +0 club a gnoll corpse (27, 29, D:2) a hobgoblin corpse (29, 8, D:2) a quill talisman (30, -9, D:2) a +0 club (30, 1, D:2) 2 potions of moonshine (40, 23, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (46, 13, D:2) a bat corpse (skeletalised by now) (47, 11, D:2) an adder corpse (skeletalised by now)