awe1100 Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (25, 38, D:1) a +0 dagger (26, -9, D:1) a +0 club (37, 28, D:1) a frilled lizard skeleton (42, 26, D:1) a +0 scale mail (46, -3, D:1) a +0 flail (57, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 10, D:2) a +0 club (25, 6, D:2) a +0 mace (41, -9, D:2) a +0 whip (41, 3, D:2) a +0 whip a +0 spear (41, 6, D:2) a +0 spear (60, -8, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (4, 7, D:3) a +0 dagger (15, -11, D:3) a +0 sling (17, 7, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (27, -17, D:3) a +0 dagger (30, 7, D:3) a +0 flail (31, 18, D:3) a hobgoblin corpse (skeletalised by now) (32, -2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (32, 7, D:3) a +0 club a +0 halberd a gnoll skeleton a gnoll skeleton (33, 8, D:3) a +0 robe a +0 dagger an orc skeleton (34, -3, D:3) a +0 ring mail (36, -11, D:3) a bat corpse (skeletalised by now) (37, -2, D:3) a +0 club (38, -18, D:3) a +0 ring mail (40, -1, D:3) a +0 dagger an orc corpse (skeletalised by now) (50, 16, D:3) a +2 pair of boots (52, -14, D:3) the +0 pair of gloves "Xoyzaqef" {Parrying, Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (55, 5, D:3) a +0 sling (56, -4, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, -33, D:4) a +0 mace an orc corpse (skeletalised by now) (17, -6, D:4) a +0 club (18, -27, D:4) a black bear skeleton (20, -14, D:4) a +0 ring mail (21, -27, D:4) a ball python skeleton (23, -37, D:4) a +0 orcbow (26, 1, D:4) a +0 club (33, -7, D:4) an adder corpse (skeletalised by now) (37, -3, D:4) a quokka skeleton (45, -22, D:4) a hound corpse (skeletalised by now) (45, -10, D:4) a +0 ring mail (52, -4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (57, -16, D:4) a jackal corpse (skeletalised by now) (58, -36, D:4) 3 large rocks Level 5 of the Dungeon [Shop] Waagifigh's Armour Emporium a +0 plate armour (180 gold) a +0 cloak (45 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 plate armour (180 gold) a +0 leather armour (20 gold) the -1 pair of boots of the Lute {rElec rC- rN+ Str+3} (170 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 chain mail (60 gold) (2, 12, D:5) a +0 ring mail (4, 32, D:5) a +0 spear (5, 22, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe of electrocution an orc skeleton an orc skeleton an orc skeleton (8, 27, D:5) a +0 hand axe (14, -3, D:5) a +0 giant club (16, -13, D:5) a +0 shortbow (23, -19, D:5) a +0 morningstar (23, 21, D:5) a +0 giant club (24, 20, D:5) a hound skeleton (24, 25, D:5) a +0 long sword (25, 13, D:5) a +0 hand axe (28, 8, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (28, 9, D:5) a +1 flail of draining a +4 flail of holy wrath a +0 hand axe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 16, D:5) a +2 hand axe of venom an orc corpse (skeletalised by now) Level 6 of the Dungeon (31, 25, D:6) a +0 orcbow (31, 26, D:6) a +0 shortbow a +0 dagger (39, 0, D:6) a +0 whip a +0 ring mail (39, 1, D:6) a +0 club (39, 7, D:6) a +0 robe (40, 0, D:6) a +0 dagger of electrocution a +0 robe (41, 29, D:6) a +0 war axe (45, 8, D:6) a +0 robe (52, -1, D:6) a +0 ring mail (58, 34, D:6) a +0 dagger of freezing (59, 43, D:6) a +0 hand axe a +2 robe of fire resistance (61, -8, D:6) a +3 trident of draining a +0 robe an orb of energy (62, 43, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (1, 7, D:7) a +0 giant club (31, 54, D:7) a +0 dagger (36, 9, D:7) a +0 short sword (36, 12, D:7) a +0 dagger a +0 leather armour (36, 13, D:7) a +0 dagger a +0 robe (57, 23, D:7) a +0 spear a +0 dagger a +0 leather armour (64, 27, D:7) a +0 sling Level 8 of the Dungeon (6, 28, D:8) a +0 halberd (17, -7, D:8) a +2 robe of positive energy (17, 31, D:8) a +0 flail a +0 scale mail (24, -2, D:8) a +0 orcbow (28, 22, D:8) a +2 whip of electrocution (29, 17, D:8) a +0 club a +0 robe an orb of energy (29, 21, D:8) a +0 falchion (29, 27, D:8) a +0 giant club (34, 28, D:8) a +0 falchion (34, 53, D:8) a +0 chain mail (35, -3, D:8) a +0 whip a +0 whip a +0 robe (35, 5, D:8) a +0 dagger a +0 robe (38, -3, D:8) a +2 whip of holy wrath (39, 0, D:8) a +0 whip (39, 1, D:8) a +0 spear (42, 3, D:8) a +2 vampiric spear a +0 ring mail (42, 24, D:8) a +0 scimitar (43, -3, D:8) a +0 club a +0 leather armour (44, 0, D:8) a +0 club (46, 12, D:8) a +0 giant club (46, 34, D:8) a +0 halberd (47, 33, D:8) a +0 flail (47, 35, D:8) a +1 spear of flaming a +0 giant spiked club a +0 giant club (47, 36, D:8) a +0 giant club a +0 giant club a +0 club a +0 scale mail a +0 orcbow (48, 29, D:8) a +0 giant spiked club a +0 spear a +0 ring mail a +0 kite shield (48, 40, D:8) a +0 spear a +0 ring mail (49, 34, D:8) a +3 whip of venom (53, 4, D:8) a +0 hand axe (54, 1, D:8) a +0 hand axe a +0 scale mail (58, 17, D:8) a +0 club a +0 leather armour (63, 3, D:8) a +0 mace Level 9 of the Dungeon (10, 14, D:9) a +0 shortbow (11, 3, D:9) a +5 hand axe a +0 robe (11, 4, D:9) a +3 scimitar a +0 robe (12, -4, D:9) a +0 robe (17, 3, D:9) a +0 robe (18, 10, D:9) a +5 halberd a +0 robe (20, -27, D:9) a +0 ring mail (23, 6, D:9) a +0 robe (25, -9, D:9) a +0 flail (25, -8, D:9) a +0 halberd a +0 halberd a +0 spear a +0 ring mail (38, -8, D:9) a human skeleton (40, -11, D:9) a gnoll skeleton (40, -5, D:9) an elf skeleton (43, -19, D:9) a black bear skeleton (44, -23, D:9) a black bear skeleton (44, 30, D:9) a +0 scale mail (46, -20, D:9) a black bear skeleton (47, -23, D:9) a black bear skeleton (48, -21, D:9) a black bear skeleton (48, -20, D:9) a black bear skeleton (49, 3, D:9) a +0 robe (51, 19, D:9) 3 large rocks (52, 30, D:9) a +0 sling (54, 3, D:9) a +2 pair of boots (58, 7, D:9) 4 boomerangs (58, 31, D:9) a +0 short sword Level 10 of the Dungeon (2, 1, D:10) a +2 flail of protection (8, -10, D:10) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (9, 6, D:10) 6 gold pieces a +0 shortbow (9, 7, D:10) 3 gold pieces (10, 7, D:10) 30 gold pieces a +4 dagger a +0 robe (11, -24, D:10) a +0 short sword (11, -23, D:10) a +1 whip of holy wrath 3 stones (11, 7, D:10) 5 gold pieces a +0 dagger a +0 robe (11, 8, D:10) 43 gold pieces (still there?) a staff of earth (still there?) 2 poisoned darts (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 dagger (still there?) a +1 robe of fire resistance (still there?) (12, -23, D:10) a +0 dagger (13, 1, D:10) the +1 sling of the Glowing Oracle {drain, Will+} Will+: It increases your willpower. It cannot be enchanted further. (unseen) (13, 2, D:10) a potion of enlightenment (18, -12, D:10) a +0 scimitar (24, -12, D:10) a +0 kite shield the Ecumenical Temple