Dungeon Crawl Stone Soup version 0.35-a0-763-g3656f2daeb (webtiles) character file. Game seed: 5306168286668344748 87 awe1100 the Slasher (level 4, -1/34 HPs) Began as a Barachi Gladiator on July 31, 2026. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:36 (1448 turns). awe1100 the Slasher (Barachi Gladiator) Turns: 1448, Time: 00:01:37 Health: -1/34 AC: 6 Str: 15 XL: 4 Next: 51% Magic: 4/4 EV: 16 Int: 8 God: Gold: 101 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -14), attractive, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles b - 9 poisoned darts d - 3 throwing nets (quivered) e - 5 javelins Armour c - a +0 helmet (worn) f - a +0 ring mail (worn) Jewellery g - a +5 ring of evasion (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - 3 scrolls of identify {unknown} e - 4 scrolls of poison {unknown} h - a scroll of amnesia {unknown} Skills: - Level 2.4 Fighting + Level 6.2 Long Blades - Level 2.0 Throwing - Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 65% 1 Magic Dart Conj 0% 1d3 65% 1 Call Imp Summ 0% N/A 78% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 78% 2 Lesser Beckoning Tloc 0% N/A 78% 2 Searing Ray Conj 0% 2d4 78% 2 Frozen Ramparts Ice 0% 1d1 95% 3 Passwall Erth 0% N/A 95% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( D:2 = Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The gnoll hits you but does no damage. You are poisoned. The gnoll misses you. You feel sick. The gnoll hits you with a +1 spear of venom! You are more poisoned. The gnoll misses you. You hit the gnoll. The gnoll is lightly wounded. You feel very sick. The gnoll hits you with a +1 spear of venom. You are lethally poisoned! The gnoll hits you with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +1 spear of venom. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You barely miss the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +0 club. You die... .# #. #.# #. #.# #. #.# .. #.# #. #.# ##.##.## #####...ğğ.##### #>......@ğ.....# ......:....###.# #.##.#.##.## #.# # #.#.#.###.# ....##.##.# ## .###. ##.#.## .# #. #. ##...# .# # #. ##.#..######## .### .. #.##.........# You could see 3 gnolls. Vanquished Creatures Terence (D:2) 3 adders (D:2) 3 dart slugs 4 endoplasms 2 hobgoblins (D:1) 4 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 7 bats 2 goblins 2 kobolds 3 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Barachi Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 103 | D:1 | Found Nudewoh's Antique Weapon Emporium. 106 | D:1 | Reached skill level 4 in Long Blades 184 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 550 | D:2 | Encountered Terence 564 | D:2 | Killed Terence 565 | D:2 | Reached skill level 5 in Long Blades 565 | D:2 | Reached XP level 3. HP: 10/28 MP: 3/3 660 | D:2 | Found Kutarch's Jewellery Shop. 727 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1099 | D:2 | Reached skill level 6 in Long Blades 1371 | D:3 | Found a faded altar of an unknown god. 1448 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_rooms, serial_shops, shop D:2: layout_basic, serial_shops, nicolae_shop_tiny_glass, uniq_terence D:3: layout_loops_ring, evilmike_ruin_ashenzari, grunt_temple_overflow_open, basic_ecumenical_altar, chequers_avenue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 6 | 6.2 Fighting | | 2.4 Throwing | | 2.0 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 70 | 36 || 106 Melee: Long sword | 70 | 36 || 106 Drink: Attraction | | 1 || 1 Armour: Ring mail | 41 | 29 || 70 Leather armour | 10 | || 10 Dodge: Dodged | 71 | 39 || 110 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1692 | 1666 | 26 | 0 | 1361 | 3 | 564.0 | Dungeon | 1692 | 1666 | 26 | 0 | 1361 | 3 | 564.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 988 daAuts D:1: 612 daAuts D:3: 90 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+