Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 4141070501270994045 0 azani the Sneak (level 1, -11/18 HPs) Began as a Merfolk Delver on Nov 2, 2026. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 6 of the Dungeon. The game lasted 00:00:14 (16 turns). azani the Sneak (Merfolk Delver) Turns: 16, Time: 00:00:14 Health: -11/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 13 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear Potions h - a potion of haste d - a potion of ambrosia {unknown} Skills: + Level 3.2 Fighting + Level 3.0 Polearms + Level 2.6 Dodging + Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15)* Zot: 11982 Temple: D:4-7 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, azani the Merfolk Delver. No one who enters this dungeon returns the same. But you must have the Orb of Zot, hidden deep inside... Press ? for a list of commands and other information. Found a book of Maladies and a ring mail. Found a stone staircase leading down. You don't know any spells. You climb downwards. Found three items. There is a stone staircase leading up here. You don't know any spells. d - a fuming emerald potion You now have 13 gold pieces. You encounter an ogre. It is wielding a +0 giant club. You reach to attack! You hit the ogre but do no damage. You hit the ogre. The ogre is lightly wounded. You hit the ogre but do no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... .. ..# ... ... #.. ..# #.###.# #.:...# ## #.....# .# #.....## .## ...#.....###..### #.....@........### ###..O#...<....... #...#........### #...#........# .....#........# ..#...########## ####### You could see an ogre (O). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | azani the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 9 | D:6 | Encountered an ogre 16 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:5: layout_basic, minmay_temple_entry_glassed_door D:6: layout_rooms, nicolae_elyvilon_temple_path, minitemple Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.2 Polearms | 3 | 3.0 Dodging | 2 | 2.6 Stealth | 5 | 5.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Action || total ---------------------------++------- Attack: Normal || 6 Melee: Spear || 6 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 6 | 2 | 8.0 | Dungeon | 16 | 16 | 0 | 0 | 6 | 2 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 15 daAuts D:5: 1 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+