Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 14695400007518136133 80 bamdok the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Mar 19, 2026. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (1497 turns). bamdok the Conjurer (Deep Elf Conjurer) Turns: 1497, Time: 00:03:40 Health: -6/24 AC: 4 Str: 4 XL: 4 Next: 18% Magic: 1/12 EV: 11 Int: 25 God: Gold: 117 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) d - a +0 helmet (worn) Jewellery c - a ring of flight Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of butterflies {unknown} h - 2 scrolls of immolation {unknown} j - 2 scrolls of fear {unknown} k - a scroll of identify {unknown} l - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of berserk rage {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting + Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Searing Ray Conj 64% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 9% 1 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is heavily wounded. The orc hits you with a +0 hand axe. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (81% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest hits you with a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (heavily wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You stop channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #...# .†. #...######).. ######...##....o.. ..#> #......o.##..$...# #.#.# #.###....##......# #.... #.# #.....'......# #...# #######o#########......# #...# #.)..†......... .......# #...# #.####.@........#.#+#### #...####.#..+..........#.# #........#.##......... #.# ##...#####.#.#.##.#### #.# #.#.###.....#.# .# #.. #.#..##.#.#.#.# .# #.##..#.#.#.#.# #. ##.#.#.#+#.# #.###......<..# You could see an orc priest. Vanquished Creatures An orc priest (D:3) 2 adders A ribbon worm (D:2) An orc (D:3) 3 endoplasms 6 hobgoblins 2 quokkas A ball python (D:2) 2 bats 4 frilled lizards 7 goblins 3 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bamdok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 244 | D:1 | Learned a level 2 spell: Searing Ray 467 | D:1 | Found a faded altar of an unknown god. 879 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1464 | D:3 | Reached skill level 5 in Conjurations 1464 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 1497 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: shiori_angband_town, layout_rooms, ebering_ecumenical_altar_box, minmay_box_of_dots D:2: layout_loops_ring D:3: layout_basic, kennysheep_generic_room_12 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 5 | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 5 || 70 Searing Ray | 2 | 2 || 4 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 5 | || 5