awe1100 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -18, D:1) 2 stones (4, -15, D:1) a +0 sling (12, 6, D:1) 7 stones (15, 1, D:1) a frilled lizard skeleton (21, 6, D:1) a bat skeleton (25, -19, D:1) a +0 ring mail (26, -29, D:1) 7 stones (35, -14, D:1) a +0 club (35, -10, D:1) a ball python skeleton (36, 3, D:1) a hobgoblin skeleton a bat skeleton a jackal skeleton a bat skeleton (41, -14, D:1) a +0 club (42, 0, D:1) a +0 club a goblin skeleton (44, -6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (2, 18, D:2) a bat corpse (skeletalised by now) (14, 8, D:2) 4 boomerangs (21, 31, D:2) a ball python corpse (skeletalised by now) (32, 9, D:2) a hobgoblin skeleton (35, 16, D:2) a bat corpse (skeletalised by now) (44, 0, D:2) a ball python corpse (skeletalised by now) (45, 20, D:2) a +0 dagger a kobold skeleton (45, 32, D:2) a +0 leather armour (45, 40, D:2) a bat skeleton (46, 27, D:2) a +0 robe (47, 41, D:2) a quokka skeleton (51, -1, D:2) a +0 sling (51, 18, D:2) a bat skeleton (57, 25, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (5, 20, D:3) a +0 leather armour (6, 14, D:3) a +0 robe (11, 5, D:3) an adder skeleton (20, 3, D:3) a ball python skeleton (20, 8, D:3) a +0 dagger (24, 27, D:3) an adder skeleton (27, 27, D:3) a +0 leather armour (28, 12, D:3) a +0 leather armour (29, 23, D:3) a rat skeleton (30, 11, D:3) a +0 spear (31, 19, D:3) a +0 dagger a goblin skeleton (32, 30, D:3) 5 stones (33, 19, D:3) a ball python skeleton (37, 15, D:3) 9 stones (40, 19, D:3) a +0 robe (41, 16, D:3) a +0 spear (49, 27, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 6 stones (12, 37, D:4) a +0 short sword a +0 leather armour (22, 31, D:4) a maw talisman (29, 28, D:4) a +0 robe (38, 13, D:4) a +0 scale mail (44, 15, D:4) an iguana skeleton (45, 37, D:4) a +0 scale mail (57, 12, D:4) a quokka skeleton Level 5 of the Dungeon [Shop] Marhi's Antique Weapon Shoppe a +0 sling (33 gold) a +0 trident (77 gold) a +2 vampiric short sword (462 gold) a +0 vampiric rapier (308 gold) a +0 heavy spear (162 gold) a +0 spear of pain (209 gold) a +0 rapier (88 gold) the +9 long sword of Arrival {venom, rN+ Str+2 Dex-5} (1190 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). a +0 sling (33 gold) a +0 war axe (77 gold) the +9 war axe of Iloargh {flame, rC+ Int+4} (1621 gold) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). a +0 falchion (66 gold) (0, 0, D:5) an amulet of faith (19, -7, D:5) a +0 hand axe a +0 ring mail (29, -15, D:5) a +0 long sword (33, -17, D:5) a +0 spear (34, 9, D:5) a +0 short sword (38, -19, D:5) a +0 whip (38, 24, D:5) a +0 quarterstaff (39, -19, D:5) a +0 whip a +0 club a +0 leather armour a +0 club a +0 leather armour (39, -1, D:5) 6 stones (40, -19, D:5) a +0 whip a +0 whip (51, -19, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Pytauhip's Distillery a potion of mutation (104 gold) a potion of cancellation (104 gold) a potion of magic (104 gold) a potion of mutation (104 gold) a potion of invisibility (unknown) (104 gold) a potion of brilliance (52 gold) [Shop] Jextam's Distillery a potion of heal wounds (75 gold) a potion of magic (120 gold) a potion of enlightenment (75 gold) (0, 0, D:6) a +0 sling (4, 22, D:6) a +0 dagger (13, 27, D:6) a +0 orcbow (15, 24, D:6) a +0 hand axe (15, 25, D:6) a +0 giant club (16, 1, D:6) a +0 flail a +0 robe (16, 3, D:6) a +0 morningstar a +0 leather armour (19, -1, D:6) a +0 dagger (21, -2, D:6) a +0 club a +0 leather armour (23, 8, D:6) a +0 leather armour (32, -10, D:6) 5 stones (39, 26, D:6) 6 stones (45, 11, D:6) 6 stones (45, 27, D:6) 2 potions of moonshine Level 7 of the Dungeon (0, 0, D:7) a +4 trident of draining a +0 robe an orb of guile (3, -7, D:7) a staff of cold (6, -7, D:7) a +0 club (12, 1, D:7) a +0 quarterstaff (24, -27, D:7) a +0 dagger a +0 leather armour (24, -19, D:7) a +0 war axe a +0 ring mail (24, -17, D:7) a +0 hand axe a +0 ring mail (26, -27, D:7) a +0 dagger a +0 robe (28, -26, D:7) a +0 hand axe (30, -11, D:7) a +0 ring mail (31, -29, D:7) a +0 dagger a +0 robe (31, 17, D:7) a +3 battleaxe (32, -29, D:7) a +0 dagger a +0 robe (32, -28, D:7) a +0 trident (34, -8, D:7) a +0 short sword a +0 cloak (50, 10, D:7) a +3 great sword a +0 robe (57, -8, D:7) a +0 hand axe of freezing Level 8 of the Dungeon (3, 17, D:8) a +0 robe (5, -5, D:8) 4 stones (11, -11, D:8) a +0 giant spiked club a +0 giant club (15, -6, D:8) a +0 club (15, 1, D:8) a +0 morningstar a +0 robe (16, -6, D:8) a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (16, -4, D:8) a +0 orcbow (16, 1, D:8) a +3 dire flail a +0 robe (16, 2, D:8) a +0 hand axe a +0 robe (17, -6, D:8) a +0 chain mail a +0 short sword a +1 scimitar of flaming (18, -6, D:8) a +0 club a +0 plate armour a +0 trident (32, -31, D:8) a stone (33, -22, D:8) 5 boomerangs (38, -37, D:8) a +1 flail of holy wrath a +0 whip a +0 leather armour a +0 flail a +0 whip (39, -36, D:8) a +0 spear (50, -27, D:8) a ring of ice a +4 ring of protection Level 9 of the Dungeon (1, -38, D:9) a ring of poison resistance (1, -5, D:9) a +0 robe (1, -4, D:9) a +0 spear (2, -5, D:9) 7 stones (2, -4, D:9) 7 stones (3, 5, D:9) a +0 robe (17, -32, D:9) a +0 club (21, 1, D:9) a +0 shortbow (42, 1, D:9) a +0 rapier of draining (45, 4, D:9) 6 boomerangs (46, -34, D:9) a +0 spear (59, -38, D:9) a +0 battleaxe Level 10 of the Dungeon (0, 0, D:10) the +2 orcbow of Kozo {elec, rN++ Will+ SInv} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (5, 2, D:10) 4 stones (10, -20, D:10) a +0 robe (14, 2, D:10) a +2 short sword of distortion a +0 buckler (18, 3, D:10) a +0 scale mail (24, -11, D:10) a +0 giant spiked club a +0 giant club (24, 11, D:10) a +0 chain mail (35, -2, D:10) a +0 club 4 stones a +0 dagger a +0 whip (37, -5, D:10) a +0 giant club a +0 giant spiked club (39, -24, D:10) 3 stones Level 11 of the Dungeon (0, 0, D:11) a +0 trident a +0 scale mail a +0 kite shield (0, 2, D:11) a +0 short sword a +0 scimitar a +2 plate armour of cold resistance a +0 short sword a +1 spear of venom a +0 ring mail a +0 buckler a +0 giant club a +0 hand axe (1, 0, D:11) a +0 whip a +1 trident of protection a +0 ring mail (2, -1, D:11) a +0 club (2, 1, D:11) a +0 halberd (3, -2, D:11) a +0 whip a +0 chain mail (3, -1, D:11) a +0 flail a +0 leather armour (3, 0, D:11) a +0 whip (3, 1, D:11) a +1 vampiric spear (4, 0, D:11) a +0 club (4, 1, D:11) a +0 club 2 boomerangs (36, 0, D:11) a +0 war axe a +0 ring mail (37, -3, D:11) 6 stones (39, 5, D:11) a +1 demon trident of electrocution (43, 33, D:11) a potion of moonshine (43, 34, D:11) a +0 leather armour (43, 35, D:11) 13 gold pieces (46, 13, D:11) a +0 scale mail a +4 battleaxe of venom (52, 9, D:11) 5 large rocks Level 12 of the Dungeon (13, 7, D:12) 3 stones (15, -4, D:12) a +0 dagger (17, -7, D:12) a +0 helmet (19, -15, D:12) a +6 ring of strength (28, -19, D:12) a +0 broad axe (33, 16, D:12) a +0 giant spiked club a +0 giant club (36, 16, D:12) an amulet of faith (37, -10, D:12) a +0 club (37, 24, D:12) a +0 ring mail (38, -14, D:12) a +0 ring mail (41, -20, D:12) a +0 flail of protection a +0 flail 3 boomerangs (41, -19, D:12) a +0 whip a +0 dagger a +0 robe (41, -18, D:12) a +0 flail a +0 chain mail (42, -18, D:12) 3 stones (43, 20, D:12) a +0 buckler Level 13 of the Dungeon (1, -42, D:13) a +1 great sword a +0 chain mail (2, -18, D:13) a +0 war axe (3, -1, D:13) a +0 whip of electrocution a +0 dagger (3, 0, D:13) a +0 short sword a +0 dagger a +0 robe (3, 1, D:13) a +0 dagger a +0 robe (5, 1, D:13) a +0 dagger of venom (18, -24, D:13) a +0 orcbow (28, -56, D:13) 7 stones (41, -51, D:13) a +0 giant club a +0 dire flail (48, -9, D:13) 20 gold pieces (still there?) a +0 shortbow (still there?) a +3 short sword (still there?) a +1 leather armour of positive energy (still there?) (53, -15, D:13) 6 gold pieces (still there?) a +2 long sword of electrocution (still there?) a +0 robe (still there?) (54, -38, D:13) a +0 quarterstaff (54, -12, D:13) 24 gold pieces (still there?) a +0 short sword (still there?) a +0 dagger (still there?) 4 poisoned darts (still there?) a +1 long sword (still there?) a +0 arbalest (still there?) a +0 plate armour (still there?) a +0 scimitar (still there?) a +0 plate armour (still there?) (54, -11, D:13) 43 gold pieces (still there?) a +0 dagger (still there?) 5 poisoned darts (still there?) a +0 mace (still there?) a +0 flail (still there?) a +0 plate armour (still there?) (54, -10, D:13) 9 gold pieces a +0 dagger a +0 robe a +0 dagger a +0 robe (55, -50, D:13) 5 large rocks (55, -11, D:13) 5 gold pieces a +0 short sword a +0 robe (56, -12, D:13) 19 gold pieces (56, -11, D:13) 6 gold pieces (56, -10, D:13) 21 gold pieces (still there?) a +0 rapier (still there?) a +0 robe (still there?) a +0 dagger (still there?) 2 poisoned darts (still there?) a +0 hand axe (still there?) (60, -44, D:13) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (4, 4, Lair:1) a +0 robe (13, 4, Lair:1) a +0 short sword (16, 43, Lair:1) a +0 chain mail (18, -7, Lair:1) a +6 war axe of electrocution (19, -7, Lair:1) a +3 mace of protection (19, -6, Lair:1) an amulet of guardian spirit (22, 9, Lair:1) 6 stones (49, 31, Lair:1) a +0 long sword (51, 26, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (8, 22, Lair:2) 5 stones (16, 16, Lair:2) a +0 spear of pain (16, 20, Lair:2) a +0 leather armour (44, 19, Lair:2) 6 stones (45, 27, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 trident of protection (2, 26, Lair:3) 7 stones (3, 8, Lair:3) 8 stones (10, 14, Lair:3) a +0 war axe (19, 17, Lair:3) a +0 robe a +0 dagger (36, -12, Lair:3) a +0 trident (37, 22, Lair:3) a +0 leather armour (43, 13, Lair:3) a flux talisman (50, 3, Lair:3) a +0 glaive (50, 14, Lair:3) a ring of poison resistance (51, 3, Lair:3) a +0 robe a +0 flail (51, 4, Lair:3) a +0 long sword (59, 19, Lair:3) a +5 ring of evasion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (2, 2, Lair:4) a +0 halberd of venom (9, 11, Lair:4) a +0 club (12, -6, Lair:4) a +0 chain mail (14, 16, Lair:4) 3 stones (23, -4, Lair:4) a +0 scale mail (25, 18, Lair:4) a +0 glaive (27, 2, Lair:4) 6 stones (36, 15, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe (7, -35, Lair:5) a +0 long sword (23, -18, Lair:5) a +0 leather armour (23, -1, Lair:5) a +0 dire flail (24, -14, Lair:5) 4 stones (26, -5, Lair:5) a +0 mace (27, -9, Lair:5) a +0 flail (41, 11, Lair:5) the +0 trident of Xuxaejeg {antimagic, *Noise rC+ Will+ Int+2} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (43, -8, Lair:5) a +0 chain mail (45, 11, Lair:5) a +0 rapier of holy wrath a +0 robe a ring of see invisible a +2 robe (46, 11, Lair:5) a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 buckler a +0 short sword of electrocution a +0 robe (50, -16, Lair:5) a +2 short sword of electrocution (50, 11, Lair:5) an amulet of reflection a ring of wizardry (53, -7, Lair:5) a potion of moonshine (54, -9, Lair:5) a +0 hand axe (55, -8, Lair:5) a staff of cold (56, -8, Lair:5) a +0 robe (56, -7, Lair:5) a scroll of noise Level 1 of the Pits of Slime