awe1100 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 24, D:1) a +0 club (11, -8, D:1) a +0 club a goblin skeleton (13, -1, D:1) a rat skeleton (13, 28, D:1) a rat corpse (skeletalised by now) (16, -3, D:1) a +0 robe (25, 13, D:1) a bat skeleton (29, 17, D:1) a bat skeleton (32, -11, D:1) a +0 hand axe (35, -8, D:1) 5 stones a +0 short sword (35, -7, D:1) a stone a +0 club a kobold skeleton (36, -8, D:1) a stone a +0 dagger a kobold skeleton (39, 15, D:1) a hobgoblin corpse (skeletalised by now) (47, 17, D:1) a jackal skeleton (48, 24, D:1) a +0 club a goblin skeleton (49, 3, D:1) a +0 ring mail (49, 16, D:1) a +0 scale mail (63, 12, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -9, D:2) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (12, 15, D:2) a bat skeleton (15, -14, D:2) a +0 dagger (15, 26, D:2) a +0 club a +0 sling a goblin skeleton (16, -18, D:2) an adder skeleton (24, 0, D:2) a ball python skeleton (28, 8, D:2) a +0 scale mail (30, 12, D:2) a +0 club (40, 30, D:2) a bat corpse (skeletalised by now) (48, 3, D:2) a +0 spear (49, 24, D:2) a +0 long sword Level 3 of the Dungeon (1, 9, D:3) a quokka skeleton (6, -28, D:3) a bat corpse (skeletalised by now) (6, 10, D:3) a parchment of Apportation (7, -17, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (8, -20, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (8, -18, D:3) a +0 dagger a +0 club a +0 helmet a +0 animal skin a +0 dagger a +0 club a +0 club a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, 11, D:3) an iguana skeleton an adder skeleton (21, -7, D:3) a scroll of blinking (24, 9, D:3) a +0 robe (32, -7, D:3) 2 scrolls of teleportation (35, -16, D:3) a +0 war axe (36, -18, D:3) a +0 ring mail (37, 6, D:3) a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff of Cowardice {rC++ Int+4 Ice} (4740 gold) [staff of cold] rC++: It greatly protects you from cold. Int+4: It affects your intelligence (+4). Ice: It increases the power of your Ice spells. the ring "Matumema" {rC+ Dex+6} (5000 gold) [ring of dexterity] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). the +3 leather armour "Aleoteoh" {Rampage rN+++ MP-9 Stlth-} (2470 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+++: It renders you almost immune to negative energy. MP-9: It affects your magic capacity (-9). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 mace of Ijumue Sozy {venom, rF++} (3310 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the ring of False Pretenses {rCorr Stlth+} (2980 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the ring of Fanaticism {rF+++ rC+ Wiz} (7900 gold) [ring of wizardry] rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. the +5 ring mail of Follow the Leader {rElec rC- rN+ Regen+} (4020 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the ring of Usunt {^Drain rCorr Str+5 Dex+2} (3610 gold) [ring of resist corrosion] ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). the +4 dagger of the Chewing Spider {vamp, rC+ Str+3} (4630 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Upnaabba" {Will+ AC+4 Dex+2} (5280 gold) [ring of protection] Will+: It increases your willpower. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). the +9 whip "Xor Habe" {concuss, Int-2 Dex+5} (6080 gold) Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the sanguine talisman of Articulation {rPois MP+10 Int-4 Stlth+} (12860 gold) [sanguine talisman] rPois: It protects you from poison. MP+10: It affects your magic capacity (+10). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. the amulet "Joykul" {rElec Regen+ Int+4} (5240 gold) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). the +10 dagger of Symmetry {antimagic, rF+ rC++ Dex+4} (9590 gold) rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +4 sling "Zutikyah" {heavy, Str+4} (3810 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +4 short sword "Kehivi" {protect, rElec} (3760 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the ring "Wuavim" {rF+ rC+ Str+3 Int-3} (3900 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). the +8 whip of Uncomfortable Rashes {flame, rElec Will+ Str+2} (6830 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the cold staff of Emakime {rF+ rC+ Ice} (3900 gold) [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. the +10 dagger "Buikidafe" {spect, rC+++ rCorr Str-2 Int-2} (9420 gold) rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (0, 0, D:4) a +0 helmet (4, -6, D:4) a +0 dagger a +0 sling (5, 3, D:4) a +0 hand axe (8, 0, D:4) an adder corpse (9, -1, D:4) a ball python corpse (19, -12, D:4) an adder corpse (skeletalised by now) (22, 20, D:4) a +0 hand axe (27, 22, D:4) a +0 leather armour (28, 0, D:4) a +0 scale mail (30, 26, D:4) an adder skeleton (31, 27, D:4) a hobgoblin skeleton (38, 1, D:4) a +0 giant club an ogre skeleton a quokka skeleton (41, 4, D:4) a +0 ring mail (43, 32, D:4) a +0 hand axe (45, 32, D:4) a +0 club a +0 short sword an orc skeleton (46, -6, D:4) a +0 short sword a kobold skeleton (47, -4, D:4) a +0 dagger of venom a +0 robe a hobgoblin skeleton an orc skeleton (49, -4, D:4) a +0 trident (49, -3, D:4) a +1 heavy falchion a +0 chain mail (49, 32, D:4) a +0 dagger a goblin skeleton (50, -5, D:4) a +0 dagger a +0 leather armour a ball python skeleton an orc skeleton (51, -6, D:4) an iguana skeleton