b636 Level 1 of the Dungeon (3, -16, D:1) a +0 whip (4, 3, D:1) a frilled lizard skeleton (7, 2, D:1) a +0 dagger a goblin skeleton (15, -21, D:1) a bat corpse (skeletalised by now) (29, -3, D:1) a +0 dagger (42, -13, D:1) a +0 club (42, -8, D:1) a +0 club (48, -10, D:1) a +0 club Level 2 of the Dungeon (2, 17, D:2) a +0 hand axe (3, -28, D:2) a +0 ring mail (4, -7, D:2) a +0 dagger (10, 4, D:2) a +0 whip (15, 7, D:2) a +0 dagger (15, 20, D:2) a quokka corpse (skeletalised by now) (25, 0, D:2) a ball python corpse (skeletalised by now) (33, -16, D:2) a rat corpse (skeletalised by now) (38, -15, D:2) an adder corpse (skeletalised by now) (40, -14, D:2) a +0 mace (45, -30, D:2) a hobgoblin corpse (skeletalised by now) (48, 6, D:2) a +0 dagger (51, -3, D:2) the +1 leather armour of Wrong Decisions {rElec Str+6} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. (59, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar a +0 flail an orc corpse (skeletalised by now) (3, 0, D:3) a +0 flail an orc corpse (skeletalised by now) (3, 1, D:3) a +0 short sword a +0 leather armour (7, -13, D:3) a +0 club (16, 4, D:3) a +0 short sword (18, 4, D:3) a rat skeleton (37, -13, D:3) a +0 war axe (39, -23, D:3) a bat corpse (skeletalised by now) (44, -18, D:3) a +0 dagger (44, -7, D:3) a +0 club (49, 7, D:3) a +2 heavy flail an orc skeleton (51, -1, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (3, 6, D:4) a +0 whip (5, 3, D:4) a +0 club (7, 3, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 4, D:4) a jackal corpse (skeletalised by now) (9, 13, D:4) a parchment of Sublimation of Blood (15, -15, D:4) a +0 hand axe (37, -2, D:4) a +0 flail an orc corpse (39, 2, D:4) a +0 plate armour (40, -17, D:4) an iguana corpse (41, 6, D:4) a potion of ambrosia