baronavi Level 1 of the Dungeon (6, -1, D:1) a +0 leather armour (6, 7, D:1) a quokka skeleton a jackal skeleton (6, 8, D:1) a +0 club a goblin skeleton (7, 7, D:1) a hobgoblin skeleton (8, 7, D:1) a +0 whip 2 stones a +0 short sword a kobold skeleton (10, 10, D:1) a +0 sling (18, 46, D:1) a ball python skeleton (18, 47, D:1) a rat skeleton (18, 48, D:1) a +0 club a goblin skeleton (29, -3, D:1) a bat corpse (skeletalised by now) (32, 0, D:1) a +0 club a stone (32, 21, D:1) 9 stones (33, 1, D:1) a +0 club (35, 30, D:1) a +0 dagger (37, 12, D:1) a bat corpse (skeletalised by now) (38, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, 27, D:1) 5 stones (44, 26, D:1) a rat corpse (skeletalised by now) (50, 12, D:1) a +0 dagger (53, 11, D:1) a +0 whip a kobold corpse (skeletalised by now) (53, 16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (9, -23, D:2) a +0 club a goblin skeleton an adder skeleton (10, -23, D:2) a hobgoblin skeleton (16, -21, D:2) a bat skeleton (16, -16, D:2) a +0 ring mail (17, -15, D:2) a +0 spear (21, 21, D:2) a rat corpse (skeletalised by now) (22, 24, D:2) a beast talisman (23, -4, D:2) a frilled lizard corpse (skeletalised by now) (24, -1, D:2) the +6 sling of Superiority {flame, Fly rC+ rN+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. Fly: It grants you flight. (24, 8, D:2) a +0 dagger 5 stones (25, -18, D:2) a +0 dagger (25, -5, D:2) a +0 dagger (25, -2, D:2) a bat corpse (skeletalised by now) (38, 15, D:2) a +0 chain mail (42, -17, D:2) 5 stones (43, -17, D:2) a +0 club (43, -6, D:2) a +0 dagger a kobold skeleton (45, 10, D:2) a staff of cold (47, 1, D:2) a +0 robe (63, -19, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Pedusorch's Antique Weapon Shop a +0 whip (47 gold) a +0 dagger (38 gold) a +0 war axe (66 gold) a +0 quarterstaff (76 gold) a +0 trident (66 gold) a +0 war axe (66 gold) a +0 morningstar (76 gold) a +0 club (19 gold) the +9 flail "Hilunob" {flame, rF- rCorr Dex+3} (1200 gold) Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +2 trident of protection (2, -18, D:3) a +0 long sword (5, -17, D:3) a +0 leather armour (5, 12, D:3) a +0 whip a stone (6, -24, D:3) a ball python skeleton (6, 1, D:3) an adder corpse (skeletalised by now) (6, 12, D:3) a hobgoblin corpse (skeletalised by now) (14, -24, D:3) a +0 flail (15, 1, D:3) a +0 chain mail (20, 3, D:3) a jackal corpse (skeletalised by now) (20, 18, D:3) a +0 robe (21, 4, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -13, D:3) a +0 war axe (32, -26, D:3) a hobgoblin skeleton (33, 14, D:3) 5 stones (39, -19, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (0, 6, D:4) 15 gold pieces (0, 8, D:4) a scroll of immolation (3, 7, D:4) a potion of mutation (11, 20, D:4) a +0 plate armour (15, 13, D:4) a +0 whip a kobold corpse (40, 8, D:4) a +0 scale mail