bandarkhome Level 1 of the Dungeon (0, 0, D:1) a +1 whip of holy wrath a kobold corpse (skeletalised by now) (2, 7, D:1) a quokka corpse (skeletalised by now) (4, 7, D:1) a +0 leather armour (6, 27, D:1) a ball python corpse (skeletalised by now) (7, 16, D:1) a bat skeleton (9, 3, D:1) a +0 short sword (18, 23, D:1) 5 stones (23, 1, D:1) a ball python skeleton (32, 13, D:1) a hobgoblin corpse (skeletalised by now) (35, 0, D:1) a +0 rapier (41, 34, D:1) a bat corpse (skeletalised by now) (44, 32, D:1) a +0 club (45, 32, D:1) a hobgoblin skeleton (48, -5, D:1) a +0 chain mail (49, 30, D:1) a +1 whip of draining (51, 30, D:1) a +0 falchion (53, -3, D:1) a +0 helmet (57, 33, D:1) a hobgoblin corpse (skeletalised by now) (59, 16, D:1) a +0 helmet (61, 14, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (5, -26, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (6, -26, D:2) an adder corpse (skeletalised by now) (6, -7, D:2) 3 stones (10, -16, D:2) a +0 hand axe (12, -16, D:2) a +0 club (18, -35, D:2) 9 stones (20, -37, D:2) 4 stones (20, -24, D:2) a +0 dagger (20, -15, D:2) a +0 robe (20, -14, D:2) a +0 long sword (23, -8, D:2) a +0 club (38, -12, D:2) 5 stones (42, -18, D:2) the felid skeleton of Natasha (43, -17, D:2) a +0 club (43, -10, D:2) the felid corpse of Natasha (skeletalised by now) (44, -9, D:2) a +0 club a goblin skeleton (56, -44, D:2) the +9 chain mail "Zoenawos" {rElec Int+2 Stlth+} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (56, -37, D:2) a +0 club an orc skeleton (57, -25, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, 1, D:3) a frilled lizard corpse (skeletalised by now) (1, 2, D:3) a +0 dagger (4, -20, D:3) a +0 whip (8, -21, D:3) a frilled lizard skeleton (8, -14, D:3) a hobgoblin corpse (skeletalised by now) (23, -24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, -4, D:3) a +0 spear (28, -11, D:3) a +0 ring mail (29, -33, D:3) a +0 broad axe (29, -10, D:3) a +0 whip (31, -13, D:3) a hobgoblin skeleton (32, -12, D:3) a jackal skeleton (35, -13, D:3) a frilled lizard skeleton (40, -35, D:3) a quokka corpse (skeletalised by now) (41, -19, D:3) a +0 robe (43, -26, D:3) 6 stones (46, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (13, 19, D:4) a quokka skeleton (15, 12, D:4) a +0 war axe (21, 9, D:4) a wand of digging (2) (22, 9, D:4) a scroll of silence (26, -4, D:4) a +0 club a +0 hand axe a +0 hand axe a +0 short sword a +0 leather armour a +0 mace a goblin skeleton an orc skeleton an orc skeleton an orc skeleton (30, 15, D:4) 4 atropa-tipped darts (32, 11, D:4) a +0 club (37, 15, D:4) a +0 dagger 7 poisoned darts a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 sling (3, 1, D:5) a +2 helmet (7, 25, D:5) a +0 helmet (35, -11, D:5) the +4 long sword "Hydraslayer" {heavy, rC++ MP+4 Dex+2} Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. MP+4: It affects your magic capacity (+4). (35, -1, D:5) a +0 dagger (36, -2, D:5) an adder skeleton Level 6 of the Dungeon (2, -33, D:6) a +0 whip a gnoll corpse (7, -37, D:6) a +0 dagger the Ecumenical Temple