Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 1336698268540678245 5 awe1100 the Slasher (level 1, -1/18 HPs) Began as a Formicid Monk on July 2, 2025. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (74 turns). awe1100 the Slasher (Formicid Monk) Turns: 74, Time: 00:00:14 Health: -1/18 AC: 2 Str: 15 XL: 1 Next: 88% Magic: 1/1 EV: 12 Int: 9 God: Gold: 14 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of vulnerability {unknown} Potions c - a potion of ambrosia f - a potion of lignification {unknown} g - a potion of attraction {unknown} Skills: - Level 3.2 Fighting + Level 3.4 Long Blades - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jackal bites you but does no damage. The rat bites you. You hit the rat but do no damage. The jackal closely misses you. The rat closely misses you. You barely miss the rat. The jackal completely misses you. The rat bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The rat barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The rat barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The rat misses you. The jackal barely misses you. The rat bites you. You die... ######### #.. .......# #.. ......### #.####.......### ###.##............ #.... #...r...# #.#.####..@†..# ####.#......†.h..#, #...........###...... #.......##### ...... ####.##.#..# ##.## .....##.#..#### .# ####.##.#...... # #...†....... #.........#.. You could see a jackal and a rat. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 74 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_cross Action || total ---------------------------++------- Melee: Falchion || 17 Armour: Robe || 14 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 45 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 45 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts