balto Level 1 of the Dungeon (0, 1, D:1) a hobgoblin skeleton (2, 2, D:1) a +0 short sword a kobold skeleton (3, 0, D:1) a +0 whip 3 stones a kobold skeleton (5, -2, D:1) a hobgoblin skeleton (6, -6, D:1) a quokka corpse (skeletalised by now) (9, -5, D:1) a +0 dagger (9, -4, D:1) a +0 club (17, -6, D:1) a bat corpse (skeletalised by now) (18, 11, D:1) a +0 scale mail (18, 20, D:1) a +0 club (20, -8, D:1) a +0 spear (20, 18, D:1) a ball python skeleton (20, 20, D:1) a bat skeleton (24, 6, D:1) a +0 club a goblin skeleton (24, 7, D:1) a +0 short sword a kobold skeleton (24, 17, D:1) a ball python skeleton (29, 16, D:1) 6 poisoned darts (31, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -3, D:1) a bat corpse (skeletalised by now) (42, 7, D:1) a +0 short sword (42, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Rystrime's Jewellery Boutique a +6 ring of dexterity (unknown) (468 gold) a +4 ring of protection (unknown) (468 gold) a ring of magical power (unknown) (260 gold) a +6 ring of dexterity (unknown) (468 gold) the ring "Ganutt" {Fly rPois Will+ rCorr} (518 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the ring "Neilur" {Dex+5 Slay+4} (695 gold) [ring of slaying] Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +4 ring of protection (unknown) (468 gold) an amulet of dissipation (unknown) (390 gold) a ring of magical power (unknown) (260 gold) [Shop] Kuameqiq's Antique Weapon Shop a +0 rapier (104 gold) a +0 flail (66 gold) a +0 whip (47 gold) a +0 mace (57 gold) a +0 mace (57 gold) a +0 falchion (57 gold) a +0 mace of holy wrath (140 gold) the +11 whip of the Twelve Teeth {elec, rElec Int+2} (1508 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +8 Vampire's Tooth {megavamp} (1140 gold) It cannot be enchanted further. a +0 hand axe (57 gold) [Shop] Yragug's Jewellery Shoppe a +6 ring of intelligence (unknown) (432 gold) a ring of poison resistance (unknown) (240 gold) a +6 ring of strength (unknown) (432 gold) an inkwell talisman (90 gold) a +4 ring of slaying (unknown) (432 gold) a rimehorn talisman (150 gold) a ring of wizardry (unknown) (360 gold) a ring of flight (unknown) (210 gold) a ring of protection from cold (unknown) (300 gold) an amulet of dissipation (unknown) (360 gold) a +4 ring of slaying (unknown) (432 gold) (0, 0, D:2) a kobold skeleton (2, -4, D:2) a spriggan skeleton (4, 2, D:2) an orc skeleton (6, -2, D:2) a centaur skeleton (17, 2, D:2) a bat skeleton (18, 12, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (22, 10, D:2) a bat corpse (skeletalised by now) (25, -22, D:2) a +0 ring mail (33, -25, D:2) 6 poisoned darts (33, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 2, D:2) a +0 short sword (51, 14, D:2) 6 poisoned darts (53, 6, D:2) a hobgoblin corpse (skeletalised by now) (54, 4, D:2) a +0 short sword (56, 12, D:2) a +0 sling a +0 robe Level 3 of the Dungeon (2, -2, D:3) 5 gold pieces (5, -9, D:3) a +1 pair of boots (8, -5, D:3) a clockroach corpse (10, 2, D:3) a +0 short sword a kobold corpse (12, -8, D:3) a rat corpse (12, -3, D:3) an adder corpse (13, -14, D:3) a potion of heal wounds (14, -5, D:3) a river rat corpse (17, -18, D:3) a +0 short sword a sewer (0, 0, Sewer) a bat corpse (2, -3, Sewer) a bat corpse (4, -4, Sewer) a bat corpse