balto Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, -2, D:1) a +0 dagger a goblin skeleton (1, 2, D:1) a hobgoblin skeleton (1, 4, D:1) a quokka skeleton (1, 5, D:1) a hobgoblin skeleton (4, -11, D:1) a jackal skeleton (4, -10, D:1) a rat skeleton (8, 26, D:1) a +0 club (11, 15, D:1) a ball python skeleton (14, 11, D:1) a +0 helmet (20, 9, D:1) a +0 robe (23, 15, D:1) a bat skeleton (29, -7, D:1) a +0 dagger 2 stones (31, -20, D:1) a bat skeleton (38, 17, D:1) a +0 hand axe (40, -11, D:1) a +0 dagger (42, -10, D:1) a rat skeleton (43, 14, D:1) a +0 whip (48, 17, D:1) a +0 short sword of electrocution Level 2 of the Dungeon [Shop] Demy's Antique Armour Boutique an orb of mesmerism (624 gold) a +2 robe of resistance (909 gold) the +1 ring mail "Muser" {rElec Will+} (686 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. a +0 pair of boots (108 gold) a +0 ring mail (96 gold) a +0 robe (21 gold) a +0 ring mail (96 gold) (0, 0, D:2) a +1 pair of boots (2, -5, D:2) a +0 ring mail (7, 6, D:2) a +0 robe (19, 3, D:2) a +0 club a goblin skeleton (19, 14, D:2) a rat corpse (skeletalised by now) (19, 33, D:2) a +0 whip of venom (25, 4, D:2) a +0 ring mail (36, -10, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (40, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 0, D:2) a rat skeleton (45, 7, D:2) a rat skeleton (46, 4, D:2) a +0 robe (46, 5, D:2) a quokka skeleton (49, 12, D:2) a +0 short sword (52, 10, D:2) a +0 club (54, 7, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (3, -21, D:3) a +0 mace (13, -9, D:3) a +0 dagger a kobold skeleton (19, 1, D:3) a bat corpse (skeletalised by now) (25, -34, D:3) a bat corpse (skeletalised by now) (26, -42, D:3) a +0 short sword 4 stones (29, 9, D:3) a +0 flail of protection (32, 16, D:3) a +0 sling (34, -2, D:3) a +0 club (36, 2, D:3) a +0 flail a +0 leather armour (49, -24, D:3) a +0 club a goblin skeleton (57, -4, D:3) a +0 hand axe (65, -3, D:3) a +0 ring mail Level 4 of the Dungeon (5, 5, D:4) a +0 short sword a kobold corpse (skeletalised by now) (7, 6, D:4) a +0 short sword (13, 1, D:4) a +0 club a goblin corpse (skeletalised by now) (18, 3, D:4) a +0 cloak Level 5 of the Dungeon (6, -4, D:5) a +0 robe (19, 19, D:5) a scroll of fear (42, 14, D:5) 13 gold pieces the Necropolis (24, 24, Necropolis) 14 gold pieces (25, 23, Necropolis) a potion of mutation (25, 24, Necropolis) a +0 rapier (25, 25, Necropolis) 9 gold pieces (35, 45, Necropolis) 11 gold pieces (35, 46, Necropolis) a +0 scale mail (36, 44, Necropolis) 14 gold pieces (37, 43, Necropolis) a scroll of teleportation (38, 43, Necropolis) a potion of heal wounds (41, 52, Necropolis) a staff of alchemy (unseen) (42, 52, Necropolis) a +0 athame (43, 51, Necropolis) Turbulence Continued Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Forge Lightning Spire Air/Forgecraft 4 (unseen) (44, 49, Necropolis) a +0 ring mail (44, 50, Necropolis) a scroll of identify (54, 22, Necropolis) a +1 ring mail of fire resistance (55, 21, Necropolis) a scroll of immolation (56, 23, Necropolis) an amulet of dissipation