Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 300036559356386707 9 baronavi the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Nov 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (104 turns). baronavi the Trooper (Demonspawn Fighter) Turns: 104, Time: 00:00:11 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 21 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - a throwing net (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} Potions d - a potion of might Skills: * Level 3.2 Fighting * Level 2.1 Axes + Level 2.7 Armour + Level 2.7 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You kill the rat! You completely miss the kobold. The kobold closely misses you. The kobold hits you with a +0 whip. Your Axes skill increases to level 2! You hit the rat but do no damage. You slash the kobold! You kill the kobold! The rat barely misses you. You slash the rat! You kill the rat! You see here a rat corpse. You see here a rat corpse. Unknown command. HP restored. Key pressed, stopping explore. No target in view! You see here a ball python corpse. You now have 21 gold pieces (gained 13). You see here a rat corpse. Things that are here: a +0 whip; 3 stones; a kobold corpse A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! You hit the ball python. The ball python is moderately wounded. The ball python barely misses you. You block the ball python's attack. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. A ball python is nearby! You barely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You slash the ball python! You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....# ..... ..... ... # ... ###.#### #.# #.. ...# #.# #.#.##.######@####.# #.#.......##......... #.####.##.....####.## ##...##.##..#.## ###...†)..##...... .....†..#######..## ###...†.# #.... ##...## ##.### ###.#### ##.## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) 2 ball pythons (D:1) A bat (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baronavi the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 104 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 104 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 104 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.1 Fighting | | 3.2 Armour | | 2.7 Shields | | 2.7 Action || total ---------------------------++------- Melee: War axe || 14 Armour: Scale mail || 13 Dodge: Dodged || 14 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 112 | 0 | 0 | 73 | 1 | 112.0 | Dungeon | 112 | 112 | 0 | 0 | 73 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts