baronavi Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold skeleton (2, 0, D:1) a +0 club (3, -9, D:1) a ball python skeleton (4, -38, D:1) a rat corpse (skeletalised by now) (10, -36, D:1) a +0 club (14, -16, D:1) a +0 whip a kobold corpse (skeletalised by now) (18, -28, D:1) a staff of conjuration (18, -1, D:1) a +0 short sword (19, -37, D:1) a +0 short sword (19, -1, D:1) a ball python skeleton (20, -31, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (20, -5, D:1) a bat skeleton (21, 5, D:1) a rat skeleton (28, -1, D:1) a +0 club a goblin skeleton (34, -33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 9, D:2) a +0 chain mail (9, 17, D:2) a +0 dagger (10, 18, D:2) a +0 hand axe (18, -14, D:2) a +0 hammer (21, -13, D:2) a +4 quarterstaff of chaos a +0 cloak (23, 4, D:2) the +1 leather armour of Safaig {Fly rElec rC- rN+ SInv} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. (25, 2, D:2) a +0 ring mail (25, 29, D:2) a +0 dagger a kobold skeleton (27, -2, D:2) a bat skeleton (29, -1, D:2) a +0 robe a +0 club (29, 18, D:2) a rat skeleton (29, 21, D:2) a bat skeleton (34, -9, D:2) a black bear corpse (skeletalised by now) (42, 4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 scale mail (6, 13, D:3) a jackal corpse (skeletalised by now) (9, 26, D:3) a quokka corpse (skeletalised by now) (10, 27, D:3) a quokka corpse (skeletalised by now) (16, 20, D:3) a +0 robe (45, 14, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (0, 9, D:4) a +0 club (4, -20, D:4) a +0 giant club an ogre corpse (skeletalised by now) (6, -2, D:4) a +2 whip of flaming a +0 robe the kobold skeleton of Pikel (9, -26, D:4) a +0 pair of boots (13, -3, D:4) a +0 short sword (15, -11, D:4) a +0 flail (19, 15, D:4) a +0 dagger a kobold skeleton (22, -2, D:4) a +0 robe (25, -3, D:4) an orb of mayhem (27, 5, D:4) a jackal corpse (skeletalised by now) (29, -20, D:4) a +0 ring mail (29, -11, D:4) a +2 dagger of venom a +0 robe (29, -10, D:4) a quokka skeleton (30, -8, D:4) a +0 scimitar a +0 leather armour (33, 4, D:4) a +0 short sword (33, 6, D:4) a jackal skeleton (34, -7, D:4) a +0 short sword a +0 ring mail the elf skeleton of Duvessa (34, 5, D:4) a +0 helmet (37, -37, D:4) a +0 leather armour (42, -19, D:4) a scarf of invisibility (42, 10, D:4) a +0 whip of draining (53, -1, D:4) a +0 club a +0 club (53, 0, D:4) a +0 club a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (6, -3, D:5) a +0 long sword (14, 1, D:5) a +0 flail a +0 whip a +0 flail a gnoll skeleton (14, 2, D:5) a +0 whip a gnoll skeleton (17, -29, D:5) a +0 leather armour (18, -5, D:5) a +0 falchion (20, -7, D:5) a +0 ring mail a +0 mace (20, -6, D:5) a +0 mace (20, -5, D:5) a +0 hand axe (21, -6, D:5) a +0 mace a +0 robe (22, -4, D:5) a blade talisman (23, -7, D:5) a +0 dagger (24, 4, D:5) an amulet of regeneration (27, -14, D:5) a +0 short sword (27, -11, D:5) the +0 helmet "Zauhy" {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (30, -35, D:5) a +0 scale mail (31, -35, D:5) a +0 spear a gnoll corpse (skeletalised by now) (31, -34, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (32, -35, D:5) a +0 halberd (38, -12, D:5) a +0 mace an orc skeleton (38, -11, D:5) a +0 leather armour a +0 dagger a +0 hand axe a quokka skeleton an orc skeleton (51, -31, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (2, 6, D:6) a +0 club (10, 21, D:6) a +0 battleaxe of flaming (18, -18, D:6) a +0 mace a +0 robe a +0 scimitar a +0 robe a +3 flail a +0 robe a +3 long sword (26, -19, D:6) a +0 dagger (28, -9, D:6) a scarf of invisibility (31, 20, D:6) a +0 sling (34, -10, D:6) a +0 rapier (43, -12, D:6) a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (44, -9, D:6) a bullfrog skeleton (45, -10, D:6) a water moccasin skeleton (45, -8, D:6) a +0 trident an orc skeleton Level 7 of the Dungeon [Shop] Caosm's Magic Scroll Emporium a scroll of identify (32 gold) a scroll of poison (64 gold) a scroll of fog (64 gold) a scroll of vulnerability (64 gold) a scroll of brand weapon (152 gold) a scroll of revelation (120 gold) [Shop] Suberr's General Store a +0 sling (19 gold) 2 stones (2 gold) a potion of curing (39 gold) a book of Necromancy (234 gold) a wand of flame (9) (81 gold) a potion of brilliance (52 gold) a scroll of fog (52 gold) a potion of might (52 gold) [Shop] Yboiqiti's Weapon Shop a +0 arbalest (58 gold) a +0 long sword (45 gold) 4 stones (5 gold) the +3 greatsling "Punk" {acid, rCorr} (406 gold) rCorr: It protects you from acid and corrosion. a +0 arbalest (58 gold) the +8 double sword "Aquss" {distort, *Corrode Str+4 Int+4} (1244 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). *Corrode: It may corrode you when you take damage. a +4 flail of draining (367 gold) a +0 spear (39 gold) a +0 dagger (26 gold) 4 poisoned darts (31 gold) a +0 quarterstaff (52 gold) [Shop] Kyecos's Jewellery Shoppe an amulet of faith (640 gold) a +6 ring of dexterity (576 gold) a ring of protection from fire (400 gold) a maw talisman (480 gold) a ring of wizardry (480 gold) the amulet "Osyeth" {Regen+ rCorr} (681 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. [Shop] Fiesec's Jewellery Emporium a ring of positive energy (280 gold) a ring of poison resistance (280 gold) a +4 ring of protection (504 gold) an amulet of faith (560 gold) a ring of positive energy (280 gold) a +4 ring of protection (504 gold) a ring of fire (350 gold) an amulet of the acrobat (420 gold) a ring of positive energy (280 gold) the ring of Ikhu {Fire rCorr Dex-2 SInv Stlth+} (565 gold) [ring of fire] Fire: It enhances your fire magic. Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (0, 0, D:7) a +0 rapier (5, -4, D:7) a +0 hand axe (12, -8, D:7) a +0 trident an orc skeleton (13, -4, D:7) a +0 hand axe (18, -7, D:7) a +0 trident a +3 scale mail (21, -7, D:7) a +2 spear of venom 3 atropa-tipped darts (23, -10, D:7) a +0 mace an orc skeleton (26, -9, D:7) a +0 falchion an orb of light an orc skeleton (26, -8, D:7) a +0 dagger a +0 robe (36, 5, D:7) a black bear skeleton (39, 8, D:7) a +0 hand axe (40, 10, D:7) a human skeleton (50, -16, D:7) a water moccasin skeleton Level 8 of the Dungeon (0, 0, D:8) a staff of air (1, -9, D:8) a +0 short sword a +0 club a kobold corpse (1, -8, D:8) a +0 short sword (2, -10, D:8) a +0 dagger 4 poisoned darts a kobold corpse (2, -9, D:8) a +0 short sword (9, -9, D:8) a +0 robe (10, -9, D:8) a +0 dagger a +0 mace a +3 trident a +0 robe a +2 flail of protection a +3 mace a +0 robe a +0 battleaxe a +0 robe a +0 long sword a +2 robe of positive energy an orc corpse an orc corpse an orc corpse (11, -15, D:8) a +0 dagger (11, -9, D:8) a +0 trident a +3 flail of freezing a +0 robe (13, -4, D:8) a +0 morningstar the Ecumenical Temple