baronavi Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (5, -12, D:1) a +0 short sword (6, -22, D:1) a frilled lizard skeleton (9, 0, D:1) a bat skeleton (10, 0, D:1) a rat skeleton (11, 1, D:1) a +0 whip 2 stones a kobold skeleton (21, -18, D:1) 2 stones (21, -14, D:1) a +0 sling (32, 8, D:1) a +0 robe (38, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (41, -30, D:1) a +0 robe (45, -6, D:1) a +0 ring mail (45, -3, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -4, D:2) 6 stones (7, 6, D:2) a +0 club (23, -25, D:2) a rat corpse (skeletalised by now) (25, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -27, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (31, 11, D:2) a +0 leather armour (39, -28, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) the +0 mace of Midsummer {protect, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (9, -2, D:3) a +0 quarterstaff (17, -22, D:3) a +2 dagger of venom (still there?) a +0 leather armour (still there?) a wand of roots (9) (still there?) (20, 1, D:3) a +0 spear (21, -23, D:3) 19 gold pieces (21, 3, D:3) a giant cockroach corpse (27, -17, D:3) a +0 dagger 5 stones (29, 2, D:3) a +0 dagger a +0 robe (32, -18, D:3) a bat corpse (32, 6, D:3) a +1 dagger of electrocution a +0 leather armour (33, -16, D:3) a rat corpse