baronavi Level 1 of the Dungeon (0, 0, D:1) 5 stones (15, -35, D:1) a +0 sling (18, -21, D:1) 7 stones (19, -37, D:1) a +0 ring mail (20, -43, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, 2, D:1) 3 stones (31, -34, D:1) a +0 leather armour (40, -18, D:1) a +0 robe (42, -11, D:1) a +0 dagger (49, 4, D:1) a hobgoblin corpse (skeletalised by now) (50, 4, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Veur's Antique Weapon Emporium a +0 rapier (112 gold) the +12 glaive of Prune {freeze, Prune} (2203 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a +1 mace of protection (296 gold) a +0 short sword (84 gold) a +0 war axe (98 gold) a +0 mace (84 gold) a +2 scimitar of electrocution (616 gold) a +1 trident of freezing (372 gold) a +0 whip (70 gold) a +0 hand axe (84 gold) a +2 flail of protection (453 gold) (0, 0, D:2) a ball python skeleton (1, 0, D:2) a ball python skeleton (3, -10, D:2) a scarf of harm (3, 13, D:2) a +3 quarterstaff of chaos a +0 cloak (4, 16, D:2) a +0 hammer (5, 22, D:2) a +0 dagger a goblin skeleton (8, -14, D:2) a ball python skeleton (8, -4, D:2) a +0 whip a kobold skeleton (8, 22, D:2) a ball python corpse (skeletalised by now) (9, 0, D:2) a +0 dagger (13, -20, D:2) a rat skeleton (14, -19, D:2) a +0 chain mail (14, -13, D:2) a +0 whip (21, -11, D:2) a +0 short sword a stone (34, -6, D:2) a +0 rapier (36, 23, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (0, 11, D:3) a jackal corpse (1, 11, D:3) a jackal corpse (13, 31, D:3) 4 stones (16, 23, D:3) a +0 dagger (23, 20, D:3) a +1 dagger of draining (23, 27, D:3) a +0 flail (30, 16, D:3) a dart slug corpse