asdgrhreh Level 1 of the Dungeon (7, -4, D:1) a +0 dagger (20, 2, D:1) a quokka corpse (skeletalised by now) (21, -28, D:1) a bat corpse (skeletalised by now) (21, 25, D:1) a frilled lizard corpse (skeletalised by now) (25, -29, D:1) a hobgoblin corpse (skeletalised by now) (25, -27, D:1) a hobgoblin corpse (skeletalised by now) (27, -6, D:1) a bat corpse (skeletalised by now) (27, 6, D:1) a bat skeleton (28, 21, D:1) a bat corpse (skeletalised by now) (34, -19, D:1) a hobgoblin skeleton (34, -18, D:1) a +0 club (35, 24, D:1) a +0 spear (44, -11, D:1) a rat skeleton (45, -7, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Vihonnan's Antique Weapon Shop a +0 quarterstaff (155 gold) a +0 trident (108 gold) a +6 long sword of holy wrath (1187 gold) a +0 flail (108 gold) a +0 trident (108 gold) a +0 spear (93 gold) a +0 dagger (62 gold) the +6 rapier "Worm's Wrath" {flame, Dex+5} (1779 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 spear (93 gold) the +6 trident "Atuaqoxah" {venom, Str-3 Int+4 SInv} (1472 gold) Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Ifeteuf's Assorted Antiques a scroll of acquirement (1300 gold) a scroll of identify (50 gold) a +0 scale mail (100 gold) a potion of enlightenment (125 gold) a +0 falchion (75 gold) a +0 helmet (112 gold) a +0 scale mail (100 gold) a +0 spear (75 gold) a Gell's gravitambourine (2/2) (1000 gold) [Shop] Caba's Antique Armour Boutique a +0 helmet of intelligence (207 gold) a +0 ring mail (72 gold) a +0 chain mail (108 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 pair of gloves (81 gold) a +0 robe (16 gold) a +0 scale mail (72 gold) a +0 robe (16 gold) a +0 pair of gloves of dexterity (207 gold) [Shop] Zebrir's Weapon Shoppe a +0 spear (30 gold) 2 curare-tipped darts (24 gold) a +0 sling (15 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a +3 longbow of draining (368 gold) a +0 quarterstaff (50 gold) a +0 sling (15 gold) a +2 heavy great sword (300 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (3, 5, D:2) a gold piece (4, 17, D:2) a +0 flail (5, -2, D:2) a bat skeleton (6, 15, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (6, 16, D:2) a quokka corpse (skeletalised by now) (7, 4, D:2) 2 throwing nets (7, 13, D:2) a +2 heavy sling (7, 15, D:2) a +0 whip a gnoll corpse (skeletalised by now) (8, 19, D:2) a +0 club (9, -6, D:2) a +0 sling a +0 club (11, 22, D:2) the +7 sling of the Fae God {heavy, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (16, 9, D:2) a bat skeleton (20, 20, D:2) a parchment of Inner Flame (21, 33, D:2) a +0 dagger a goblin skeleton (27, -12, D:2) a +0 club (30, -6, D:2) a +2 dagger of venom (30, -5, D:2) a +0 dagger a kobold skeleton (31, -7, D:2) a +0 club (32, -6, D:2) a rat skeleton (33, 1, D:2) a +0 trident (39, 26, D:2) a +0 spear (40, 27, D:2) a +0 short sword a kobold corpse (skeletalised by now) (41, 25, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (0, 9, D:3) a +0 dagger a kobold corpse (skeletalised by now) (1, -35, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 3, D:3) a +0 dagger (9, -40, D:3) a +0 rapier (11, -27, D:3) a +2 devious dagger (15, -19, D:3) a +0 whip (21, -28, D:3) a bat skeleton (21, -5, D:3) a jackal skeleton (22, -4, D:3) a jackal skeleton (35, -16, D:3) a +0 plate armour (35, -11, D:3) a +0 club a +0 leather armour an orc skeleton a hobgoblin skeleton (41, -11, D:3) a parchment of Inner Flame (49, 1, D:3) a +0 chain mail (50, 8, D:3) a ribbon worm corpse (51, -12, D:3) a parchment of Passwall (62, 5, D:3) a +0 whip Level 4 of the Dungeon (0, 7, D:4) a potion of heal wounds (3, 8, D:4) an iguana corpse (8, 6, D:4) a scroll of teleportation