Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 1265162092673126252 39 awe1100 the Slasher (level 3, 0/27 HPs) Began as a Formicid Gladiator on Sept 14, 2026. Incinerated by a bombardier beetle (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1236 turns). awe1100 the Slasher (Formicid Gladiator) Turns: 1236, Time: 00:01:13 Health: 0/27 AC: 3 Str: 18 XL: 3 Next: 70% Magic: 3/3 EV: 11 Int: 7 God: Gold: 146 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: on fire, glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin e - 9 poisoned darts Armour b - a +0 leather armour (worn) Scrolls g - a scroll of fog h - a scroll of amnesia {unknown} c - a scroll of enchant weapon {unknown} Potions d - 2 potions of haste {unknown} k - a potion of invisibility {unknown} f - a potion of moonshine {unknown} j - a potion of mutation {unknown} Skills: - Level 2.1 Fighting + Level 4.4 Long Blades - Level 2.0 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. You closely miss the bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You hit the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle closely misses you. You completely miss the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... ............ ....#.##.# #.......# ##.#.##..######.##....###.#...... ............))................... ........#.#################.....# ....#####..#### ###########..#### ....#.........###.........#...... ....#...........#.........+..#### ....#........##.#......... ..#### ....#..##.##.##.@......... ...... ....#..#ß.ß#.####..B...... #.#. ....#........# #.....<... #... #####..#ß.ß#.# #......... #..... #..##.##.# #......... ...... #####........####......... #.#... ...............##......... # #... ...)...#.......##......... ..### .......#.......########### #.. + You could see a bombardier beetle. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms 2 hobgoblins A quokka (D:1) 5 ball pythons 4 bats 3 frilled lizards (D:1) 7 goblins 3 kobolds (D:2) 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Formicid Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 125 | D:1 | Found a faded altar of an unknown god. 224 | D:1 | Reached XP level 2. HP: 1/22 MP: 2/2 1047 | D:2 | Reached skill level 4 in Long Blades 1047 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1236 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, shapermc_ecumenical_altar_ellora D:2: layout_basic, small_statue_intersection Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.4 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 86 Melee: Long sword || 86 Read: Identify || 2 Stab: Sleeping || 3 Armour: Leather armour || 45 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1254 | 1223 | 31 | 87 | 860 | 2 | 627.0 | Dungeon | 1254 | 1223 | 31 | 87 | 860 | 2 | 627.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1048 daAuts D:2: 206 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+