Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 11459577240599762465 78 baronavi the Ducker (level 4, 0/31 HPs) Began as an Octopode Gladiator on Nov 23, 2024. Slain by an orc ... wielding a +0 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (2739 turns). baronavi the Ducker (Octopode Gladiator) Turns: 2739, Time: 00:02:31 Health: 0/31 AC: 1 Str: 13 XL: 4 Next: 36% Magic: 0/4 EV: 13 Int: 10 God: Gold: 157 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 hat rPois . j - amulet of guardian spirit rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: guardian spirit @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) k - a +1 dagger of speed Missiles c - 3 throwing nets (quivered) d - a javelin m - 15 poisoned darts Armour b - a +0 hat (worn) Jewellery j - an amulet of guardian spirit (around mantle) Potions e - a potion of magic {unknown} g - a potion of curing {unknown} h - a potion of invisibility i - 3 potions of attraction n - a potion of brilliance Skills: * Level 3.0 Fighting * Level 3.7 Long Blades - Level 2.0 Throwing * Level 3.8 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Frozen Ramparts Ice 0% 1d1 75% 3 Hailstorm Conj/Ice 0% 3d5 75% 3 Passage of Golubria Tloc 0% N/A 98% 4 Silence Hex/Air 0% N/A 100% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. There is a stone staircase leading up here. The goblin shouts! An orc priest comes into view. It is wielding a +0 whip. An orc comes into view. It is wielding a +0 flail. There is a stone staircase leading up here. The orc shouts! You hit the orc. Your grab misses the orc. Your squeeze misses the orc. The orc is severely wounded. You hear a shout! You barely miss the orc. Your grab misses the orc. The orc is severely wounded. The orc misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc barely misses you. The orc hits you with a +0 dagger. There is an open door, spattered with blood here. You barely miss the goblin. You grab the goblin. You constrict the goblin. You kill the goblin! The orc barely misses you. A dart slug comes into view. The orc closely misses you. x2 The orc hits you from afar with a +0 trident! An orc comes into view. It is wielding a +0 short sword. The orc misses you. The orc attacks as it pursues you! The orc misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) There is a stone staircase leading up here. You see here a +0 dagger. The orc closely misses you. x2 The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You barely miss the orc. You grab the orc. You squeeze the orc! You kill the orc! The orc hits you with a +0 whip. You die... .....#.......#...##....####...... ......##.#........##............. .........#.....#...##..##..###.#. .......#.......#....##....## #.#. .......##............##..## #.#. .......#.........#....##.# #.## ...............#.#....#..# #... ......###.##....)..#.....######## ......# #.###..#@..##........# ####.####......o...###..####.#### ####...........########.......... .........................###.#### .[......................#.##..... ......ß.......ß........#.######## ......................#.## .....ß.........ß.)...#.## #...................#.## You could see an orc. Vanquished Creatures 2 adders (D:3) 2 dart slugs 2 ribbon worms An orc (D:3) 7 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins 4 jackals (D:2) 5 kobolds A quokka (D:1) 4 ball pythons 2 bats 6 frilled lizards 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baronavi the Octopode Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 159 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/2 1036 | D:1 | Reached XP level 3. HP: 24/25 MP: 3/3 2129 | D:3 | Reached XP level 4. HP: 27/30 MP: 4/4 2739 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_loops_corners, nrook_loot_triangle, moated_statue, chequers_serial_rivers_micro_b, minmay_misc_feat_more_columns, minmay_quantized D:2: layout_loops_ring, kennysheep_generic_room_12 D:3: wad_pebble_path, layout_basic, hangedman_decor_push, minivault_27, nrook_mini_backslash D:4: layout_gridville, mainiacjoe_overflow_tiny_flanked, nicolae_hepliaklqana_hippocampus Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.0 Long Blades | | 3.7 Throwing | | 2.0 Dodging | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 76 | 15 || 91 Constrict | 23 | 7 || 30 Tentacles | 18 | 5 || 23 Use: Scroll | 3 | 3 || 6 Stab: Sleeping | 8 | 1 || 9 Armour: Skin | 35 | 8 || 43 Dodge: Dodged | 54 | 16 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2759 | 2596 | 163 | 103 | 1986 | 4 | 689.8 | Dungeon | 2759 | 2596 | 163 | 103 | 1986 | 4 | 689.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1206 daAuts D:3: 774 daAuts D:2: 758 daAuts D:4: 20 daAuts