awe1100 Level 1 of the Dungeon (1, 12, D:1) a +0 leather armour (2, 11, D:1) a +0 pair of boots (7, 20, D:1) a +0 hand axe (14, 9, D:1) a +0 club (20, -7, D:1) an orb of guile (22, 14, D:1) a +0 hand axe (24, 17, D:1) a hobgoblin corpse (skeletalised by now) (25, 15, D:1) a rat corpse (skeletalised by now) (40, 19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (2, 0, D:2) a ball python corpse (skeletalised by now) (8, 18, D:2) a +0 war axe (9, 27, D:2) a bat corpse (skeletalised by now) (19, 33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 10, D:2) a +0 rapier 3 stones (22, 15, D:2) a +0 dagger (24, 11, D:2) a bat skeleton (25, 29, D:2) an adder corpse (skeletalised by now) (27, -3, D:2) a hobgoblin corpse (skeletalised by now) (30, -4, D:2) a +0 pair of boots (31, 4, D:2) a +0 ring mail (32, 39, D:2) an adder skeleton (44, 38, D:2) a +0 ring mail Level 3 of the Dungeon (1, 11, D:3) a +0 mace (10, 33, D:3) a +0 chain mail (15, 47, D:3) a +0 robe (23, 20, D:3) a ball python skeleton (23, 25, D:3) a +0 helmet of ice (27, 43, D:3) 5 boomerangs (28, 41, D:3) an amulet of magic regeneration (28, 43, D:3) 7 stones (28, 44, D:3) 6 stones (31, 20, D:3) a +0 scale mail (40, -4, D:3) a +0 robe (41, -2, D:3) a frilled lizard skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, -2, D:4) a hobgoblin corpse (skeletalised by now) (2, 8, D:4) a spore talisman (9, -15, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -15, D:4) a +0 dagger a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -16, D:4) a +0 hand axe (13, -17, D:4) a hobgoblin corpse (skeletalised by now) (13, -16, D:4) a hobgoblin corpse (skeletalised by now) (18, 13, D:4) a ball python corpse (skeletalised by now) (28, -19, D:4) a +0 sling (30, 1, D:4) a hound skeleton (34, -17, D:4) a +0 hand axe an orc corpse (skeletalised by now) (36, 3, D:4) a +0 short sword a +0 ring mail (48, 14, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (2, 39, D:5) an adder skeleton (10, 26, D:5) a +0 dagger (19, 22, D:5) a +0 robe (30, 8, D:5) a parchment of Animate Dead (33, 21, D:5) a +0 club (36, 33, D:5) a +0 whip 2 stones (37, 32, D:5) a +0 club (38, 32, D:5) a +0 whip Level 6 of the Dungeon (6, -7, D:6) a +2 spear of venom (6, -6, D:6) a +0 whip a +0 spear (6, -5, D:6) a +1 spear of venom a +0 scale mail a +0 whip (18, 15, D:6) a +0 morningstar a +0 leather armour (18, 16, D:6) a +0 dagger a +0 robe (20, -2, D:6) a spore talisman (21, 12, D:6) a +0 hand axe (21, 14, D:6) a +0 club (31, -3, D:6) a +0 hand axe (32, 18, D:6) a +0 helmet (41, 2, D:6) a +0 falchion of valour Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, 35, D:7) a +0 giant club (2, -8, D:7) a +0 giant club (7, 32, D:7) a +0 whip a +0 ring mail (18, 1, D:7) a +0 club a +0 whip a +0 whip a +0 robe a +0 whip (19, 2, D:7) a +0 whip a +0 dagger a +0 dagger (22, -8, D:7) a +0 orcbow (46, 14, D:7) a +0 plate armour Level 8 of the Dungeon (7, -2, D:8) the +3 quarterstaff of Doom {holy, rC- Int+2 Dex+2 SInv} rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a quill talisman 2 potions of moonshine (12, 15, D:8) a +0 short sword (12, 25, D:8) a +0 ring mail (13, 13, D:8) a +0 hand axe a +0 leather armour (13, 22, D:8) a +0 robe a +0 halberd a +0 robe a +3 mace (13, 23, D:8) a +0 robe a +0 long sword a +0 robe a +0 trident (21, 7, D:8) a +0 robe a +0 dagger (21, 11, D:8) a +0 club (22, 9, D:8) a +0 flail (22, 10, D:8) a +0 spear a +0 ring mail a +0 spear (24, 8, D:8) a +0 halberd (38, 28, D:8) a +0 halberd a +0 robe (38, 29, D:8) a +0 short sword a +0 robe a +0 falchion a +0 robe (38, 41, D:8) a maw talisman (39, 27, D:8) a +2 dire flail a +0 robe (39, 29, D:8) a +0 short sword of speed a +0 leather armour (39, 30, D:8) a +0 dagger (39, 38, D:8) a +0 leather armour (40, 30, D:8) a +0 orcbow (40, 31, D:8) a +0 trident (41, 30, D:8) a +0 leather armour a +0 club (42, 30, D:8) a +0 falchion (52, 25, D:8) a +0 long sword Level 9 of the Dungeon (5, -8, D:9) a +0 mace a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe (5, -7, D:9) a +0 flail a +0 ring mail (6, -26, D:9) a +0 ring mail (6, -19, D:9) a +0 quarterstaff (6, -17, D:9) a +0 club (6, -16, D:9) a +0 short sword (6, -7, D:9) a +0 short sword a +0 chain mail (6, -6, D:9) a +0 ring mail (7, -16, D:9) a +0 short sword (18, -10, D:9) a +0 hand axe (19, -37, D:9) a +0 hand axe (19, -27, D:9) a +0 halberd a +0 war axe (20, -12, D:9) a +0 flail a +0 leather armour (20, -11, D:9) a +0 dagger a +0 robe (23, -31, D:9) a +0 glaive (25, -32, D:9) a +0 mace (29, -37, D:9) a +0 flail (49, -45, D:9) a +0 orcbow (50, -21, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Uloopeso's Changing Room a potion of lignification (59 gold) a potion of lignification (59 gold) a potion of mutation (158 gold) Rotwecab's Incunabulum of Contamination (817 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Alistair's Intoxication Alchemy 5 d - Irradiate Conjuration/Alchemy 5 an amulet of wildshape (540 gold) an amulet of wildshape (540 gold) an amulet of wildshape (540 gold) (0, 0, D:10) a +0 leather armour (6, -40, D:10) a +0 glaive (16, -2, D:10) a +0 orcbow (28, -1, D:10) a +0 giant club a +0 dire flail (33, -12, D:10) a +0 halberd (36, -11, D:10) a +0 giant spiked club (38, -2, D:10) a +0 dagger a +0 leather armour (39, -2, D:10) a +0 great mace a +0 chain mail a +0 flail a +0 sling Level 11 of the Dungeon (0, 0, D:11) a +3 dagger of venom (1, -20, D:11) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail (3, -43, D:11) a +0 giant club (8, -44, D:11) a +0 giant spiked club a +0 giant club (24, -10, D:11) a parchment of Awaken Armour (30, -37, D:11) a +1 heavy flail (30, -36, D:11) a +1 flail of draining (33, -13, D:11) 2 boomerangs (33, -2, D:11) a +0 short sword (36, -3, D:11) a +0 leather armour (45, -13, D:11) a +0 hand axe (45, -7, D:11) a +0 club a +1 chain mail of cold resistance (51, -5, D:11) a +0 flail (52, -4, D:11) a +0 dagger a +0 robe a +0 dire flail a +0 dire flail Level 12 of the Dungeon [Shop] Jeqeucez's Antique Armour Emporium a +1 plate armour of fire resistance (900 gold) a +0 barding of stealth (900 gold) a +0 leather armour (60 gold) a +2 leather armour of cold resistance (570 gold) the +0 chain mail "Diucraw" {Regen+ Int+2} (516 gold) Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 kite shield (210 gold) a +0 ring mail (120 gold) a +2 buckler (495 gold) a +0 robe (27 gold) a +0 chain mail (180 gold) a +0 ring mail (120 gold) (0, 0, D:12) 20 gold pieces (0, 21, D:12) a +0 dagger (0, 27, D:12) 11 gold pieces a +0 long sword a +0 robe a +0 hand axe a +0 chain mail (1, 26, D:12) a +0 dagger a +0 robe (2, 23, D:12) a +0 dagger a +0 robe (5, -9, D:12) a +0 pair of boots (11, 40, D:12) a +0 quarterstaff (20, 44, D:12) a throwing net (32, 19, D:12) a +0 rapier a +0 robe (34, 23, D:12) a +0 shortbow (39, 25, D:12) 19 gold pieces (46, 11, D:12) a wand of paralysis (2) the Ecumenical Temple an ice cave (0, 0, IceCv) 10 gold pieces (1, -7, IceCv) a +0 ring mail